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  1. #1
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,866
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    I was completely hopeless at my first run through these new raids. I guess I'll concede that I'm really quite bad with adapting to new content in this game, which is entirely down to me. And I know I need to do better.

    However, all these "skill issue" and angry replies are really disappointing - I mean, there are a few 'it's okay to struggle' comments here and there but otherwise quite a few of the replies are overly aggressive and derogatory (toward the OP) and there is just no need for that. And that's a damn shame, because I don't think we should be creating this idea that it's NOT okay to say "I don't find this easy". Granted, the way the OP presented the post might have aggravated the situation by, basically, calling for a nerf (which some clearly took a high degree of offense to) - but nonetheless, I don't think there was any need for the numerous, sometimes insulting, "skill issue" type replies that people felt the need to add to the already growing number.
    I mean, what IS this mindset of "I find it easy, so you should too!" anyway?

    As already said, I suck at the game and whilst I don't really completely stink at knowing my job rotations, I am way too slow learning mechanics - however, that's something that I need to deal with and not something the Devs should adapt to suit my (low) skill level.

    But I still don't think we should be discouraging anyone from admitting that they don't find the game easy.
    (4)
    Last edited by Carin-Eri; 07-17-2024 at 08:44 PM.

  2. #2
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    644
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    TBH it gives me more courage to know there's a lot of people enjoying the diffculty rather than wanting to make the content easier. I was anxious Dawntrail would just become content you'd sleep through.
    (6)

  3. #3
    Player
    EdwinChucklenuts's Avatar
    Join Date
    Nov 2023
    Location
    Gridania
    Posts
    94
    Character
    Edwin Saebeorn
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Carin-Eri View Post
    I was completely hopeless at my first run through these new raids. I guess I'll concede that I'm really quite bad with adapting to new content in this game, which is entirely down to me. And I know I need to do better.

    However, all these "skill issue" and angry replies are really disappointing - I mean, there are a few 'it's okay to struggle' comments here and there but otherwise quite a few of the replies are overly aggressive and derogatory (toward the OP) and there is just no need for that. And that's a damn shame, because I don't think we should be creating this idea that it's NOT okay to say "I don't find this easy". Granted, the way the OP presented the post might have aggravated the situation by, basically, calling for a nerf (which some clearly took a high degree of offense to) - but nonetheless, I don't think there was any need for the numerous, sometimes insulting, "skill issue" type replies that people felt the need to add to the already growing number.
    I mean, what IS this mindset of "I find it easy, so you should too!" anyway?

    As already said, I suck at the game and whilst I don't really completely stink at knowing my job rotations, I am way too slow learning mechanics - however, that's something that I need to deal with and not something the Devs should adapt to suit my (low) skill level.

    But I still don't think we should be discouraging anyone from admitting that they don't find the game easy.
    Aye don't take it too personally. A lot of these people have nothing better going on so being super good at a video game they hate play is their claim to fame. If people start coming at you in game (where it matters) just report them, otherwise just play at your own pace. You'll get it eventually and it's not like this game isn't all about replaying the same instances over and over.
    (3)

  4. #4
    Player
    CaptainMalenko's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Captain Malenko
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Don't think anyone is trying to dismiss if you find the game hard. People are mostly done with attitudes like OP that made the game a snoozefest the past two expacs. It's fine if the content is hard for you but don't complain wanting the devs to dumb it down yet again. Just pull again and learn, however long that takes.
    (1)

  5. #5
    Player
    Nadda's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    336
    Character
    Nadda Daweel
    World
    Louisoix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Carin-Eri View Post
    I was completely hopeless at my first run through these new raids. I guess I'll concede that I'm really quite bad with adapting to new content in this game, which is entirely down to me. And I know I need to do better.

    However, all these "skill issue" and angry replies are really disappointing - I mean, there are a few 'it's okay to struggle' comments here and there but otherwise quite a few of the replies are overly aggressive and derogatory (toward the OP) and there is just no need for that. And that's a damn shame, because I don't think we should be creating this idea that it's NOT okay to say "I don't find this easy". Granted, the way the OP presented the post might have aggravated the situation by, basically, calling for a nerf (which some clearly took a high degree of offense to) - but nonetheless, I don't think there was any need for the numerous, sometimes insulting, "skill issue" type replies that people felt the need to add to the already growing number.
    I mean, what IS this mindset of "I find it easy, so you should too!" anyway?

    As already said, I suck at the game and whilst I don't really completely stink at knowing my job rotations, I am way too slow learning mechanics - however, that's something that I need to deal with and not something the Devs should adapt to suit my (low) skill level.

    But I still don't think we should be discouraging anyone from admitting that they don't find the game easy.
    I'd also further include many making the separation of content that is "not for" someone. The only degree of difference in anyone's journey is the time/effort to do it. For some EX is too steep, for others the range varies further along.

    Everyone is at different steps of the journey. Nothing in this game is beyond the reach of anyone willing to try.

    I do applaud Square for cranking things up just a bit. People who are struggling will eventually acclimate and the standard of the gameplay will improve along with them.
    Reminds me of how dungeons felt back in the day. (keep in mind our collective knowledge, skills/spells and how hard things hit were all different) I remember watching MTQcapture and Mr. Happy videos for every dungeon and trial.

    Mean spirited nature of some comments aside we are at level 100 now. It is surprising to see many people fail or eat several mechanics they should already have a working knowledge of... but I digress I think this change is good, because we're finally asking a bit more of the players and without a doubt they will rise to the occasion. I'm fine with people complaining during the growing pains. It'll work out
    (3)

  6. #6
    Player
    Carin-Eri's Avatar
    Join Date
    Feb 2022
    Location
    Old Sharlayan
    Posts
    1,866
    Character
    Carin Eri
    World
    Phoenix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Nadda View Post
    I'd also further include many making the separation of content that is "not for" someone. The only degree of difference in anyone's journey is the time/effort to do it. For some EX is too steep, for others the range varies further along.

    Everyone is at different steps of the journey. Nothing in this game is beyond the reach of anyone willing to try.

    I do applaud Square for cranking things up just a bit. People who are struggling will eventually acclimate and the standard of the gameplay will improve along with them.
    Reminds me of how dungeons felt back in the day. (keep in mind our collective knowledge, skills/spells and how hard things hit were all different) I remember watching MTQcapture and Mr. Happy videos for every dungeon and trial.

    Mean spirited nature of some comments aside we are at level 100 now. It is surprising to see many people fail or eat several mechanics they should already have a working knowledge of... but I digress I think this change is good, because we're finally asking a bit more of the players and without a doubt they will rise to the occasion. I'm fine with people complaining during the growing pains. It'll work out
    Yeah - completely agree.

    I guess I could've condensed my previous post into "it's not so much what you say as it is how you say it" really :P
    (1)

  7. #7
    Player
    JustinSolstice's Avatar
    Join Date
    Sep 2022
    Posts
    20
    Character
    Niko Luminous
    World
    Mateus
    Main Class
    Paladin Lv 93
    Quote Originally Posted by Carin-Eri View Post
    I was completely hopeless at my first run through these new raids. I guess I'll concede that I'm really quite bad with adapting to new content in this game, which is entirely down to me. And I know I need to do better.

    However, all these "skill issue" and angry replies are really disappointing - I mean, there are a few 'it's okay to struggle' comments here and there but otherwise quite a few of the replies are overly aggressive and derogatory (toward the OP) and there is just no need for that. And that's a damn shame, because I don't think we should be creating this idea that it's NOT okay to say "I don't find this easy". Granted, the way the OP presented the post might have aggravated the situation by, basically, calling for a nerf (which some clearly took a high degree of offense to) - but nonetheless, I don't think there was any need for the numerous, sometimes insulting, "skill issue" type replies that people felt the need to add to the already growing number.
    I mean, what IS this mindset of "I find it easy, so you should too!" anyway?

    As already said, I suck at the game and whilst I don't really completely stink at knowing my job rotations, I am way too slow learning mechanics - however, that's something that I need to deal with and not something the Devs should adapt to suit my (low) skill level.

    But I still don't think we should be discouraging anyone from admitting that they don't find the game easy.
    Honestly I think a lot of ppl being overly hostile are just trolls, or people who really don't want normal content to be a snoozefest again so they vent their frustrations here
    (0)

  8. #8
    Player
    Zadka's Avatar
    Join Date
    Jun 2024
    Posts
    1
    Character
    Zadka Loik
    World
    Coeurl
    Main Class
    Gunbreaker Lv 90
    A couple of things, its not unrealistic to have difficulties with your first run of a week 1 fight with it being your first time seeing the fight in action, you cant see the future, and there's no harm in losing the 50/50 guess on an attack. And even then, its fine to not be perfect at the normal content. Even playing Extremes and savage content, I still struggled with the new normal raids, and didn't go without dying on a single one of the 4 fights.

    However, I don't think its derogatory to say that OP has a skill issue if their argument is in bad faith, as it comes from a place of entitlement after not being catered towards, and is in my opinion, unhealthy for the game. Especially considering the healer strike on the forums due to mind-numbingly easy healer content in dungeons prior to Dawntrails release.

    Lastly the devs never changed the difficulty in any of the normal content in Endwalker, never changed crystal tower series, never changed the majority of content in the game to be harder, they are as easy as they always were, and you can still play that if you want easy content, and they are creating more casual content in future content cycles like cosmic exploration. They did however make Endwalker so easy, so unengaging, so bland, that Thaleia wasn't even hardly an alliance raid in difficulty week 1. Hell, it was hardly a normal dungeon in difficulty. There comes a point in a game where if it does not become more engaging, and expect more of its players, it will become stale. OP wants combat to remain stagnant, because any failure or deviation from the formula is bad.
    (1)

  9. #9
    Player
    Penguinvader's Avatar
    Join Date
    Jul 2024
    Posts
    2
    Character
    Theliana Elereon
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    So based on your 4 complaints, you want a fight with:
    -standard telegraphs
    -No overlaps, only 1 mechanic at a time
    -Happening even slower than they already are
    -No running around, everything is easy to evade
    So just, an orange area lights up on the floor and goes off 10 seconds later? That sounds fun to you? I think you are in the minority. I have had 0 issues doing these fights in the duty finder with random ppl, aside from wiping once or twice or having to heal a lot because people are failing mechanics (which, if anything, makes it more fun).
    (9)

  10. #10
    Player
    Deslyxic's Avatar
    Join Date
    Sep 2018
    Posts
    97
    Character
    Noice Deeps
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Penguinvader View Post
    So based on your 4 complaints, you want a fight with:
    -standard telegraphs
    -No overlaps, only 1 mechanic at a time
    -Happening even slower than they already are
    -No running around, everything is easy to evade
    So just, an orange area lights up on the floor and goes off 10 seconds later? That sounds fun to you? I think you are in the minority. I have had 0 issues doing these fights in the duty finder with random ppl, aside from wiping once or twice or having to heal a lot because people are failing mechanics (which, if anything, makes it more fun).
    Want I want, what I really, really want is:
    -More standard telegraphs than custom ones, like the previous expansions.
    -Simpler and better telegraphed overlaps, like the previous expansions.
    -Slower resolution particularly when there are multiple stuff happening at the same time, like the previous expansions.
    -Less headless chicken run mechanics.

    People that like this new difficulty call it "exhilirating" or some such, I call that "stressful". The same people call the old difficulty "snoozefest", I call it "chill". I don't like "stressful" content that's why I don't extremes or savages anymore, I like "chill".

    My point is that people that like "exhilarating" content and not an "snoozefest" do have content that fit that requirement, it's called extremes, and savages, and ultimates, etcs.
    But until previous expansion people like me that like "chill" and not "stressful" had content to do, it was dungeon and normal trials and normal raids. DT changed that, one too many dungeon bosses are on the stressful spectrum, so are normal trials and normal raids.

    I had a place in this game and now I don't feel like I do anymore.
    (2)

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