I'd also further include many making the separation of content that is "not for" someone. The only degree of difference in anyone's journey is the time/effort to do it. For some EX is too steep, for others the range varies further along.
Everyone is at different steps of the journey. Nothing in this game is beyond the reach of anyone willing to try.
I do applaud Square for cranking things up just a bit. People who are struggling will eventually acclimate and the standard of the gameplay will improve along with them.
Reminds me of how dungeons felt back in the day. (keep in mind our collective knowledge, skills/spells and how hard things hit were all different) I remember watching MTQcapture and Mr. Happy videos for every dungeon and trial.
Mean spirited nature of some comments aside we are at level 100 now. It is surprising to see many people fail or eat several mechanics they should already have a working knowledge of... but I digress I think this change is good, because we're finally asking a bit more of the players and without a doubt they will rise to the occasion. I'm fine with people complaining during the growing pains. It'll work out
