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  1. #1221
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    494
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by W0rldsastag3 View Post
    PF is getting worse with third party tool parses being demanded, and friends I do have whonhave gotten clears in savage ar getting kicked off teams constantly for the tiniest mistakes.

    Giving the 'crushing difficilty' people an inch has caused the game to get less friendly, forgiving, and fun.
    That is a completely different and unacceptable problem, which happens to be reportable.
    (0)

  2. #1222
    Player
    Post's Avatar
    Join Date
    Oct 2015
    Posts
    481
    Character
    Larc Grumbles
    World
    Excalibur
    Main Class
    Blue Mage Lv 80
    MSQ content is for everyone, not just people that don't like battle content.

    It's not been fun for a long time for a significant and growing portion of that playerbase. Thus, it makes sense that they're trying to shake things up to give those players something to look forward to.

    If you're ever stuck on a party duty in MSQ (and probably up through Alliance and normal raids), put up a PF for it, explain that you need help for a first time clear and I guarantee you will have people join you no matter what role you're filling. They might even offer explanations of mechanics, play style tips or to be friends/joining social groups that might help you in the future. The people that are jerks are honestly less common, especially when it's a group to help someone struggling with something most didn't find too difficult.

    Just please, take our excitement as genuine. So many of us are enjoying the battle design again after so long, and we would be very sad to see it return to the ShB/EW status quo so soon.
    (2)

  3. #1223
    Player
    Asyria's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Mintaka Ori
    World
    Behemoth
    Main Class
    Marauder Lv 50
    its hard for some people to understand that dying/wiping is a part of the process, not a failure state
    (2)

  4. #1224
    Player
    chip793's Avatar
    Join Date
    Jan 2022
    Posts
    84
    Character
    Weltu Lolokero
    World
    Twintania
    Main Class
    Summoner Lv 100
    Pretty sure the streamers aren't the ones "putting a taget" anywhere.
    (0)

  5. #1225
    Player
    Caitamm's Avatar
    Join Date
    Jul 2018
    Posts
    16
    Character
    Pachi Pachi
    World
    Ultros
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by W0rldsastag3 View Post
    Not everyone wants a constant challenge. You ex players and raiders get your own modes and challenges, some people just want to veg out and enjoy a non challenging game, which the game has been for ten years, to it's success. Stop trying to make other people play your way.
    Have we been playing the same game? If you want to bring up the patterns built in the past 10 years, EW would be the dip in normal difficulty and what we are experiencing now is actually rebound towards difficulty we've had before.
    (3)

  6. 07-26-2024 01:19 AM
    Reason
    forgot to use reply function

  7. #1226
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Sida View Post
    Makes me wonder. What would your reply be to people who complain the math boss is too hard because they can't count things in so limited amount if time? Or can't even figure out such things as divisibility or primes.
    They don't have an answer for this that won't make them look and sound like a total hypocrite. They had a solution to the left right mechanics by saying it out loud yet they complained about, and they like the math boss. They have a solution on how to do it, might just do the problem in their head, but thinks because they can do that it's somehow different and more difficult of a mech so have to say it out loud. Is essentially what I gather from their posts.
    (2)

  8. #1227
    Player
    MoonUnit's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Moon Unit
    World
    Cactuar
    Main Class
    Reaper Lv 100
    I just want to say the slight changes are great. If you have a hard time in this game, fail and learn from your mistakes and get better. Who wants to just frolic through a dungeon or raid in easy mode... I am not going to read through too many comments but I just want to say, please don't tell these guys to make the game easier. I already miss all of the fun mechanics like in Snowcloak or Castrum Abania. Seeing dungeons getting nerfed is depressing.
    (0)

  9. #1228
    Player
    Zakuyia's Avatar
    Join Date
    Apr 2022
    Location
    Gridania
    Posts
    597
    Character
    Zakuyia Shizyuie
    World
    Zalera
    Main Class
    Dancer Lv 100
    I agree with dude on top making game easier is annoying. I dont wanna play your catered to mess of a game cause you refuse to get better. Take some words to heart and grow from them Thou must live, die, and know. Those words help allot. We live through mechanics so that you may know them, we die to try again from past mistakes, now that we know we grow from failure to suceed. So take mothers words to heart. Do some growing of your own.
    (2)


    You open the door theres nothing in sight. You close the door wondering whats in sight. But lets be honest its probably gonna just let you down.

  10. #1229
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Sida View Post
    Makes me wonder. What would your reply be to people who complain the math boss is too hard because they can't count things in so limited amount if time? Or can't even figure out such things as divisibility or primes.
    I would reply that there is only 1 math boss (so far), so adding another one would make it 2. On the other hand, bosses requiring running around to resolve mechs are added by dozen every major patch. So, the numbers are clearly skewed in one direction

    But that is besides the point. There are many other way to make a more complex fights. You can have adds, you can have interrupts, you can have cleaves, target changes, etc. (I was amazed when we got an add phase in the first DT dungeon, because I couldn't even remember the last time we got one). But somehow, neither of these appear in modern raids, despite being present in ARR and HW several times. Only "stand and let resolve" matters now.

    Quote Originally Posted by alfarini View Post
    They had a solution to the left right mechanics by saying it out loud yet they complained about, and they like the math boss. They have a solution on how to do it, might just do the problem in their head, but thinks because they can do that it's somehow different and more difficult of a mech so have to say it out loud.
    Well, I don't know what to say. I don't get why having to remember a combination of 5 "left"s and "right"s is a more fun mechanics rather than, I don't know, kill adds while placing them properly or interrupt the boss.
    (1)

  11. #1230
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TDawnstar View Post
    I would reply that there is only 1 math boss (so far), so adding another one would make it 2. On the other hand, bosses requiring running around to resolve mechs are added by dozen every major patch. So, the numbers are clearly skewed in one direction

    But that is besides the point. There are many other way to make a more complex fights. You can have adds, you can have interrupts, you can have cleaves, target changes, etc. (I was amazed when we got an add phase in the first DT dungeon, because I couldn't even remember the last time we got one). But somehow, neither of these appear in modern raids, despite being present in ARR and HW several times. Only "stand and let resolve" matters now.



    Well, I don't know what to say. I don't get why having to remember a combination of 5 "left"s and "right"s is a more fun mechanics rather than, I don't know, kill adds while placing them properly or interrupt the boss.
    You're right there are other ways too, to change the pace, this time they went with that one. That being said, I'm pretty sure Eden normal raids had adds. Not sure of EW as I barely participated in it. Bad storywroting really grated me there. In any case adds tend to either be meaningless, or if actually meaningful require coordination between tanks, which is often left to be a purview of savage, ironically much for the reasons people here are against, the normals are attempted to be made easy enough for people to pass with minimal communication need.

    As for your latter point, you don't get why the memory game is more fun than some other way to solve things. I actually found it rather to my liking. Memorising things kike that is what I consider fun. You like the math boss and I'm sure you know some people loathe it. Not everything can please everyone. This time we got this set of mechanics. That's just how it is.
    (1)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

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