
Originally Posted by
ForgeTyrant
So first off, this is one post of all time and that is kind of funny, and the fact that a lot has been talked about already would make this reply redundant, but I digress. Secondly;
The fact that you want to return to the difficulty level of SB and that you have been playing for 6 years tells me either you are making a bait post or you are lying about your experience to imply you have enough "credibility" to criticize the current raid difficulty. If you were genuine about wanting the difficulty of SB/ShB, then you would remember fights like Tsukuyomi, Warrior of Light, The Emerald weapon (Not as much but I know the 2nd part of that fight is incredibly tricky), and more specifically since we talk about Raids here, you would most certainly remember The Omega weapon fight with lardboard and starboard wave cannons.A lot of very fast, almost untelegraphed mechanics, that would completely nullify your entire argument you make in the OP. The the only difference between them and the current things is the color of the mechanics. Surely you would also remember how the first stack in Tsukuyomi normal was an absolute pain because you had to remember the aoes dropping in a Shiva pattern. There is no clear jump in difficulty. It has varied, yes. But that is more regarding raid fights within their own tier. For example in EW, P10 was such a wild fight with mechanics like Harrowing hell, and P11 felt comparatively like a snoozefest (Another fight with non-standard telegraphs, by the way). If you want content just tailored to you, you have.
And here is a personal tip from me, if you want content the way you want it, you can try out deep dungeons. No stress, no worry, only maybe a timer, but unless you play a Tank it won't ever be that much of an issue.
This game is about, like a lot of things, learning and improving. If you can't do that (especially at level 100), no words said here will reach you.