Started raid quest, went in blind, died, went on youtube, watched 2 minute guide video (shoutout to Samsongrey), went back to raid, did it near flawlessly, went on with my day.
Started raid quest, went in blind, died, went on youtube, watched 2 minute guide video (shoutout to Samsongrey), went back to raid, did it near flawlessly, went on with my day.
Uh... Sounds like it was too hard for your liking.
I'm not sure why you think someone voicing their opinion to your post is them trying to "dunk" on you or being a "dick". No need to be so defensive. All I said was:
1. Solo instances aren't that hard and you should try to figure out what's going wrong if you're losing on "very easy".
2. If you're playing with people complaining about dying in normal content you should avoid them. Most healers enjoy that they have to hit their healing buttons more in the new content.
3. Why would your reaction to the normal content change how you feel about doing savage? If you don't enjoy difficulty, don't do savage.
First of all, I'm sorry you did the normal raids in party finder. I wouldn't recommend doing them that way. They're not that hard and PF people tend to be weird. And maybe you're under the impression that the difficulty of normal mode effects savage? That's really not the case. They're two completely different beasts. They might have a couple twists on similar mechanics in the normal fight but you really can't compare them at all.
Just imagine being such a hypocrite and with your head up where the sun doesn't hit that YOU can't respect what the devs were trying to do this expac.
The sheer hypocrisy and toxicity emanating from you is legitimately astounding, you need to get out of your high horse that somehow YOU more than everybody else knows what the devs were intending to do since they LITERALLY proved you wrong with this expac and somehow you still cling on to that you know more than them about how to go about treating their community, when said community is literally giving you both polite and unpolite responses as to why that's not true and how they support the devs vision for this content.
I feel sorry for you, I truly do, you're legitimately being a karen about a videogame.
Like, I don't know brother, but you're vastly overstepping the reach of your knowledge into full on assumption territory.
You don't know what the devs read. Concerning the Dawntrail adjustments, Yoshi P himself said he thinks Endwalker content is too braindead.
Why are you assuming that you know better what the devs do than the devs themselves ?
You've been here since the start misrepresenting people who are against OP and trying to censor their right to express their opinion because you feel bad about OP.
Your feelings don't trump our rights to express ourselves publicly ?
It's perhaps time to ground yourself and realize that you don't know everything, and it's not your place to speak about the intentions of people who are expressing their opinions here, unless their intentions are specifically stated.
Your interpretation of vitriol =/= the definition of vitriol. By your definition, you're vitriolic too, and you've set fire to this thread many, many times so far, keeping it going, allowing the """""dogpiling""""" to continue and even inflaming it.
Sure, harsh language has been employed, like, 5% of the people who posted against OP are genuinely vitriolic, 50% are tired of FFXIV being braindead and are glad for the changes, and the other 45% is people being supportive of OP with things like "You can do it!", which OP rejects.
But for you, everyone who's against OP is vitriolic and a troll sent by Arthars. Like, how do you even know this ? Correlation =/= causation, but I won't like, hold that against you, a lot of people make that mistake.
And well, yeah, the content isn't hard, you're right, why is it wrong to tell someone they aren't right to ask the devs to make it easier ?
Maybe there's a reason why the thread made it to 100+ pages, and it's almost all people against OP. Maybe his take is actually shite, and his attitude blows this up 1000x.
If it's against ToS, report us and let an adult with no emotional bias who actually has authority pass judgement. And they have, many posts have been removed so far.
I really don't think normal difficulty content is too difficult, I have ran them many times, sure it's a bit of a bumpy ride compared to previous expansions, but at the same time I ran them so many times and in none of the runs actually got me and my fellow party members stuck and fail to duty timer, not even once had that happened. In fact, I think the normal duties isn't hard enough still, when I go into a normal dungeon, "normal difficulty" game should still present a chance for failure, but that simply does not present in ff14 in any normal difficulty content, how many times have you guys actually failed a single duty in a normal trial or dungeon or even raid because your party wiped for a whole hour straight?
If I run into a run that actually fail because people get hard stuck at normal fight until duty time out without rage quitters, I will come back and edit this post and eat my socks. But you can't say content is too hard when there's no chance of failure to begin with (which in this case is duty time out)
Last edited by Ampheni; 07-22-2024 at 05:17 AM.
But did you clear the content? Because if you did, and you're just mad that it wasn't EVEN EASIER in the FIRST WEEK THAT IT CAME OUT, then really I must object. I do not want the game to be so easy that I feel like I can do it in my sleep. Oof.we (the people not ok with this difficulty) need for the devs to hear it to hopefully make a course correction.
The problem with the difficulty on normal fights as I see it is:
-Use and abuse of non standard telegraphs.
-Nasty mechanic overlaps, stuff you would see on extreme and harder fights.
-Mechs resolving too quickly for the mental capacity they demand to process.
-One too many "catch this!" mech (mechs that have you running around like headless chicken evading seemingly random patterns).
All this has been making fights in this expansion frustrating and exhausting. [/I]
Honestly, even in this thread, something like 95% of people like the new content in terms of the combat, but it seems many people have issues with the story.
Some of this is just naked transphobia, which is just BS.
Some of it is because the WoL is not the center of the story. TBH our story arc has been completed and we have to be a mentor because there really isn't a credible threat out there for us.
Some of the criticism might be for cultural pluralism, to which i say, what game have you been playing? FFXIV has always been about anti-imperial cultural pluralism from the begining.
Some just didn't like a Simple Shonen tournament arc story. Wuk Lamat is basically furry naruto, and that's ok.
It's also very hard to followup Shadowbringers/Endwalker that dealt with deep exitensial themes with tremendous empathy, which might have created some of the best stories and most nuanced perspectives i've ever seen.
IMO dawntrail story was fine, it wasn't bothersome at all. IMO the combat was great and refreshing and I'm HYPE for savage, but if anything Dawntrails lesser (but still very good) reviews is probably about the story and NOT about the combat.
I wish people would stop bringing this up as a way to shield any criticism towards the voice acting. Some of the voice direction is plain bad, Bakool Ja Ja and even some of the scions have weird intonations in their voices. Wuk Lamat is brought forward a lot cause she has the most lines and screentime.
When she has to shout, her voice doesn't follow and her appearance in the last trial took me off because that "Sphene" was just awful.
The MSQ would be way better if the quest structure wasn't:
- Speak to Wuk Lamat
- Speak to Wuk Lamat again
- Speak to Wuk Lamat yet again
- Speak to 3 villagers
They need to change things up or they're gonna bleed out players.
DT has a lot of mid things going for it but thankfully, the fights aren't it. If it was, this expansion might have been worse than ARR.
I'm tired
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