Quote Originally Posted by Deslyxic View Post
Now compare that to the first boss of Alexandria (the morbol looking thing), it does a cone attack that has two variants but they have the same name in the cast bar (Immune Response, I believe), in their own are no problem since you have the visual telegraph. But then it overlaps it with the circles/crosses mech and now you need to watch which cone it is, you need to resolve the current symbol in the ground, you also need to be watching for the next symbols because it goes pretty fast, and also you need to be watching the cast bar to see which thing will resolve first. That's because the version of the cone attack is 50/50 and the combination of O/+ changes too, so sometimes you need to wait for the cones to go out before you can jump into a circle, sometimes is the opposite, it's not something you can rely on muscle memory to do. And more importantly, all this is happening very very fast.
This speed argument still doesn't make sense for the first boss of Alexandria no matter how many times you describe it.

The VERY moment you see the first O or + appear on the screen is when you move to pre position, because after 2 or 3 times it happens, you know there is going to be a cone or an anti-cone AoE

After you are already in that pre position, some seconds pass while the other O and + appear in the arena.

And only after that sequence you finally see a cone or an anti-cone AoE, that happens not to be orange, but from that point you only gotta inch a little north or a little south to be in the correct position to not be hit by either, and its only at that moment that TWO mechanics overlap.

You already see what the other mechanics are after this because you can see the other O and +

There is even a video of someone doing it while RP walking somewhere in this thread so how is this still a matter of speed, and not you just not anticipating the mechanic properly? cuz maybe that's what you have an issue with and not reaction