I'm only going to post this once and go back to enjoying the game. Like OP, I have an alternative and different view as someone whose cleared nearly every extreme and savage in the game and every ultimate across the span of many characters. If you don't like my view, it doesn't matter to me. I been playing since 2.5. I read through every elses here and respected them never forcing my own. I'll leave my input. My video just visually shows my frustrations that I am describing with not only this game, but a bit of the community aswell. I wish to see the community be more respectful and chill in the future, but sadly it doesn't change for better which is why a vet like me doesn't come here ever to say anything.
Guildhests - Not touched since release. Was supposed to be used by new players to learn, but its hardly ever qued and its rewards lackluster. A reward boost would definitely help new players get comfortable. This should honestly be changed to be unlocked immediately and not behind a side quest.
Normal Dungeons(ARR-EW) - Please stop nerfing these past dungeons as I said. Removing fun mechanics that made players think. Crazy dungeon layouts. I miss being able to go into the caves below in Dzemael Darkhold after 6.1 nerfs. The idea of exploration is now dead as a result with no reward. Getting achievements for discovering all parts of a dungeon just feels pointless now. The difficulty is also fine, it needs no changes in that field.
Normal Raids(All) - Just fine. I didn't have a problem with this current raid tier or any past ones since I started playing ages ago.
Alliance Raids - Ever since STB and SHB's Ally raids, I respected their slight difficulty. Especially Nier's boss fights. However, Endwalkers felt lackluster in difficulty. People still die to Red Girl often when I get it in roulette which puts a smile on my face for difficulty. Endwalker, I didn't feel that at all. None of the mechanics really felt memorable. I know people were upset with ilvl power skipping Nald'thal in Aglaia never seeing all the mechanics. I felt they were definitely too easy after that started being a thing. I hope Dawntrails will be harder.
Savage Raids(All) - I personally like the fact that we get BiS and Mounts from doing these, but I don't like the fact that the dyed versions of the glamour are locked behind doing them. I know their a flex. Just wearing it dyed shows you did it. I just wish they did titles for clearing instead and allowed anyone to dye the gear. The ultimate raids and BLU are the only ones that get their own titles which to be fair are deserved, but why not savage?
Trials - I don't think their too difficult for the average player to do. I think their fine.