Quote Originally Posted by SpiltPickle View Post
There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

I hope square enix listens with their wallets, cause I just cancelled my subscription.
When you dont pay your sub.. you are not playing the game = They dont have to make it easier :O Win-Win?
I "like" how people are like "Dungeons in Dawntrail are too hard". Thats a thing since ARR. "Aurum Vale is too hard >" etc etc.
If the DUNGEONS are too hard for someone.. well, Trust/NPCs exist and they turn it into a tutorial.

When they make dungeons easier, people will cancel their subscription too, because it would be lame and boring. And thats not about "eLiTiStS!!11". Im pretty sure the majority dont care about EX, savage or ultimates, but when you play a game for hundreds of hours, people should be able to beat the normal difficulty dungeons - atleast with the NPCs. Im pretty sure, all DT dungeons are doable without doing any dmgs to any boss and just hug one of the NPCs. And ngl, when THAT is too hard.. yikes.

Oh and the funniest part:
"No need for healers anymore!! #HealerStrike!"
And on the other hand:
"Dungeons are too hard to heal "

I hope, Square Enix dont listen to people too much, because it would end up in a death spiral for the game.

And for disabled gamers: Just ask 3 good players to help you out. All bosses are able to beat with only 3 people