Results 1 to 10 of 1403

Hybrid View

  1. #1
    Player
    SpiltPickle's Avatar
    Join Date
    Oct 2022
    Posts
    3
    Character
    Orrick Young
    World
    Excalibur
    Main Class
    Pictomancer Lv 100
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    (5)

  2. #2
    Player
    jdtuggey's Avatar
    Join Date
    Oct 2020
    Posts
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    I sure hope you did, cause I approved of these changes with my own wallet.
    I don't even know why you felt the need to tell us about it!
    It's just... how these things work lol.
    And lol, this argument that we're elitists has been debunked for the past week and a half now. :P
    (4)
    Last edited by jdtuggey; 07-26-2024 at 12:08 PM.

  3. #3
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    This game continues to have a dire lack of midcore content. I don't think you understand how big of a leap in difficulty it still is to go from Normal to Extreme, let alone how big that leap was in Endwalker.

    There are a lot of people who aren't interested in Extreme/Savage/Ultimate, who aren't elitists and don't think of themselves as any kind of special, who've basically had nothing to do for years.
    (4)
    Last edited by Jinglypockets; 07-26-2024 at 12:12 PM.

  4. #4
    Player
    Dovaah's Avatar
    Join Date
    Aug 2019
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Gabriel Grymbyrt
    World
    Omega
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Jinglypockets View Post
    This game continues to have a dire lack of midcore content. I don't think you understand how big of a leap in difficulty it still is to go from Normal to Extreme, let alone how big that leap was in Endwalker.

    There are a lot of people who aren't interested in Extreme/Savage/Ultimate, who aren't elitists and don't think of themselves as any kind of special, who've basically had nothing to do for years.
    Amen to that, SHB an EW normal content was way too easy for me and Extremes are too much of a commitment.
    Dawntrail is the perfect middle ground imo
    (1)
    I'm tired

  5. #5
    Player
    RaitoRalana's Avatar
    Join Date
    May 2021
    Posts
    5
    Character
    Rai'to Ralana
    World
    Omega
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    When you dont pay your sub.. you are not playing the game = They dont have to make it easier :O Win-Win?
    I "like" how people are like "Dungeons in Dawntrail are too hard". Thats a thing since ARR. "Aurum Vale is too hard >" etc etc.
    If the DUNGEONS are too hard for someone.. well, Trust/NPCs exist and they turn it into a tutorial.

    When they make dungeons easier, people will cancel their subscription too, because it would be lame and boring. And thats not about "eLiTiStS!!11". Im pretty sure the majority dont care about EX, savage or ultimates, but when you play a game for hundreds of hours, people should be able to beat the normal difficulty dungeons - atleast with the NPCs. Im pretty sure, all DT dungeons are doable without doing any dmgs to any boss and just hug one of the NPCs. And ngl, when THAT is too hard.. yikes.

    Oh and the funniest part:
    "No need for healers anymore!! #HealerStrike!"
    And on the other hand:
    "Dungeons are too hard to heal "

    I hope, Square Enix dont listen to people too much, because it would end up in a death spiral for the game.

    And for disabled gamers: Just ask 3 good players to help you out. All bosses are able to beat with only 3 people
    (2)

  6. #6
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    Which normal content locked you out to the point you can cancel your sub?
    Have you been running with trusts and wiping?
    Have you tried duty finder?
    How many times do you wipe before you consider yourself "locked out"?
    (1)

  7. #7
    Player
    Banggugyangu's Avatar
    Join Date
    Jan 2019
    Posts
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by SpiltPickle View Post
    There has always been options for the elitists that think normal is too easy. They can go extremes or savages or ultimates. Raising the difficulty of the normal content and locking out players that for whatever reason have difficulty with it is not the answer.

    I hope square enix listens with their wallets, cause I just cancelled my subscription.
    Expecting a player to improve their gameplay over 100 levels is NOT elitism. If you truly think that is, then you have core issues that stem far beyond what an MMO is doing. No RPG in the history of JRPGs has EVER allowed a player to remain with the same skill level as they started. The same applies for MMOs. In all RPGs, you're expected to improve at game knowledge and gameplay as you progress. The amount of improvement necessary varies player to player, as the starting point is different player to player, but the expectation that Dawntrail has on its normal content is not unreasonable whatsoever. Heck... back in ARR, "Normal" raids were savage difficulty. I personally spent days progging Twintania. Simply put, Raids weren't meant for the casual player originally. This was changed in HW to allow the casuals to struggle through them, but raids have always been created specifically for the more skilled players. The same can even be said for alliance raids, with the exception of Myths of the Realm. (And don't get me wrong, I LOVE Myths of the Realm). Crystal Tower had FREQUENT wipes back in the day. Zombie Dragon would typically see 1-2 wipes per run. Phlegaton would see 2-4 on most. Scylla, Glassya Labolas, and Amon would often times wipe the same group in a run. Oh, btw, Glassya Labolas and Scylla used to have mechanics... not many know that, anymore. Xande wouldn't typically wipe a whole group, but I can't tell you how many times I would see 3/4 of the alliance die to Ancient Quaga. Angra Mainyuu was a total nightmare. Cerberus used to 1-tap with Hound out of Hell if you weren't a tank. The tail swipe would also 1-tap the light-armor melees and casters. Feint Particle Beam has single-handedly been the cause of total alliance wipes at least 20 times that I have personally witnessed. All of this on what most people, today, consider to be a braindead faceroll. We still often see wipes on Doomgaze and Scathach. Hollow Diabolos can easily end a run. TG Cid in Orbonne is still wiping alliances today. Nier.... just takes a long time.... And again... these are alliance raids, which most players consider to be uber casual anymore. The Seat of Sacrifice NORMAL is harder than Endwalker Extremes.... I legitimately cleared Zodiark EX in a single lockout with a fully blind PF group for my first clear before early access finished for EW, and I have actually timed out on a Seat of Sacrifice Normal run.... NOTHING in Dawntrail that isn't EX difficulty so far is as difficult as ANY of the previous Extreme fights.... period....
    (7)