Page 119 of 136 FirstFirst ... 19 69 109 117 118 119 120 121 129 ... LastLast
Results 1,181 to 1,190 of 1356
  1. #1181
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by jdtuggey View Post
    I have nothing against any of these groups myself, to be clear, it's when the expectations/needs intersect in a bad way like this whole thread, basically, that it gets a little more tense.
    I agree with everything you've said there.
    I also can't imagine any of my friends who are in the "Rewards are the fun part" group making a thread like this.

    They don't dislike challenge -- they wouldn't be playing these games if it weren't there -- it's just not what gets up them up in the morning.

    Hell, my raid leader in my CE WoW guild is in that second group.
    (0)
    Last edited by Jinglypockets; 07-25-2024 at 05:58 AM.

  2. #1182
    Player
    Agnar-rakhsha's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Agnar Rakhsha
    World
    Bismarck
    Main Class
    Warrior Lv 100
    Think the difficulty is just right this time. Fights seem more engaging than just standing in one place and press buttons.
    (0)

  3. #1183
    Player
    TDawnstar's Avatar
    Join Date
    Jul 2021
    Location
    Gridania
    Posts
    142
    Character
    Tomana Dawnstar
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by alfarini View Post
    Ok and?
    And it's not my idea of a fun mechanic, that is all I'd rather have a healing check or something fun like math boss in Ivalice
    (1)

  4. #1184
    Player
    Sida's Avatar
    Join Date
    Apr 2015
    Location
    Gridania
    Posts
    954
    Character
    Sida Bajihri
    World
    Phoenix
    Main Class
    White Mage Lv 100
    Quote Originally Posted by TDawnstar View Post
    And it's not my idea of a fun mechanic, that is all I'd rather have a healing check or something fun like math boss in Ivalice
    Makes me wonder. What would your reply be to people who complain the math boss is too hard because they can't count things in so limited amount if time? Or can't even figure out such things as divisibility or primes.
    (4)
    If you say 'pls' because it's shorter than 'please', I say 'no' because it's shorter than 'yes'.

  5. 07-25-2024 06:58 AM

  6. #1185
    Player
    Josuke4's Avatar
    Join Date
    May 2015
    Posts
    9
    Character
    Josuke Akiyama
    World
    Sophia
    Main Class
    Lancer Lv 80
    I appreciate that you aren’t enjoying the difficulty of this expansion. But honestly, as a casual player, the difficulty has been a welcome addition.

    There has always been a mismatch between what’s happening in the story and the difficulty of the content. The content up until this point has barely required anything of us as players, with victories essentially handed to you with minimal effort.

    If anything, I think more needs to be done to ensure that players are engaged. The telegraphs at least in the MSQ have been really fun to learn and overcome, but don’t require any kind of insane DPS or rotation memorisation. I don’t want whole game to be “run from point a to point b, hit a couple of things, repeat”.

    I don’t think I’m in the minority of players here.
    (2)

  7. #1186
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jinglypockets View Post
    There are two types of MMO players:

    People who think the gameplay is fun and the rewards are an incentive to do the things they wanted to do anyway.
    People who think getting rewards is fun and the gameplay is the cost of getting them.

    This isn't a value judgment; I'm personally in group 1, but I know plenty of bad players in group 1 and plenty of great players in group 2, and I have decades-long friendships with people on both sides of this divide.

    Still, it has a huge impact on which content you enjoy and why you enjoy it.
    I mean, these are definitely two prominent categories, but there are a lot more than these two categories. It's the reason behind the mass appeal of MMO's.
    (0)

  8. #1187
    Player
    Saiion's Avatar
    Join Date
    Oct 2022
    Posts
    5
    Character
    Aimee Luna
    World
    Aegis
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Mihka View Post
    Just checking, who are you replying to? Because the character linked to OP's profile has a level 92 Red Mage at the moment, and you didn't directly reply to anyone.
    Oops thought I replied to the correct person, guess I messed up somewhere, trying to post from a phone isn't always the best idea lol
    (1)

  9. #1188
    Player
    Saiion's Avatar
    Join Date
    Oct 2022
    Posts
    5
    Character
    Aimee Luna
    World
    Aegis
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Shadow_Darkmoon View Post
    Regret putting anything in the forums, should have known it wouldn't go well so plz forget i was ever here
    Hello
    In a couple of your previous posts, which, for some reason you edited out the original content and replaced it with the same message, you stated that you struggled in EW and that have very bad anxiety and only do content with trusts. I am going to assume that the character on your profile is an alt since you only have a lvl 6 arcanist on it and you are not able to run any kind of instanced content at said lvl.
    So unless you are just a troll, trying to stir shit up, trying to gain sympathy and you are actually being truthful, I am genuinely curious as to what content, dungeon, specific mechanics etc in EW that you struggled with?
    (0)

  10. #1189
    Player
    Saiion's Avatar
    Join Date
    Oct 2022
    Posts
    5
    Character
    Aimee Luna
    World
    Aegis
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Deslyxic View Post
    I did check all three videos, they didn't raised any point that was already posted here a dozen times. Or maybe the posters here are parroting the videos? What came first? the streamer or the simp? We will never know.
    All I know I was used for rage bait, and people took the bait and asked for seconds.

    I was gonna be a bit more sympathetic toward you, however in light of this particular post, yeah not gonna happen anymore,
    You don't get to make a post on a public forum and then pretend to be a victim if the majority of the public disagrees with you.
    Yeah your post did get a lot more attention after certain streamers reacted to it, but people were already disagreeing with you prior to that point.
    What, are people not allowed to have the same opinion as a streamer or any popular figure for that matter?
    Typical response when you do not have a valid argument, and/or you don't get the support that you were hoping for.
    What if those streamers had agreed with you, would anyone who agreed with you also be simps or does that only apply when people disagree with you?
    If you are not able to handle people disagreeing with you when you make a public post on any forum, then it may be best to refrain from doing so.
    (4)
    Last edited by Saiion; 07-25-2024 at 09:06 AM.

  11. 07-25-2024 09:14 AM

  12. #1190
    Player
    Jeeqbit's Avatar
    Join Date
    Mar 2016
    Posts
    7,295
    Character
    Oscarlet Oirellain
    World
    Jenova
    Main Class
    Warrior Lv 100
    Since this is being covered so much, here's my thoughts. Firstly, the normal content that is more "difficult" is optional and you will be able to unsync it in the future. Moreover, it will become easier due to item level increases making mechanics hurt less/ignorable/skipped entirely. Like how we skip Devour in P5 normal now.
    Use and abuse of non standard telegraphs.
    Not an issue because you will observe the telegraphs and gradually learn them. Which is how this game has always worked btw. It's not even new to the normal raids. Many mechanics in raids such as Alexander, Omega and Eden were new as well.
    Nasty mechanic overlaps, stuff you would see on extreme and harder fights.
    It's been this way for years. That very thing happened in Eden, Omega and Alexander. The normal raids may be easy, but they have always been rough on the first day at least.

    I remember a group of sprouts wiping to A1. How about Ultra Flash in A6 and A8? There were wipes for months to A11, and for the first week or so to A12.

    How about O11 with all the mechanics going on that wipe people to this day, or O12 which was rough for tanks and healers. You'd often get, say, tanks left trying to solo the end of it and they didn't always manage that either.

    How about E2 which has a new concept of mechanic. E4 that can still leave loads of people dead. E5 and E7 which sometimes still leaves full wipes and E6 and E8 used to sometimes. How about E10 wiping people with all the Shadow mechanics, which are a combination exactly like you claimed hasn't happened before? Or E12 which adds mechanics together as standard. Despite all these being easy, they all combine mechanics at various points and wipe casual players sometimes.
    Mechs resolving too quickly for the mental capacity they demand to process.
    I had no trouble with this personally. Now I accept some people might. But if there isn't a disability involved then most likely you will develop the ability to either process or predict it, with sufficent time and practice.
    One too many "catch this!" mech (mechs that have you running around like headless chicken evading seemingly random patterns).
    Usually things in this game aren't as random as you're suggesting. If you do it enough times you start to observe it's either like x, y or z pattern and get used to the ways it normally catches you out.
    we don't do this content alone, you know?
    The great thing about this game is that if you feel this way, you will be able to unsync solo it as a tank in the next expansion. For example, I solo'd E12 as a PLD upon EW release in minimum EW gear.
    I think it was the 4th time I was doing Valigarmanda when I finally managed to finish without dying myself, but that's a moot point when half the party was dead half of the time, even knowing the fight doesn't make it any less of a disheartening experience.
    So it's disheartening that people died? I would say that is what makes the content able to be defined as challenging. If nobody dies, it's boring. When you learn how to do it without dying yourself, you feel accomplished. You even proved my point by successfully learning the fight with a little practice.
    Can casual players have something easy-ish to play? Please?
    Being casual doesn't mean the content has to be easy. Just easy enough to clear in a few pulls or learn within a few pulls, or struggle through with a healer/tank/dps LB3 or some really good player pulling everyone back up with their tank/healer wizardry.

    It's like how many alliance raids have wiped players constantly and had people die everywhere, but it's alright due to the amount of red mages and healers and summoners to resurrect people. The wipes make it fun, but it's not so hard that it won't be cleared in a few pulls.
    (2)
    Last edited by Jeeqbit; 07-25-2024 at 09:47 AM.

Page 119 of 136 FirstFirst ... 19 69 109 117 118 119 120 121 129 ... LastLast