Results 1 to 10 of 1403

Hybrid View

  1. #1
    Player
    Revani's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Revani Plaguewielder
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Oku-1 View Post
    This is just the "I paid for the expansion so I should get everything in the expansion, therefore locking glams I want behind ultimate completions is gatekeeping me out of content I paid for" discourse all over again but re-worded to be "having content that is too difficult for me personally is gatekeeping me out of content I paid for".
    I never said me. I stand with people who want to be able to clear default content because I think it's a non-issue for default content to be easy. I don't need it to be challenging because I've never found default content in MMO's challenging on any level. Painting casual players who want to see content as the entitled ones is easy to do but the truth is more nuanced. Wanting to see content at the endgame is not that entitled and should be expected. An MMO needs to have content for these players as well and it doesn't come at the cost of anything important.
    (0)

  2. #2
    Player
    Volfe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    61
    Character
    Volfian De'lobo
    World
    Hyperion
    Main Class
    Reaper Lv 100
    Like half the people here are casual players who can't do savage content and want to still have fun playing the game with some challenge, myself included. Casual doesn't have to be braindead easy, there's a MASSIVE gap bewteen "normal" content and anything harder in XIV. There's no midcore content players can enjoy besides some super specific cases.
    (1)

  3. #3
    Player
    VioletCatastrophe's Avatar
    Join Date
    Jul 2024
    Posts
    43
    Character
    Violet Morganite
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Revani View Post
    I never said me. I stand with people who want to be able to clear default content because I think it's a non-issue for default content to be easy. I don't need it to be challenging because I've never found default content in MMO's challenging on any level. Painting casual players who want to see content as the entitled ones is easy to do but the truth is more nuanced. Wanting to see content at the endgame is not that entitled and should be expected. An MMO needs to have content for these players as well and it doesn't come at the cost of anything important.
    In FF14, the casual content is stuff that in many cases needs to be regularly done by savage raiders, probably more than the casual players. Roulettes for tomes. ARs for upgrade tokens. Even normal raids are useful for midcore raiders who might not be able to get the tomestone very quickly and getting 7 weeks of clears for a quick weapon upgrade is very beneficial. To say nothing of the most dedicated players being the most likely to level everything and thus spend the most time in the content. It absolutely is an issue for the normal content in the game to be too easy, which it has been for years. It has driven a few people I personally know who aren't even raiders away from the game.

    If normal raids are the hardest content you will ever approach in the game, why wouldn't you want them to last you for a while? If you only want the rewards, or want to see a side story sooner, and you don't want to put in the effort to pass what is not hard, just non-trivial difficulty content, how is that not entitlement? I don't yell at SE when a savage raid doesn't roll over and die for me, because I do that optional content for that experience. I don't yell at SE when ultimates take a long time to prog, because I do that optional content for that experience. I don't yell at SE when I get awful luck on the extreme mounts and also can't clear them on the first pull, because I do the content for that experience. So why would I listen to people yelling for SE to make the midcore content designed to be non-trivial fights to challenge midcore players when they are experiencing exactly what the content is meant to be? If you want to do them, improve, or accept it'll take a while to clear them. If you just want the story, and not the combat experience, watch a streamer of your choice.

    Plus you already have a ton of somehow even easier content than normal raids. The non savage raiders who want something with some bite to it deserve to have content too.
    (3)

  4. #4
    Player
    Mihka's Avatar
    Join Date
    Feb 2020
    Posts
    43
    Character
    Mihka Terelis
    World
    Famfrit
    Main Class
    Scholar Lv 90
    Quote Originally Posted by VioletCatastrophe View Post
    In FF14, the casual content is stuff that in many cases needs to be regularly done by savage raiders, probably more than the casual players. Roulettes for tomes. ARs for upgrade tokens. Even normal raids are useful for midcore raiders who might not be able to get the tomestone very quickly and getting 7 weeks of clears for a quick weapon upgrade is very beneficial.
    This is something that is a frequent issue for me when I decide to actively push a raid tier, yep. Needing to run your expert dungeons for tomestones can be really boring when the dungeons are really boring. And if you're not sure your static is gonna be clearing fight 3 within 4 weeks, it's absolutely worth pushing for your normal raid clears because it might be faster to get the tome weapon that way than getting it from your savage drops.

    Raiders are the people who are gonna be running this content harder than anyone else for the first few months.

    Quote Originally Posted by alfarini View Post
    Whenever I was doing it with like 500+ people in the zone I swear I thought I got hit but the game let me live lmao. Then I think the tics caught up to me and I just died outta no where lmao. Got me rodent ez peezy tho. Will do again for insane exp and gems, super fun. I hear is up in 5 more min.
    With regards to this, I recall that Hunts and Fates usually have a hit limit on their abilities, likely for optimization reasons. I don't recall the exact number, but just for an example, if 74 players all get hit by an attack, that attack might only check the first 64 valid targets and the other 10 players will just not get hit.

    Quote Originally Posted by Aurox View Post
    Not because of difficulty but because as you follow the trust team members the boss mechanic always manages to deal damage to you and that damage always 1 shots you.
    So a couple things. I've split your quote into multiple parts to make it easier to respond to.

    I do think it's a valid complaint if you're literally dying to attacks in one hit, but I'm curious what ilvl you were using as I never encountered this as a healer, and I did basically all of the content up to 99 just using tome/savage i660 gear from last expansion (dungeons weren't that kind to me, and I just sold my coffer gear on the marketboard).

    With you getting hit while following trust members, that sounds like you might be getting snapshot by ping? I know trusts sometimes lag behind and get "hit" by AoEs while taking no damage. It is also worth noting that some trusts are programmed to fail mechanics the first one or two times, and they even have dialogue for this, like Alisaie saying she needs to pay more attention.

    (comment split into two because character limit)
    (0)

  5. #5
    Player
    Slab_Rockjaw's Avatar
    Join Date
    Jul 2024
    Posts
    11
    Character
    Slab Rockjaw
    World
    Ultros
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Revani View Post
    I never said me. I stand with people who want to be able to clear default content because I think it's a non-issue for default content to be easy. I don't need it to be challenging because I've never found default content in MMO's challenging on any level. Painting casual players who want to see content as the entitled ones is easy to do but the truth is more nuanced. Wanting to see content at the endgame is not that entitled and should be expected. An MMO needs to have content for these players as well and it doesn't come at the cost of anything important.
    They are entitled, because the content even in DT *is easy*. Nearly everyone who's complaining still cleared all 4 raid fights in under 24 hours. This isn't hard by any stretch. OP and others don't want it to be easy. They want it to be mindless and dull.
    (6)

  6. #6
    Player
    Revani's Avatar
    Join Date
    Jul 2024
    Posts
    6
    Character
    Revani Plaguewielder
    World
    Lamia
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Slab_Rockjaw View Post
    They are entitled, because the content even in DT *is easy*. Nearly everyone who's complaining still cleared all 4 raid fights in under 24 hours. This isn't hard by any stretch. OP and others don't want it to be easy. They want it to be mindless and dull.
    But "easy" is always mindless and dull. When has default content not been mindless and dull? These things conflict. If it's easy you're not getting a sense of accomplishment anyway so it shouldn't matter.

    And "git gud" is what you say to people who buy a game with the "prepare to die" tagline and then complain that they keep dying. Nobody bought DT expecting it to be a frustrating experience so it's much easier to sympathize with people are frustrated by it.
    (0)

  7. #7
    Player
    Volfe's Avatar
    Join Date
    Nov 2021
    Location
    Gridania
    Posts
    61
    Character
    Volfian De'lobo
    World
    Hyperion
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Revani View Post
    But "easy" is always mindless and dull. When has default content not been mindless and dull? These things conflict. If it's easy you're not getting a sense of accomplishment anyway so it shouldn't matter.

    And "git gud" is what you say to people who buy a game with the "prepare to die" tagline and then complain that they keep dying. Nobody bought DT expecting it to be a frustrating experience so it's much easier to sympathize with people are frustrated by it.
    Nobody is having a frustrating experience besides like 5 people on the forums making a massive deal out of it
    (3)

  8. #8
    Player
    Slab_Rockjaw's Avatar
    Join Date
    Jul 2024
    Posts
    11
    Character
    Slab Rockjaw
    World
    Ultros
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Revani View Post
    But "easy" is always mindless and dull. When has default content not been mindless and dull? These things conflict. If it's easy you're not getting a sense of accomplishment anyway so it shouldn't matter.

    And "git gud" is what you say to people who buy a game with the "prepare to die" tagline and then complain that they keep dying. Nobody bought DT expecting it to be a frustrating experience so it's much easier to sympathize with people are frustrated by it.
    Wrong, right now the content is easy but it's also fun because it requires you to engage with it and play your class. The proof is this thread, where a very small group of people who no longer have mindless dull content are upset because they have to actually engage with the mechanics and want to return to a mindless dull EW experience. (and they don't really, as stated above they can spend the entire fight dead and still clear it.. but those of us who like being alive in content do get to have fun playing our classes while staying alive).
    (1)

  9. #9
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    79
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Revani View Post
    Nobody bought DT expecting it to be a frustrating experience so it's much easier to sympathize with people are frustrated by it.
    You can blame Endwalker for coddling people too much. Sorry to people who thought Endwalker was indicative of the baseline, but they have to adapt to what the game is usually like.
    (5)