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  1. #1051
    Player
    alfarini's Avatar
    Join Date
    Jan 2022
    Posts
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Revani View Post
    I don't think FFXIV players need to be like that. Default endgame content should be approachable to everyone. Let them play the game they paid for with their own money. If you're like me you'll get what you want with the hardmodes.

    Calling endgame content "optional" is disingenuous. If someone is hitting the DT level cap they are more than likely expecting to engage with the endgame. They don't have to be "good" at the game. That doesn't matter because they're fans too and they are allowed to have expectations and voice complaints.

    Why take a stand on default content as a hardcore player? Just let people enjoy it and look forward to the harder modes that are tuned with you in mind. Not everything has to be made for you and players who just want to chill deserve content as well. It's perfectly reasonable for anyone to expect to be able to experience the default dungeons.

    a game for everyone is for nobody, it is currently approachable and possible to complete day one blind. yes they can play the game however they want but this content is cooperative and people sandbagging teammates basically on purpose like OP is essential saying they did in honey B lovely fight is not ok.

    it is optional, you do not need to do this at all. saying "If someone is hitting the DT level cap they are more than likely expecting to engage with the endgame" is wrong, just doing the MSQ will bring you to level cap with at least one job. so its disingenuous of you so claim that an inevitability of reaching lvl cap is solely for people expecting to do endgame content. people story log, they come back for patches to MSQ then leave till the next round. again they don't have to be good that the game, as long as its not intentionally sandbagging your team you can play how you want. People can absolutely voice complaints and concerns, but people can get to voice their opinion on theirs, its not a one sided thing.

    contents just fine as it is, Yoshi P and the devs have stated the content will be made harder to be inline with the majority of players expectations, he even said that content has been getting stale and predictable. players can chill and enjoy content, crafting/gathering, housing, glamour, Gpose, RP, normal mode 8 man raids, and many others. what OP wants is to be able to go into a raid for the first time never die and not have to learn the fight so they can probably do something else on the side while they raid.
    (4)

  2. #1052
    Player
    Jaxtaro's Avatar
    Join Date
    Jul 2024
    Posts
    109
    Character
    Jaxtaro Scaramucci
    World
    Halicarnassus
    Main Class
    Machinist Lv 100
    So I am an aging (over 55), disabled dude who couldn't even play this game on console until I learned you could resize dialog text. I also firmly believe that a certain percentage of normal dungeon content is overtuned, that there should be a normal tier of daily and MSQ content which is less stressful and accessible by all, and that extreme shouldn't be just the top normal dungeons, but should be a little rougher than the current default.

    Having said that, in the last couple of days, I've done 3 of the first 4 Arcadion raids, and despite wiping multiple times because of the nature of it being a pickup raid in the current expansion that isn't well known, was a ton of fun. Are there some mechanics that are rough to deal with? Yes, Lariat on the 3rd boss can be pretty brutal, the venom pots on Honey B can be a little quick, but they aren't unfair.

    Now, because I'm not too bright, I didn't realize you could turn others' spell effects off (settings>character configuration>control settings>character tab in case someone doesn't know), and nothing could have made a bigger difference in the ease of the fights than being able to see your target's spell effects without looking through 8 peoples' spell effects.

    Anyhow, my pickup raid wiped about 6 times on the bomber before calling it, a couple hours later joined another group and we beat it the first time.

    The big difference at this point is that since I started playing just after the Endwalker launch, every other raid up to this point was "be the one guy who dies a lot while people who have done the raid a hundred times carry me" and this one...totally different. I feel valuable, able to learn, and frankly these fights sre super fun and interesting.

    25 years ago, I played Everquest, which had and basically introduced complex boss mechanics in MMO's, but there was no Youtube, no guides, each group that tried a new encounter had to learn by failure. The culture was no one shares strats of any kind...and it was amazing, especially the elation after a big victory.

    I have felt better about beating these fights than any raid in FFXIV so far (ok, I did one Eden raid that wasn't a carryfest), and I think the heart racing pants on fire feeling leading to the "thrill of victory" that only accompanies encounters where you have a chance of failure can't be beat, and I'd hate that raids not have that.

    I suspect that as time goes on that will go away and it'll be "7 people who know the fights well carrying one person who dies a lot" will return...heck, If I want that, I haven't finished Omega or Pandemonium yet, and eventually Khloe will make me go there, but there's plenty of that in the game already, I like "thing you can fail" much better.

    Edit: Wicked Thunder is dead too
    (8)
    Last edited by Jaxtaro; 07-22-2024 at 10:09 AM.

  3. #1053
    Player
    Dovaah's Avatar
    Join Date
    Aug 2019
    Location
    Limsa Lominsa
    Posts
    34
    Character
    Gabriel Grymbyrt
    World
    Omega
    Main Class
    Warrior Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    Out of topic
    Imagine quoting this part of the TOS for things that did not happen.
    (2)
    I'm tired

  4. #1054
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,821
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    I think the solution is to bring back a Maat style fight to unlock the last level to cap :P
    (0)

  5. #1055
    Player
    Kaixer's Avatar
    Join Date
    Jun 2021
    Posts
    5
    Character
    Kaixer Almasy
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Revani View Post
    I'm a huge fromsoft fan and seeing people complain about the DLC difficulty really annoyed me. I bought the game because I wanted to be challenged and the game marketed itself as a challenge. To be honest, I think it's a little too easy.

    So yeah I'm a hardcore elitist gamer. I want sweaty palms.

    I don't think FFXIV players need to be like that. Default endgame content should be approachable to everyone. Let them play the game they paid for with their own money. If you're like me you'll get what you want with the hardmodes.

    Calling endgame content "optional" is disingenuous. If someone is hitting the DT level cap they are more than likely expecting to engage with the endgame. They don't have to be "good" at the game. That doesn't matter because they're fans too and they are allowed to have expectations and voice complaints.

    Why take a stand on default content as a hardcore player? Just let people enjoy it and look forward to the harder modes that are tuned with you in mind. Not everything has to be made for you and players who just want to chill deserve content as well. It's perfectly reasonable for anyone to expect to be able to experience the default dungeons.
    Im not a hardcore player and I find dungeons boring most of the time. Also, we have to do them if we want to level up the jobs and farm tomestones...
    (0)

  6. #1056
    Player
    jdtuggey's Avatar
    Join Date
    Oct 2020
    Posts
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by caffe_macchiato View Post
    The below summarizes the vast majority of the posts in this thread: ...
    Where do you see all of this with this thread ? Like I said, the messages that are like that have been removed ?
    There's 30+ posts nuked from this thread because they genuinely crossed the line and I've seen them, am not gonna deny that, but there's 1060 posts in the thread lol.
    "Vast majority of posts break ToS", according to your interpretation, maybe.
    Again, I'll defer to the actual people who are paid and entrusted the responsibility to enforce it, don't have an emotional bias towards op, and have experience in the matter.

    Also, like, you're conflating the in-game ToS with the forum's ToS, they're most likely not the same.
    Then, I think you're conflating an assertive tone with a disparaging one.
    I also think you're conflating pointing out the hypocrisy in someone's statements with being disparaging to them.
    And finally, I think you're conflating criticizing someone and criticizing their opinions.

    Like, it pains me to do this because I know you have good intentions ? I really think they're misplaced though.
    (4)
    Last edited by jdtuggey; 07-22-2024 at 10:11 AM.

  7. #1057
    Player
    VioletCatastrophe's Avatar
    Join Date
    Jul 2024
    Posts
    43
    Character
    Violet Morganite
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jaxtaro View Post
    champion behavior
    I'm glad you had a lot of fun. The player effects thing is really something the game should talk about more. The community often mentions it but some people get the memo late. I would advise setting party members effects to limited and not off however - this hides all the flashy spam but keeps the ground effects that you want to know about. For non-party members, off is fine, as you aren't affected by those abilities anyway. However, if party member effects on limited is too much then have it on off for sure. Another tip for playing with/as summoner, is the ability to change the size of their summons. The command is "/petsize all small" - you can also use the size of medium or large instead, with medium being the default. This can also be very helpful for visibility.

    Keep it up, and build up the experience. I know you were having some issues before, so I'd glad to see you got to overcome it and have a great experience. Plus, the more mechanics you see the more you can see the patterns and predict things ahead of time - for myself, it's pretty easy to sightread those fights due to that. So if anything, your clear is a far bigger accomplishment than mine. I hope the rest of DT and the backlog of content you haven't done yet is just as enjoyable for you.
    (3)

  8. #1058
    Player
    yoshinoharu's Avatar
    Join Date
    Jan 2017
    Location
    Ul`dah
    Posts
    95
    Character
    Haru Yoshino
    World
    Famfrit
    Main Class
    Ninja Lv 100
    Legitimate question here:

    This point has been treaded over, steamrolled, bombed, nuked, purged with salt and fire, and shot into a black hole for good measure at this point. It's plain to see from just the first few pages that the OP's opinion is unpopular, so why are we letting the thread survive? Time would probably be better spent creating different threads encouraging the good design decisions of the devs.
    (3)

  9. #1059
    Player
    jdtuggey's Avatar
    Join Date
    Oct 2020
    Posts
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by yoshinoharu View Post
    Legitimate question here:

    This point has been treaded over, steamrolled, bombed, nuked, purged with salt and fire, and shot into a black hole for good measure at this point. It's plain to see from just the first few pages that the OP's opinion is unpopular, so why are we letting the thread survive? Time would probably be better spent creating different threads encouraging the good design decisions of the devs.

    Some keep the thread up by engaging us ? I don't think the thread would survive without opposing narratives going on.
    Like, there's entertainment value in this, ngl. :P
    Admittedly though, you are absolutely right.
    (0)

  10. #1060
    Player
    caffe_macchiato's Avatar
    Join Date
    Aug 2021
    Posts
    698
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    White Mage Lv 93
    Quote Originally Posted by VioletCatastrophe View Post
    If you put as much effort in to improving and trying to be better as you have put so far creating wild conspiracy theories and researching the ToS then you wouldn't be having any issues. Clearly time isn't a problem for you, because you keep spending a bunch of time and effort into belaboring this point. Why do you not put that same effort into being better? I can't imagine it is fun to be struggling this much, surely if anyone stands to benefit from putting that time in it is you. It isn't a lot. People have been offering a ton of constructive criticism and people have even made new threads to offer some fundamental advice that may help resolve things.
    Did I say anything about the trials being "too difficult"? No, I have actively defended the design decisions. I have only criticized two things:
    1) the netcode
    2) the community's attitude towards OP, which often crosses the line as you can see in this thread

    Quote Originally Posted by jdtuggey View Post
    Also, like, you're conflating the in-game ToS with the forum's ToS, they're most likely not the same.
    The FINAL FANTASY XIV User Agreement is enforced on here, in-game, and to some extent third-party sites like Twitch.

    Quote Originally Posted by yoshinoharu View Post
    why are we letting the thread survive? Time would probably be better spent creating different threads encouraging the good design decisions of the devs.
    Reddit has already raided the Dungeons forum with about 30 threads after someone posted on /r/ffxiv. People will still post in this one because they need to defend their honor against OP, who is (apparently) threatening to steal FFXIV from everyone else. People feel very insecure about "losing" FFXIV because it's so difficult to get the devs to do the right thing.
    (0)

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