Quote Originally Posted by Deslyxic View Post
I wanted to wait to see the raid tier before I say anything. There are already post about dungeon and trial difficulty, and now normal raids should be thrown into the discussion too, and I might repeat points already said but I think we should really make a point of this, we (the people not ok with this difficulty) need for the devs to hear it to hopefully make a course correction.

The problem with the difficulty on normal fights as I see it is:
-Use and abuse of non standard telegraphs.
-Nasty mechanic overlaps, stuff you would see on extreme and harder fights.
-Mechs resolving too quickly for the mental capacity they demand to process.
-One too many "catch this!" mech (mechs that have you running around like headless chicken evading seemingly random patterns).

…….

If you say it’s to hard I am here to say it’s just ok and it can also get harder. The community don’t need the ongoing handholding the community needs to get better. Fights are a big part of every mmorpg. After so many addons it’s time to git gud.

-No Enrage you can take long to get it done.
-Even with 9 deaths no problem to get the fight done.

For many players it’s hard to stay awake in so slow fights.

I believe the ones who want it to stay or harder are more players. So I am here to hold against you.