WARNING!!! Possible Spoilers!



There is one dungeon that I believe the final boss could use an adjustment. Not because the mechanics are too hard, they're really pretty standard imho. But the camera angle on the final boss of the third dungeon (I don't want to say the name because of spoilers) makes it nearly impossible to see the indicators. Usually by the time I get my camera adjusted enough to see it it's too late to know what's coming first. Maybe make the indicators light up all the way down it's body or something.