Quote Originally Posted by Deslyxic View Post
I think in average the last 3 expansions were pretty fair in terms of difficulty outside of some outliers like the Mist Dragon, Amauroth, Tower of Zot or Final Day that were on the harder side for dungeons. Orbornne Monastery was obviously overtuned to the point the had to nerf it and the butter dragon in Lighthouse had a lot of HP too ("Your suffering is not yet over!", "no sheet, MF! we being fighting for 3 hour and you are still at 40%").
E5N was the sprout killer, in fact the missery I felt from Valigarmarda reminded me of that fight. P2N I remember with certain disdain too. Obviously O11 with the lardboard/starboard bullshit. As for trials Golbez I found particularly difficult.
But the thing is those are outliers in terms of difficulty, dungeons and trials you do them once and when you have bad luck in roulettes. DT is consistently harder all across the board, there is no escape.
It really, really sounds like you're just fundamentally against any normal content that requires paying the slightest bit of attention and that isn't completely effortless to complete blind. If learning that "larboard" means left and "starboard" means right was bullshit for you, genuinely you need to find a different game to play or just accept that the combat-focused part of this game isn't for you, and stick to crafting, island sanctuary, rp, whatever it is about the game that you actually do like.