, so this was just a rage bait thread ?I genuinely thank you for your offer. But I don't have trouble completing the duties, everything I started in DT I finished. As of today there are only two duties that I started and haven't completed, that be E6S, that after like the fourth party that disbanded after hitting enrage made me realize of a misery was doing savages on PF (haven't done savage ever since); and Endsinger ex, that to be honest I did like 3 attempts with one PF group and then forgot about it. But after Barbariccia ex I realized that I wasn't having fun either, so I gave up on EXs perfectly happy with just chilling normal raids.
My issue with DT is it has not chill, it gets me stressed even if we are clearing it to the point of making the whole thing unenjoyable. So, sorry if you thought me a helpless sprout, that was never my intention but I didn't thought my resume had anything to do with my opinions.
But I do hope that any person that might be actually having trouble clearing content take you on your offer. Cheers.
I already did like 5 pages ago
Well I'm sorry if people is thinking that, but I knew my position was weak even before I started this thread. I did it anyway, sometimes you need to stand for what you believe.
if what you stand for is the game to basically become hitting a striking dummy for hours on end (which is likely what the game would become if DT's content was as brainless as endwalker), maybe you need to stick to MSQ & doing everything you can with duty support & trusts exclusively since that's the autopilot experience you seem to be looking for. the difficulty bump in dawntrail is by far the best part of the expansion & the dawntrail content we have right now is worth replaying since it's not gonna bore the hell out of the average player.
i get that difficulty is a subjective matter, but i think dawntrail's difficulty straddles the line of casual perfection & i'd hate to see encounters get nerfed because people refuse to learn & adapt because "it's too hard!", i hope next expac keeps it going & further improves what we've got now.
MSQ content is literally done for you by trusts and contains mechanics that you have done repeatedly for the last 90+ levels.
Any content that does not contribute to getting you to "To Be Continued..." is optional side content. If it's too hard for you, then just don't do that content until the game progression has advanced far enough that it becomes trivial and you can ignore most mechanics.
You are forcing yourself to do content you don't have to do and then complaining about it. It's actually insane.
Last edited by Oku-1; 07-21-2024 at 08:05 AM.
please tell me what normal content you consider is best normal difficulty ballance, becasue I as one of the most casual players in the game (i only really do Savage and EX's when i can unsync them) , find all normal difficulty content rather easy, i wiped only on the 1 dungeon that did a tank stack + normal stack so i needed DPS to actually not die , but we eventually learnt the mechanics and passed with time to clear
I think in average the last 3 expansions were pretty fair in terms of difficulty outside of some outliers like the Mist Dragon, Amauroth, Tower of Zot or Final Day that were on the harder side for dungeons. Orbornne Monastery was obviously overtuned to the point the had to nerf it and the butter dragon in Lighthouse had a lot of HP too ("Your suffering is not yet over!", "no sheet, MF! we being fighting for 3 hour and you are still at 40%").please tell me what normal content you consider is best normal difficulty ballance, becasue I as one of the most casual players in the game (i only really do Savage and EX's when i can unsync them) , find all normal difficulty content rather easy, i wiped only on the 1 dungeon that did a tank stack + normal stack so i needed DPS to actually not die , but we eventually learnt the mechanics and passed with time to clear
E5N was the sprout killer, in fact the missery I felt from Valigarmarda reminded me of that fight. P2N I remember with certain disdain too. Obviously O11 with the lardboard/starboard bullshit. As for trials Golbez I found particularly difficult.
But the thing is those are outliers in terms of difficulty, dungeons and trials you do them once and when you have bad luck in roulettes. DT is consistently harder all across the board, there is no escape.
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