Quote Originally Posted by FlorineC View Post
This isn't necessarily directed only at you, because I've seen this sentiment from several people in this thread, but the fact of the matter is that that's just how the game is. It's weird and un-intuitive, but it's consistent and has been for 10+ years, and at this point you either gotta accept it or accept that this game's combat system isn't for you. Once you know how it works, which is that damage snapshots at the end of the cast/when the aoe disappears and not when the animation plays, it's really not that hard to work around. For better or worse, it's a part of the game.
Yep.

People asking for them to get rid of snapshotting with mechanics doesn’t seem to realise the enormity of effort that would require, and just how deeply rooted into the game and general XIV encounter design it is. It's a flaw that the game works like that, sure, but they can’t really do anything about it now, when there’s 10+ years of battle content that have deliberately been designed with it being like that in mind.