Page 75 of 136 FirstFirst ... 25 65 73 74 75 76 77 85 125 ... LastLast
Results 741 to 750 of 1356
  1. #741
    Player
    PariahDoge's Avatar
    Join Date
    Oct 2021
    Posts
    14
    Character
    Eddie Bax
    World
    Brynhildr
    Main Class
    Monk Lv 100
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    (2)

  2. #742
    Player
    KitiaraIornsight's Avatar
    Join Date
    Sep 2016
    Location
    Gridania
    Posts
    133
    Character
    Kitiara Utmatar
    World
    Famfrit
    Main Class
    Sage Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    be careful pointing out people with latency issues too may struggle with certain content and someone has to be a jerk and show someone "rp walking" through aoes and not getting hit totally ignoring the fact that latency IS an issue with certain mechanics and being able to dodge them.
    (0)

  3. #743
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    On the bright side, it seems to have massively improved from where it was in the Nier raids.

    DT bullet hell mechanics don't seem to be nearly as janky as they used to be (still imperfect, but improved), with the first boss of Strayborough being the exception. As far as I can tell, that Strayborough boss seems to be intentionally designed that way because they're diving at your legs.
    (2)

  4. #744
    Player
    RetroCas's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Yishi Lalni
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deslyxic View Post
    All this has been making fights in this expansion frustrating and exhausting.
    So learn the fight? Dying will happen. Be it normal content or harder content such as Extremes, Savages and Ultimates. The point is to learn and overcome.

    Quote Originally Posted by Deslyxic View Post
    The Honey B fight had me wishing for the healer to not raise me, I was there in the floor, dead for the Nth time, thinking that I don't really want to be on that duty.
    This is toxic and if you don't like learning, then maybe don't queue up for things.

    Quote Originally Posted by Deslyxic View Post
    I think it was the 4th time I was doing Valigarmanda when I finally managed to finish without dying myself, but that's a moot point when half the party was dead half of the time, even knowing the fight doesn't make it any less of a disheartening experience.
    You are going into content with 7 other people. It's a learning experience for all of them. You may have things down pat, but the other 7 people may learn at a slower/faster pace than you. Why is it ok for you to die, but not them?

    Quote Originally Posted by Deslyxic View Post
    And yes, this concerns normal raids too even if they are optional content. In fact I gonna take the skip option for this raid tier, something I haven't done since I started playing in SB. And that's the point really, for the most part in the past 3 expansions difficulty for normal content was fair outside of some hiccup here and there.
    Ok. Your choice.

    Quote Originally Posted by Deslyxic View Post
    I firmly believe that content meant to be done via the duty finder (where you don't choose who you playing with) shouldn't be this level of punishing. And I know that JP people do savage in the duty finder but we don't do that in NA or EU, for better or worse western players doesn't behave like JP players.
    This is correct. Having played on Masamune for a very long time while I lived in Japan and going to Gilgamesh once I went home, I can confirm that the raid culture and etiquette there is **VASTLY** different than NA. Comparing JP to NA, to NA players is going to fall on deaf ears. Nobody really cares. And I don't say that to be mean, it's just how it is. I had to learn and adapt myself.

    Quote Originally Posted by Deslyxic View Post
    Can casual players have something easy-ish to play? Please?
    You had all of Shadowbringers and Endwalker. What are you on about? The game gets boring if everything is too easy. Adapt. Better yourself. Enjoy the content. Going into it with a negative opinion at the start is only going to further hamper your experience.

    Posts like this are going to garner attention. Don't make a post crying about something in a public forum, then not expect backlash my guy. Similar to the whole 'Healer strike' that has yet to be felt. Healing is quite fun this expansion and those 'striking' are only losing out. Dunno what to say buddy. In the most friendly of ways, I'll just say this. "Get good."
    (11)
    Last edited by RetroCas; 07-20-2024 at 04:32 AM.

  5. #745
    Player
    RetroCas's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Yishi Lalni
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    I can agree with this. For me it's hit or miss whether I avoid or run into things (I tend to cut things very close); solely on how my ISP is acting that day. Sometimes I can skirt a heart at a dangerously close proximity and be fine. Other times I get hit by them from 5 feet away.
    (0)

  6. #746
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    its like, there can be no fun / engagement, without it being hard / difficult??
    ... i love difficult games, but that's not the only way games can be fun / engaging.., and these bosses were too hard for casauals, so Yowgi
    (0)

  7. #747
    Player
    Shiroe's Avatar
    Join Date
    Apr 2014
    Posts
    868
    Character
    Ohlala Chica
    World
    Zodiark
    Main Class
    Alchemist Lv 100
    and these bosses were too hard for casauals, so Yoshi has to find a way to keep them fun, without making them harder, simple..
    (entitled, are those saying, it has to be difficult or its no fun.., sound like HC Souls elites..)
    (0)

  8. #748
    Player
    RetroCas's Avatar
    Join Date
    Jul 2024
    Posts
    3
    Character
    Yishi Lalni
    World
    Gilgamesh
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Shiroe View Post
    and these bosses were too hard for casauals, so Yoshi has to find a way to keep them fun, without making them harder, simple..
    (entitled, are those saying, it has to be difficult or its no fun.., sound like HC Souls elites..)
    That's weird. I know numerous people who are casuals to the extreme who are enjoying these fights, be it from the encounters themselves to the music. It's optional content. Don't like it? Don't do it.

    Also... it's only normal. You do know that it's ok to stop dps'ing to pay attention to and learn a mechanic, right?
    (2)

  9. #749
    Player
    jdtuggey's Avatar
    Join Date
    Oct 2020
    Posts
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    Sage Lv 100
    Quote Originally Posted by Shiroe View Post
    its like, there can be no fun / engagement, without it being hard / difficult??
    ... i love difficult games, but that's not the only way games can be fun / engaging.., and these bosses were too hard for casauals, so Yowgi
    It's not about the game being hard right now, it's about the game was too braindead, predictable and easy in endwalker.
    No, I have no fun when a game doesn't challenge me and engages me to think and resolve problems, I am sorry. This is absolutely what I play video games for.
    I would think most people who play video games do so because they get their dopamine rush from resolving problems, if we distill it to its simplest essence.
    OP is complaining because the game got a little beyond what he's willing to put in/what he's capable of to get it.
    The other side of the medal is I haven't really gotten that feedback since early SHB, and I have with DT, especially with these Arcadion fights.
    And I mean, it's not like there isn't engaging content that doesn't have a difficulty factor ?
    Crafting/getting rich is more a matter of patience and knowledge, for example, and it's pretty engaging ngl.
    And there's trust for nearly everything that is modern group content nowadays ? (msq wise)
    (5)
    Last edited by jdtuggey; 07-20-2024 at 04:09 AM.

  10. #750
    Player
    Iveriad's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    77
    Character
    Riella Rhelianah
    World
    Ultros
    Main Class
    Scholar Lv 100
    Quote Originally Posted by PariahDoge View Post
    After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
    I don't think it can be fixed with netcode since the logic are all in server, not on client.

    I play in US data center from Asia since my friends all play in US, so you could say my latency is not great.
    My tips for this kind of bullet hell is to look for the direction of the bullet, if you need to get across its path, walk behind it, not in front of it to account for latency.
    (0)

Page 75 of 136 FirstFirst ... 25 65 73 74 75 76 77 85 125 ... LastLast