Quote Originally Posted by PariahDoge View Post
After doing the raid series this week, my biggest complaint is (again) the games netcode does not seem to play well with 'bullet hell' mechanics like the hearts or the orbs in the Nier raids. I've had times where I see my hitbox clip a heart/orb/little dude in the haunted house dungeon and nothing happens but I weave through a gap between two of them and get hit.
On the bright side, it seems to have massively improved from where it was in the Nier raids.

DT bullet hell mechanics don't seem to be nearly as janky as they used to be (still imperfect, but improved), with the first boss of Strayborough being the exception. As far as I can tell, that Strayborough boss seems to be intentionally designed that way because they're diving at your legs.