First of all, You clearly don't even know about the difficulty from ARR to Heavensward. Almost killed the raiding scene on launch. My friend you are welcome to not do the content, but I know people who never raid outside of normal raids and trials. Never touched extremes or anything who can and have done this raid tier no issue and enjoyed it heavily. The game did spike in mechanics and things since Endwalker that was their plan. Alot of fights felt stagnant and too idential, most fights used the same mechanics and had a few slight changes. Dawntrail literally is overhauling how fights play out and you are literally asking them to return to past fights where everything felt the same and got boring fast. You are complaining over good things, they aren't even bad changes. Even with the new fights they are casual, Valigarmanda normal is not that bad, you're meant to fail, mess up and learn. That's literally their philosophy on combat. If you are thinking people need to be perfect as soon as you load in you need to swap games it really sounds like you want perfection out the gate