It's not that we don't notice it, it's that we dont want normal content to be a complete snoozefest, we want to actually do something besides get out of the orange for the 5th time in 10 minutesJust so we are perfectly what I am asking for is to return to the same difficulty level of SB, ShB and EW when it comes to normal dungeons, trials and raids.
And to all the people giving me tips on how to play, thank very much but I've been playing for 6 years, might not be a 1.0 players but I know how to play the game, and I stand by what I wrote in the OP, there is a clear jump on difficulty in normal content compared to the last 3 expansions and if you don't notice it congratulations on being a big d!ck player, I guess.
There's people that have joined FFXIV from other games and within a month are going through savage/ultimate. It's not that the content is difficult. It's your refusal to learn. You have access to same exact resources that world first racers do and always have. If this content if difficult to you after playing for 6 years then you have straight out refused to learn how to ACTUALLY play the game.
I've been playing for two years, back during the "easy" EW normal content, I haven't touched savage content at all and have stopped doing extremes since 6 months agoThere's people that have joined FFXIV from other games and within a month are going through savage/ultimate. It's not that the content is difficult. It's your refusal to learn. You have access to same exact resources that world first racers do and always have. If this content if difficult to you after playing for 6 years then you have straight out refused to learn how to ACTUALLY play the game.
I beat the fights first try. Spending a lot of time in this game is not an excuse to act like you have the superior opinion
Honestly I think a lot of ppl being overly hostile are just trolls, or people who really don't want normal content to be a snoozefest again so they vent their frustrations hereI was completely hopeless at my first run through these new raids. I guess I'll concede that I'm really quite bad with adapting to new content in this game, which is entirely down to me. And I know I need to do better.
However, all these "skill issue" and angry replies are really disappointing - I mean, there are a few 'it's okay to struggle' comments here and there but otherwise quite a few of the replies are overly aggressive and derogatory (toward the OP) and there is just no need for that. And that's a damn shame, because I don't think we should be creating this idea that it's NOT okay to say "I don't find this easy". Granted, the way the OP presented the post might have aggravated the situation by, basically, calling for a nerf (which some clearly took a high degree of offense to) - but nonetheless, I don't think there was any need for the numerous, sometimes insulting, "skill issue" type replies that people felt the need to add to the already growing number.
I mean, what IS this mindset of "I find it easy, so you should too!" anyway?
As already said, I suck at the game and whilst I don't really completely stink at knowing my job rotations, I am way too slow learning mechanics - however, that's something that I need to deal with and not something the Devs should adapt to suit my (low) skill level.
But I still don't think we should be discouraging anyone from admitting that they don't find the game easy.
Did you know that spending time on something is not the same as learning? I could spend 20 years trying to read a Latin text but unless I learn Latin I'll be just as clueless at the end of those 20 years as when I started. This content really isn't hard. Is it harder than EW? Yeah. EW was absolutely trivial in difficulty outside of extremes and savages - and even the extremes were pretty tame.
If you haven't naturally picked up on enough game knowledge to find this an appropriate challenge at this point, then this isn't your sign to complain on the forums that it is too hard - this is your sign to learn and improve. It doesn't matter if you've played for 10 years or 10 weeks, you should be able to handle this at this point. And if you can't...
Go talk to some players who find it easy. Ask them if they can help you. You'll find that a majority of endgame players are passionate about this game and love helping people. Accept that you aren't good at the game, accept that you need to learn, and then learn. It's okay. I sucked at this game at first too.
For the first time in probably 4 expansions we have normal mode raids that are an appropriate challenge that can serve as a meaningful bridge to get people from the easy casual content to things like extremes and beyond. This content is likely for you, and you just don't realize it yet. I believe in you. Go improve, kick some ass, and feel proud of yourself.
I don't entirely agree with this. The msq doesn't teach you your rotation, or how to be good at your job, but it teaches you how certain mechanics and telegraph work. Almost every mechanic in the first two fights (the only ones OP did) is used earlier and more leniently in the msq. Towers, stack markers, aoe patterns that you have to memorize, half room cleaves, line aoes rotating through the boss, it's all the same stuff repackaged in a new way. Hell, the donut/line cleave aoes that the second boss does are straight out of barbaricia. The only actually new mechanic I can think of is the launch the first boss does. Since there's no dps check in these fights, I would say 10 years of msq does a more than adequate job training players for them
If this were true, someone like OP wouldn't exist. The mere fact that OP unironically doesn't even want to queue for normal m3 and m4 because it's "too had for casuals" is proof that MSQ doesn't sufficiently teach people how to play game. I'll admit where one draws their "knows how to play the game" line is subjective, I still think getting to max level and people being lost like OP, doesn't make the MSQ teaches you how to play the game, all that compelling of an argument imo
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