Quote Originally Posted by Sqwall View Post
I have been a long advocate the game needs to be harder in it's casual content. Otherwise it gets boring and stale. A challenge would make things better for everyone...and give those that find normal a challenge a sense of accomplishment for the gear.

Having things handed to you isn't fun.....it's dull and simple. Normal RAID's should have a sense of difficulty that makes sense.

I feel they have hit the nail on the head this time around with difficulty of normal raids.
Sense of accomplishment for gear? When the weekly Tomestones come out you can Trust, Hunt Train and MSQ Rolo very easily for the gear. That's pretty much having it handed to you without needing to challenge any of the new Experts, Raids or Dungeons.