Quote Originally Posted by Deslyxic View Post
I wanted to wait to see the raid tier before I say anything. There are already post about dungeon and trial difficulty, and now normal raids should be thrown into the discussion too, and I might repeat points already said but I think we should really make a point of this, we (the people not ok with this difficulty) need for the devs to hear it to hopefully make a course correction.
-the difficulty is perfect (could be tweaked a bit to be more difficult in some instances), the fact wipes happen is IMO a good thing, its not brain dead easy nor is is stupid hard. learning a fight is essential to understanding how to position yourself for the win. its simply comes down to a skill issue and peoples refusal to learn mechanics. im sorry but we are at level 100, we should expect a harder time rather than a level 50 tank and spank on a boss.

Quote Originally Posted by Deslyxic View Post
The problem with the difficulty on normal fights as I see it is:
-Use and abuse of non standard telegraphs.
-Nasty mechanic overlaps, stuff you would see on extreme and harder fights.
-Mechs resolving too quickly for the mental capacity they demand to process.
-One too many "catch this!" mech (mechs that have you running around like headless chicken evading seemingly random patterns).
-its not abuse, you need to watch the boss and learn the telegraphs. its a new fight don't expect it to hold your hand the whole time.
-nasty? you mean overlapping a few mechs like they have always done in normal 8 man, trials, EX trials, Savage, ally raids, dungeons. this is not new your just not wanting to learn new things. things get me off guard at times to and i love it, makes it more interesting.
-once again this is a you issue, look at the cast bar or the position of the boss. you can easily know what's about to happen and even preposition accordingly. if you got here to lvl 100 content then you should know the absolute basics of what's happening.
-I'll give you this one ONLY if your still trying to do your rotation while not executing the mech properly, take the time to do it right. use it to your advantage to reflect on the past mechs and what you'll need to do if/when it comes up again.

Quote Originally Posted by Deslyxic View Post
All this has been making fights in this expansion frustrating and exhausting.
and this is a good thing, for to long the games been getting easier and easier. People cried for it to be harder, Yoshi P himself said this aswell. He agreed the games been to stress free, so they team is essentially testing the waters seeing how we respond to this. i love it its great, challenging, makes me think, and pay attention. the normal mode 8 man (level 100) fight doesn't demand your full attention but it at least punishes you for not giving it the majority of your attention.

might come back with points on the last half if your post.