So... I understand we're not all good at the game, I may be able to clear Ultimate but place me in a shooting game and I can miss a static target.
However there's something I do not understand. Do you dislike the difficulty because you want to engage with said content, on a daily/weekly basis, and thus are unable because it is, to you, too hard.
Or you just want to see the story and do things once.
If you just want to see the story, I hardly see how the difficulty can be a problem. You still managed to do it, (even if you were tanking the floor), so what's the problem?
If the problem is you not enjoying it because it's too hard, then how is that more valid than me falling asleep on old raid because it's too easy. (True story I actually really fell alseep while doing the weekly farm).
If this is the case, then I'm sorry but I do believe that it's better to make the content more enjoyable for those who'll do it weekly and not just once to see the story.
If on the other hand you want to do it weekly, then I can understand the frustration but now I wonder... Why do you do you engage with "raiding" on a weekly basis if you dislike difficulty and challenge. And I'm genuine I do not understand... Why bother with raiding if you dislike challenges... I dislike the island thingy because I find it utterly boring, and no matter how good it can be for materia generation and such, I just didn't do it. It's not for me. I dislike content in which I can't engage. Some people love it because they can just do it while chilling and talking with their friends on discords. In the same way I wouldn't see the point of adding challenging encounter in the harvest-moon lite minigame we got, I don't see the point of raiding with something that's just not challenging you in any way shape or form.
Why would you do it ? The gear? (beside glamour). Why would you care about the gear if you'll never engage with anything requiring said gear.
Would you find it funnier to have the difficulty so low that you don't need to engage with the content? Because that's what EW was... You could be hit by absolutely everything in most dungeon and normal raid, pile up 5 vuln and still be fine. I tried, just went as a healer and spammd 1 without moving ever (except for when the ground would instant kill me). I pretty much made it through most fight. You can be entitled to enjoy such gameplay and well... good for you I suppose, but I do not believe that most people enjoying combat content would enjoy something which litterally they can't fail. You know a bit like playing chess against an AI that will just alwyas loose to you, or Mario Kart but you can't go off the road, enemies will alwyas fuck up and manage to be behind you.
There are some content which require no skill in the game and are meant to be relaxing. However at its core, it is an rpg and combat based game. I think the dev did an amazing job at future proofing and making the story the most accessible as possible for least skilled players. I just have to look at my bf currently progressing through HW, he died something like 5 times during the fight before thordan and it's really just going in and out of red circles on the ground.
But i don't believe Trials and raid should catter to players who can't, after hundreds of hours, dodge a red marker on the ground within 5s. Those content can still be done with you being afk in them. Whenever I did them there would usually only be 1 player really struggling, I don't see why the 7 others should fall into a snooze fest just so that one player struggles less. However I admit it wouldn't hurt if they would make a "story" version of the raid with AI, even more simple but without loot. So people who really only want to see the story could do so wihtout the frustration of being dead 90% of the time. I believe this could be a good addition.
Beside, tbh if anything I'm a bit jealous. If dungeons and normal raid are a challenge to you it means you can be challenged by litterally everything in the game. Litterally everything in the game is going to keep you on your toes. EW was such a boredome to me, I literrally stoped playing beside Ultimate and Savage because the rest was just pure boredom. I even went as far as making some dps macro for the 24 man that would do 1 action every 3s while watching netflix or reading a book because those fight were so boring after the first 2 weeks.
If anything, be happy that everything entertains you.