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  1. #11
    Player
    Masekase_Hurricane's Avatar
    Join Date
    Oct 2013
    Posts
    1,825
    Character
    Masekase Hurricane
    World
    Louisoix
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Deslyxic View Post
    Was I? EW held the biggest player count of any expansion, if such criticism reflected the majority of the player base you wouldn't see that. You are literally describing what a vocal minority is.
    Quote Originally Posted by Kiurt View Post
    6.0 did hold the biggest player count (Thanks WoW Devs for Shadowlands tho). From 6.1 to 6.5, players (both casuals and midcore/hardcore) started to leave because of the lack of ENGAGING content, even asking for Eureka back.
    To a degree yes, but the numbers were inflated due to certain streamers giving it a boost on their channels. Once that novelty wore off and their expansion was dropped a large amount left

    As for people leaving my FC died in Endwalker loads left/quit/took long breaks. Gear was largely irrelevant in casual content, as the fights were so easy compared to previous dungeons, raids and trials.

    So whats the point getting better gear if it's not punishing you in min ilvl gear?

    Quote Originally Posted by Deslyxic View Post
    It's true that there were a lot of people that would have preferred a Bozja type content instead of a deep dungeon, and there was a lot of people that wished there was a relic grind like the past. Can you tell how the difficulty of content enter in this equation? In fact I can tell that the reason not many people vibe with deep dungeons is because they get very hard after the early floors.
    It really wasnt hard at all. I think your confusing hard with punishing if you don't learn the fight.
    (1)
    Last edited by Masekase_Hurricane; 07-18-2024 at 09:44 PM.