Quote Originally Posted by Kissune View Post
.. The game at level 100 should not be designed around people who effectively just started playing, they are outliers and the skip even tells them to start with the basics before jumping into content.
i know, but i also know that not everyone does what they're told. you drew the line at lvl 100, for me it's around lvl 70-80, but i can't expect that from others. i can only expect that from myself, because no one is playing to fulfil my expectations.

Quote Originally Posted by Kissune View Post
..But unfortunately, for a reward to mean anything it must require some effort. That is just a fact. If people want rewards with no effort beyond paying a monthly sub for the game... that sounds more like gacha than an enjoyable game.
it sounds like a different reason to play the game. my reason is as i told you the brain training and savage in pf until im fed up. for others it can be the login after a shitty day, or just to relax and thats the reward they are looking for.

Quote Originally Posted by Kissune View Post
I don't really know what instant death mechanic in dungeons youre referring to. .. but I cant remember anything that just outright killed me in one shot. Apart from maybe the final boss of the circus dungeon i cant remember the name of? Something dreadwalk.
the cactus boss, for example, kills you instantly if you get hit by the thorns. i, as healer, died to all the bosses in the new dungeons at least 4 times, bc i missed one mechanic (and most of the time, there's no one to rez me so its a wipe or i have to wait until the boss is dead).

Quote Originally Posted by Kissune View Post
The thing is about saying 'I accept this is a problem for you, but not for me' is that this person, OP, is trying to get the game changed for them.
Yoshida-san said in an interview 4 months ago that "So from now on, we’ll keep working to surprise players and go beyond what they imagine. But that reminds me of something I regret… as we’ve continued to operate FF14, we’ve made the game more comfortable, a game you can play without stress. But looking back on the last 10 years, I’m thinking we’ve overdone that a bit." https://www.ign.com/articles/final-f...-going-forward
I dont think that they will back down immediately. They knew that players will get mad.

i would tell anyone who is stressed about the new difficulty that it will get better soon and not to worry. we all had content that we had to practice and everyone is going to experience changes at some point that they're going to reject at first, so i would be patient.

Quote Originally Posted by Kissune View Post
As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
thanks for the offer! That would be great. wow! but how would we do that?