Quote Originally Posted by caffe_macchiato View Post
But Square Enix Holdings Co., Ltd. decided to make a game engine that cannot deal with fast or overlapping mechanics. What they gave us instead is "snapshotting". So even if you successfully dodge an attack, the servers (aka a thousand forum posters in a trench coat) will say that you didn't, and give you a vuln stack anyway.
That's not what snapshotting means. A snapshot is when an AOE marker disappears and registers anyone in it as being hit by the attack. If you weren't in the AOE marker when it resolves you would not get snapshot. If you're getting snapshot by things you're either failing the mechanic or you have horrendous ping, neither if which are the game's fault.