Quote Originally Posted by VinceSky View Post
Thank you for this post. I feel the unforgiving nature of the mechanics is getting a bit annoying. One mistake, and you get a vulnerability stack; two mistakes, and you're KO. Why the need for so many insta-kill mechanics? Overlapping AoE attacks and the reaction time required seem more strict than ever. This raid tier feels more extreme than usual. The telegraphs are chaotic and hard to read, almost as if I have to die to learn them. This whole expansion doesn't feel casual-friendly. Yes, I have the ability to learn and memorize the mechanics, but it's getting close to crossing the line into extreme content, and that type of challenge doesn't interest me.
"Casual" is a matter of time investment -- it doesn't mean unskilled or wilting in the face of minimal adversity. Every single casual player I know -- which includes hundreds of people -- enjoys being challenged and overcoming those challenges. Some of them are very skilled, many are not, but I think they'd all be offended by the idea that casual players can't handle failing a few times while learning new things.

"Casual" is not the word you're looking for.