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  1. #1
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by SamLeens View Post
    cropped
    As I said before, if someone bought a skip, then the expectation should come that they still need to learn the game. The game at level 100 should not be designed around people who effectively just started playing, they are outliers and the skip even tells them to start with the basics before jumping into content.

    When I say that it is fun to optimize for uptime and mistake-less play, that is very much subjective. Which is why the option to not do that is there. Some people don't want to optimize, and that's fine. They don't have to, the content is just as clearable if you have 100% gcd uptime vs 20%. It just takes longer, but not as much as you think. If people find the content too difficult, I doubt they're the kind of people who enjoy optimizing anyways, as (this might be mean) an optimization mindset requires a desire to improve at the game. Some people just wanna see the cutscenes and get the pretty glam. But unfortunately, for a reward to mean anything it must require some effort. That is just a fact. If people want rewards with no effort beyond paying a monthly sub for the game... that sounds more like gacha than an enjoyable game.

    (Sorry, I'm replying to your responses in order, but editing the quote reply on mobile is a pain)

    I don't really know what instant death mechanic in dungeons youre referring to. Most times you get either a stun, or a vuln and some heavy damage, but I cant remember anything that just outright killed me in one shot. Apart from maybe the final boss of the circus dungeon i cant remember the name of? Something dreadwalk.

    The thing is about saying 'I accept this is a problem for you, but not for me' is that this person, OP, is trying to get the game changed for them. The fights being too easy was a problem for me, because I dreaded doing them. Them being more challenging gives me something to do, but they still aren't like, overly punishing so much that I need to fixate like I do in extreme or higher content. I was so happy going through the story and I couldnt just turn my brain off for every piece of content like Endwalker, and it boggles my mind that people want it back. Because I wasn't a good player at the start of Endwalker, I was still casual. But i kept losing focus midway through and eating shit because things were just so boring. Dying because a fight is hard is one thing, but have you ever died because you started zoning out bc of lack of fun? Of course, the beauty of it was... I just got raised and got back into it. Because ultimately, I feel like people miss a big point. Dying is okay. Missing damage is okay. Wiping is okay (especially with the change to shortcuts in dungeons). This aversion to all failure points as OP seems to advocate for is part of why even the devs admitted that EW was a step too far.

    As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
    (6)

  2. #2
    Player
    Alzinor's Avatar
    Join Date
    Oct 2019
    Posts
    90
    Character
    King Saucer
    World
    Moogle
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Kissune View Post
    As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
    AST is RN the best healer, dw the job will be kept alive.
    (0)

  3. #3
    Player
    Kissune's Avatar
    Join Date
    Apr 2024
    Posts
    205
    Character
    Pathetic Loser
    World
    Coeurl
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Alzinor View Post
    AST is RN the best healer, dw the job will be kept alive.
    By kept alive, I mean by people who have a passion for what it is. Not meta slaves. Those people would discard astro as soon as white mage gets its inevitable buffs
    (0)

  4. #4
    Player
    SamLeens's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    43
    Character
    Sam Leens
    World
    Raiden
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Kissune View Post
    .. The game at level 100 should not be designed around people who effectively just started playing, they are outliers and the skip even tells them to start with the basics before jumping into content.
    i know, but i also know that not everyone does what they're told. you drew the line at lvl 100, for me it's around lvl 70-80, but i can't expect that from others. i can only expect that from myself, because no one is playing to fulfil my expectations.

    Quote Originally Posted by Kissune View Post
    ..But unfortunately, for a reward to mean anything it must require some effort. That is just a fact. If people want rewards with no effort beyond paying a monthly sub for the game... that sounds more like gacha than an enjoyable game.
    it sounds like a different reason to play the game. my reason is as i told you the brain training and savage in pf until im fed up. for others it can be the login after a shitty day, or just to relax and thats the reward they are looking for.

    Quote Originally Posted by Kissune View Post
    I don't really know what instant death mechanic in dungeons youre referring to. .. but I cant remember anything that just outright killed me in one shot. Apart from maybe the final boss of the circus dungeon i cant remember the name of? Something dreadwalk.
    the cactus boss, for example, kills you instantly if you get hit by the thorns. i, as healer, died to all the bosses in the new dungeons at least 4 times, bc i missed one mechanic (and most of the time, there's no one to rez me so its a wipe or i have to wait until the boss is dead).

    Quote Originally Posted by Kissune View Post
    The thing is about saying 'I accept this is a problem for you, but not for me' is that this person, OP, is trying to get the game changed for them.
    Yoshida-san said in an interview 4 months ago that "So from now on, we’ll keep working to surprise players and go beyond what they imagine. But that reminds me of something I regret… as we’ve continued to operate FF14, we’ve made the game more comfortable, a game you can play without stress. But looking back on the last 10 years, I’m thinking we’ve overdone that a bit." https://www.ign.com/articles/final-f...-going-forward
    I dont think that they will back down immediately. They knew that players will get mad.

    i would tell anyone who is stressed about the new difficulty that it will get better soon and not to worry. we all had content that we had to practice and everyone is going to experience changes at some point that they're going to reject at first, so i would be patient.

    Quote Originally Posted by Kissune View Post
    As for AST... if you like, I could teach you. I havent played the class beyond 92, but not much has changed except for the cards, which I'm already familiar with. I'd be happy to keep the job alive, even if I end up straying away from it.
    thanks for the offer! That would be great. wow! but how would we do that?
    (0)

  5. #5
    Player
    Besame's Avatar
    Join Date
    Apr 2016
    Posts
    1,028
    Character
    Calista Fallon
    World
    Coeurl
    Main Class
    Bard Lv 100
    We are not asking you fanboys to alter YOUR raid choices as they are. There are many of us with issues that can make the game we love less enjoyable and would perhaps enjoy an enhancement we can choose to make our lives a little easier. Why would you hate that so much? We leave you alone and we enjoy the game....
    (2)
    "Fanboy is gaming jargon used to describe an individual that has gone beyond the point of being a PC or console game fan and, during online chats or discussions, shifts to defend the program at all costs, unable to take any criticism or acknowledge any shortcomings of the game or gaming console."