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  1. #1
    Player
    Kiurt's Avatar
    Join Date
    Jun 2018
    Posts
    34
    Character
    Defeth Kinath
    World
    Moogle
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Deslyxic View Post
    I see what happened, Arthars or some other streamer watched this post live, he definitely twitted about it. That explain the sudden avalanche of tryhards and trolls.
    I still stand by my original post and there is no reason for the jump in difficulty.
    You never wanted to have other people "constructive opinions" (not talking about the low git gud style answer) about this. You ran off as soon as the first excuse showed up. It's all about you and yourself.

    I'll make a more constructive one on my side, about the raid (might be spoilers just in case) :

    -Besides R1 (which can be figured quite fast), R2 and the "hearts" phase, every non-usual markers were already used in past normal content.

    -Fights are not tight at all on DPS (besides R4 last 20%, if you call that a DPS check). You can focus on avoiding stuff.

    -Mechanics are not severaly overlapping but mostly coming back-to-back (outside of the usual spread/stack stuff), you have usually a few seconds to react, making the fight more dynamic and less dummy training (hello P1N). If they do overlap it's right before one mech ends, and usually you have 2-3 seconds to react if you didn't before.

    -R2 heart phase can be annoying on high ping. But that got nothing to do with Square Enix.

    The fights themselves aren't "hard" in a way that the mechanics are difficult to resolve. They're just more dynamic and less hand-holding with telegraphs.

    Besides, I don't like how the word "casual" is being thrown around when most casuals are doing fine in Dawntrail. Obviously they had to ADAPT to the change on how the bosses were designed compared to what Square Enix did in ShB and EW. Stop using it like "casuals" means = doing content without any effort
    (3)
    Last edited by Kiurt; 07-18-2024 at 04:42 AM.

  2. #2
    Player
    JadeCurtiss's Avatar
    Join Date
    Jul 2024
    Posts
    58
    Character
    Naoto Seijima
    World
    Famfrit
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Kiurt View Post
    -Besides R1 (which can be figured quite fast), R2 and the "hearts" phase, every non-usual markers were already used in past normal content.
    If I can expand on this. The heart mechanic is just Thrice Come Ruin (Delubrum Reginae) with a different UI graphic. And you don't actually die when you are hit 3 times.
    (4)

  3. #3
    Player
    Kiurt's Avatar
    Join Date
    Jun 2018
    Posts
    34
    Character
    Defeth Kinath
    World
    Moogle
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by JadeCurtiss View Post
    If I can expand on this. The heart mechanic is just Thrice Come Ruin (Delubrum Reginae) with a different UI graphic. And you don't actually die when you are hit 3 times.
    Oh right, forgot about that one.
    (1)