I completely disagree that this is too hard for you mainly because I could do it. Maybe it's just too hard with that job. I did the raids first with a job that I'm highly comfortable playing and then did it again with Picto just to see. I died a lot more on picto because i'm not use to it so I'm looking at my UI much more than I did on my MCH.This game is probably just too hard for me, I already have a hard enough time deciphering left and right on the viper job gauge. Flashing red, blue, green, buttons lighting up. I have to move while also clicking the main blue sword skills and those in-between blue sword skills during the blue phase so it's difficult for me to react and click at the same time. I don't remember what cell I landed on, I just know I was in the air and then my whole party died with me, very frustrating so I left after.
You will get a yellow beam that knocks you into another cell behind you. You need to move so it doesn't land on a fractured cell since the fractured cell will break when you land. I died to that the first time too. I'm sure many did.
Also, I've been this way even in WoW. I find that the more attention world first raiders etc get, the more insecure some players get about their own abilities. I would urge you to not worry about everyone else - we are all clueless week one and sometimes beyond.
You seem like you are a good person so I need you to take a small step back and realize that Skell is a mad joker doing a bit of a hee haw for comedy in this thread.I completely disagree. Maybe it's just too hard with that job. I did the raids first with a job that I'm highly comfortable playing and then did it again with Picto just to see. I died a lot more on picto because i'm not use to it so I'm looking at my UI much more than I did on my MCH.
You will get a yellow beam that knocks you into another cell behind you. You need to move so it doesn't land on a fractured cell since the fractured cell will break when you land. I died to that the first time too. I'm sure many did.
Also, I've been this way even in WoW. I find that the more attention world first raiders etc get, the more insecure some players get about their own abilities. I would urge you to not worry about everyone else - we are all clueless week one and sometimes beyond.
Damn, you got me on the edge of my seat. What else can you predict?That sounds familiar!
And how many hours do you have to play FFXIV before you get to that point? Because most of the posts in this thread celebrate walling off current content and requiring hundreds of hours and ten years of experience before playing. "You're level 100, everything should be easy!" The issue at this point isn't Square Enix, it's the Final Fantasy XIV community which wants something far more restrictive than any other MMO. We have approached the "final boss" territory of FFXIV. And that's FINE! That's great news! Because it means that Final Fantasy XIV is finally approaching its end of life and the company can finally move on to a new MMO.
The raids aren't even difficult, but this thread wants them to be because it filters out the plebs and you're level 100 anyway so just "get gud". Hopefully this is the end!
Okay sorry for spamming the thread but I just gotta reply here and tell you before it gets worse that this guy is 100% joking and taking the piss. It's either a joke or the lowest hanging bait I've ever seen, and either way it's not serious.I completely disagree that this is too hard for you mainly because I could do it. Maybe it's just too hard with that job. I did the raids first with a job that I'm highly comfortable playing and then did it again with Picto just to see. I died a lot more on picto because i'm not use to it so I'm looking at my UI much more than I did on my MCH.
You will get a yellow beam that knocks you into another cell behind you. You need to move so it doesn't land on a fractured cell since the fractured cell will break when you land. I died to that the first time too. I'm sure many did.
Also, I've been this way even in WoW. I find that the more attention world first raiders etc get, the more insecure some players get about their own abilities. I would urge you to not worry about everyone else - we are all clueless week one and sometimes beyond.
It's an mmorpg, not a single player game. I'd recommend actually going in with other people for your roulettes for starters. I'm sorry to say but FF14 dungeons are at the bottom of the barrel when it comes to difficulty, it's the easiest form of combat content you can do in this game.
Thank you both for the warning, but you know? If someone sees that message that really does think like them I hope they realize these raids or any other are not something to be fearful of. This is common in a lot of MMO's honestly.
I'm posting here for the first time to offer this counterpoint: the difficulty on this content has been EXCELLENT.
I'm not an extreme or savage raider FWIW; in fact I've never cleared a savage fight and have only ever unsync'd extremes. But this was the first time since Shadowbringers that I felt like the game was using actively engaging fight mechanics again. I loved it.
Even the expert dungeons and stuff have felt so much more interesting and engaging compared to the boredom of Endwalker fights.
It's very possible to learn these and play these without being an extreme/savage player. They aren't overly difficult-- you just have to take some time to learn them and accept that failure is okay. Practice makes perfect as they say.
More of this please!
Okay so now bad players are just jokers. Everyone can laugh at us, it's fine. We're so bad, I get it. HAHA!
Thanks for the tip Gortys, I appreciate your kindness. I'll have to try that tonight after I get a new mouse, I think I've worn this one out and now it's doing the infamous Logitech double click making it very annoying to play when I mouse over the wrong skill while attacking.I completely disagree that this is too hard for you mainly because I could do it. Maybe it's just too hard with that job. I did the raids first with a job that I'm highly comfortable playing and then did it again with Picto just to see. I died a lot more on picto because i'm not use to it so I'm looking at my UI much more than I did on my MCH.
You will get a yellow beam that knocks you into another cell behind you. You need to move so it doesn't land on a fractured cell since the fractured cell will break when you land. I died to that the first time too. I'm sure many did.
Also, I've been this way even in WoW. I find that the more attention world first raiders etc get, the more insecure some players get about their own abilities. I would urge you to not worry about everyone else - we are all clueless week one and sometimes beyond.
This thread has kinda proven that this community isn't ready for the "Savage really isn't that much different from Normal it just takes a different type of effort" conversation.
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