Back to my two cents on the difficulty of these dungeons, by the time we are in dawntrail we have played literally hundreds of instances. If i were teaching you chemistry (for example, subject doesn't matter), and I patiently helped you do 100 chemistry problems, I'd expect you to get better. I don't expect you to be a pro chemist or anything, but we should be better than we started and hence the difficulty should increase. What FFXIV has been doing through its fight design has been to slowly ramp up the difficulty and teach you new mechanics. I too found some of the dodging on normal raid 2 difficult, but it was nice to finally have an example where I had to try at a normal raid mode and TBH, not all the normal raids were complete cakewalks on release day (eden 6 comes to mind), so I don't think it's so out of step with what FFXIV has been doing over the years. As for the dungeons, it was finally nice to have some new mechanics where i had to pay attention to not die.
I'm surprised we aren't talking about it, but I thought the last fight of this expansion was the most difficult MSQ fight we ever had. Personally, I loved it.
Remember, it is OK to feel fear and anxiety. This is so amazingly normal that it would be extremely strange if you didn't.
It is ok to try and fail. EVERYONE tries and EVERYONE fails. I am not sure a person exists who has never failed, and if they do, that failure will crush their soul. We should honestly fail early and often.
The key point is to GET UP AND KEEP TRYING. Life is literally a long process of dealing with some emotionally upsetting, obnoxious stuff that makes your life harder, possibly a failure that compounds it, but getting up and performing well anyway. That is literally how anything ever happens.
Keep going strong friends!
P.S. If someone you know has issues with Alcohol, try to get them help. Alcoholism makes everyone's life worse and trust me, liver failure looks a million times worse than it sounds. No one wants that.