DT difficulty is alright but please reduce using fall damage (falling through the floor) as an artificial difficulty. It doesnt feel good and the game isnt designed to be a platformer. Do you need to be punished if you screw up a mechanic? Yes. But im sure there are more creative ways than "The floor is gone now so youre dead" or "Oh no the arena is shrinking, be careful of falling". I dont think theres any other MMO with a proper battle system and raid that rely so much on falling through the arena to kill players as if its a platformer. If i want to play a platformer game, I will do it. This is an MMO. And in this game theres a snapshot, its not very responsive. You cant adjust and jump properly. Its not designed to be like that.