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  1. #31
    Player
    Nathair's Avatar
    Join Date
    Mar 2015
    Posts
    51
    Character
    Saoghal Fuadan
    World
    Raiden
    Main Class
    Dark Knight Lv 100
    This has gotten to a ridiculous point.
    I can't believe, of all things, this is what get me to post in this hellhole where neurons go die, but you guys have been coddled by the game getting easier for so long you can't even realise you could have almost played the whole of endwalker raids on a second screen while watching a tv show.
    This game is a snoozefest, quite literally, to the point it became known as the retirement home of MMO players, if not other types of games too.

    If you can't play at this level, learn to play your job and to dodge aoes, because all this game bases its mechanics on is those, counting to 8, and recognising shapes or colours (you only get a pass at complaining if you're colourblind because the options for that in this game are bad).

    You can't do normal raids at this level? Don't. You don't need them.
    You want to do them anyway? Learn how.
    It's about time we started demanding competence in duties, instead of side-eyeing that pug in PF that can't even 1-2-3 because the game didn't require them to before that point.

    If you can't handle social interactions in a game, don't play an MMO.
    No one wants to cater to whatever issue you have becaue you picked a game you couldn't handle due to such a crippling disability.
    As harsh as that can sound, get therapy and try to get better before you attempt social interactions, cause we have no obligations to play up to that, and neither do the devs.

    If your physical condition makes it hard, there's ways to alleviate it, albeit it might take getting used to it - as someone with only six functioning fingers and one working eye, plus an absurd amount of wrists pains, trust me, it's doable.

    If you'd rather just complain that the game is too hard on the forums, praying that the devs give up and dumb the game down again because you cba to learn how to do optional content but still want to have a clear badge, rethink your priorities and consider a different, easier game that fits your needs.
    (128)
    I gave up on expecting tank/healer balance after SB.

  2. #32
    Player
    celi85's Avatar
    Join Date
    Mar 2023
    Posts
    4
    Character
    Xivsim Is'cheating
    World
    Halicarnassus
    Main Class
    Pictomancer Lv 100
    I don't understand what the problem is with being challenged even a little. It's day 1, you should expect to die when you enter a raid for the first time. I can't think of any other game where players expect every boss fight to be beatable on the first attempt.
    (78)

  3. #33
    Player
    Zyvex's Avatar
    Join Date
    Mar 2021
    Posts
    14
    Character
    Syvex Dilecta
    World
    Odin
    Main Class
    Warrior Lv 100
    Hey, as someone who has not struggled the slightest bit on any of the normal content so far, I'd like you to accept your place in this matter and go back to preparing the crafting of my week 1 gear.

    You correctly identified these raids as optional content for a significant portion of players that have long wished for something more interesting than the stale repetition of basics in different colors.

    If you have counted yourself as part of that that group, I'm sorry to break it to you but if you struggle on this tutorial level, you never were.
    If you never were part of that group or didn't want in in the first place, you are in no position to lead such a discussion.

    I really hope they amp it up a little and bring Savage back to what it was in SHB and before, maybe even surpass it. Not just in difficulty but also in sense of accomplishment and creativity.

    So far Dawntrail brings an amazing start to the raid content, which leaves me and MANY others with great hopes and anticipation. We do not wish for you to be part of this, if your only contribution is holding groups back in optional content or instead of looking to improve, you cry on the forums.

    In the famous words of fans of some of the most successful game series ever made: git gud
    (54)

  4. #34
    Player
    naturenstuff's Avatar
    Join Date
    Mar 2024
    Posts
    15
    Character
    A'rhalia Zelena
    World
    Midgardsormr
    Main Class
    Sage Lv 100
    Struggle and failure are normal, that was kind of the entire point of Endwalker's story. If you wipe once or twice, you'll eventually get the hang of it and succeed. If you don't want that kind of challenge, then don't do the completely optional normal raids.
    (34)

  5. #35
    Player
    Valkoriom's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Valkoriom Ebonlight
    World
    Behemoth
    Main Class
    Warrior Lv 100
    If you're having problem doing the raid for the first time, quick reminder, do it more and get used to the mechanics. Also if you dont wanna die, dont soak the towers, dont get hit lol, if you wanna greed, get good before doing it LOL No one ever said that normal raids are casual content, and if youre having problem on normal, well cant even wait for the savage post then.
    (18)

  6. #36
    Player
    Volgia's Avatar
    Join Date
    Oct 2023
    Location
    Gridania
    Posts
    645
    Character
    Adam Brazenmutt
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    I feel like, after 100 levels, 48 raid floors, 40 post ARR trials, 60 dungeons, we shouldn't be holding your hand and you should engage with the content if you want the glams or rewards. I hate it because the people who complain about any difficulty in the game are never casuals or people who need actual help, but lazy players, pay attention to mechs you've seen for the past 10 years, or at least, for the past 5 expansions of your playthrough.
    (88)

  7. #37
    Player
    Aniya_Estlihn's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Izayoi Niwa
    World
    Balmung
    Main Class
    Warrior Lv 100
    Quote Originally Posted by EponaTBHSMH View Post
    I feel you, you have a vocal minority(?) to blame for this situation, it's the people that somehow don't play savage but complained over and over that normal content is too easy, and now here we are
    Not at all a vocal minority and being this dismissive of genuine complaints people have had for over half a decade is so painfully disingenuous that I don't even know where to begin.
    All that has happened with content in Dawntrail is that it is designed with the expectation that people will know basic underlying game mechanics that veteran players have been more exposed to.

    It's a wake-up call to actually learn the underlying mechanics of the combat system, rather than coasting on by like people have for years. Yet all everyone does is complain about incredibly easy mechanics that would be easily resolvable if they actually bothered to ever learn what a snapshot is, or weren't allergic to stepping into the animation of an AoE, because they fail to understand that the animation and VFX are safe so long as the marker is gone as you've resolved the mechanic.

    What we are witnessing is not "Hardcore casuals" changing the game, but rather a gross, widespread lack of basic, formerly common game logic and knowledge that was bred into the player base from how utterly lackluster content was in late Stormblood, and the whole of both Shadowbringers and Endwalker. Learn how to actually play the game you all claim to love and to accept that you have to learn a fight to clear it.

    Alexander 12 took me ten attempts day one because back then people actually had to learn content to clear, and you know what? That was considered casual content back then by everyone who did it.
    Nothing has changed other than the average casual's expectations of what they will have to do to clear content and get their dopamine rush, its time to get good at the game again and quite complaining.

    All this time and energy spent moaning on the forums could be put into going into duties, learning mechanics, how the battle system actually works and getting better enough at the game to not be a burden to everyone around you. Slapping labels on people doesn't benefit anyone and only fans the flames of discourse and dissent.
    (91)

  8. #38
    Player
    SunkenWisp's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Zoe Kythera
    World
    Odin
    Main Class
    Pictomancer Lv 100
    Okay so let me preface this by saying that I can understand it if you get frustrated by realizing something is above your skill level. I get that.

    But as many in this thread have pointed out: this is optional content and is not supposed to be on MSQ level difficulty (the same goes for the optional expert dungeons btw). You don't need to complete this content. You can just leave. No one is forcing you to do this.

    And as someone who plays this game mainly for end game raids, I really really enjoy the fact that Square Enix decided to ramp up the difficulty and hope this trend continues into Savage. That's something we have been asking for for years. For the last 3 savage tiers you could literally complete the first 2 fights while only looking at the screen every 30s.

    Also you said you "don't need tips" and "know how to play the game". You clearly don't, when you are struggling on normal modes
    (49)

  9. #39
    Player
    Ploitering's Avatar
    Join Date
    Dec 2021
    Posts
    9
    Character
    Ex' Ploit
    World
    Zodiark
    Main Class
    Monk Lv 100
    Quote Originally Posted by Shadow_Darkmoon View Post
    being stuck on a dungeon.
    Real talk, just click the damn queue button. Do it in duty finder, act like the people you're with are trusts. You say you have anxiety, get frustrated because you wipe over and over with trusts, guess what, if you die in a duty finder party, they will rez you, you don't reset. You'll literally be trough the dungeon you're stuck on and onto more story within 25 minutes. do the same with the trials.

    I see you have Pictomancer as your 'main' so i assume that's what you're playing, a dps, you have no responsibility, no reason to be anxious.
    And if it lightens the burden you think you are going to be, just pop a macro/message to say it's your first time.

    As cold as it might sound, you're not getting over any level of anxiety if you don't face it head on.
    (49)

  10. #40
    Player
    Espon's Avatar
    Join Date
    Aug 2013
    Posts
    950
    Character
    N'kilah Razhi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    If anything, Endwalker was designed to be far too easy compared to previous expansions. Giant hit-boxes, low health pools, non-punishing mechanics, and extremely long tutorial phases that take up almost the entire fight once you out-gear it (looking at you Algaia and Euphrosyne). Dawntrail is bringing the difficulty back up to what it should be.

    Not sure why people are so afraid to wipe once or twice in order to learn an encounter. There's pretty much no consequence to wiping other than time. You don't lose EXP when you die and durability loss on gear is extremely minimal compared other MMOs. If you die, try to understand why you died and learn from it.
    (32)

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