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  1. #1
    Player
    terrell00's Avatar
    Join Date
    Jan 2019
    Posts
    5
    Character
    Cavios Alexander
    World
    Lamia
    Main Class
    Red Mage Lv 100
    As someone who also started in stormblood what I have to say is I’m sorry but the difficulty is just fine. As you play through the game the difficulty is supposed to get harder because you are supposed to improve that’s the point of battle content.
    New telegraphs are very fresh and keep the game exciting and with the honey bee fight a little bit of chaos can be appreciated.
    Is it casual content yes but it’s not braindead content it’s made for casual people to have something slightly more difficult to do that’s why it has always been Normal trials> alliance raids> normal raids> EX/Savage.
    Coddling players isn’t the way to go the players need to learn dying is 100% okay getting a vuln is okay but learning for the next time it happens is what should be happening not complaining because you don’t like it or can’t react fast enough. Learn attack names and such I know plenty of people who are on the casual side who look up guides just because the wanna put in the effort and get better and I know people with mental and physical disabilities that play the game and do what they can for themselves to improve and make the game and content more enjoyable for themselves that is not on the devs.
    (49)

  2. #2
    Player
    Sacae's Avatar
    Join Date
    May 2017
    Location
    Gridania
    Posts
    183
    Character
    Holo Wisewolf
    World
    Cerberus
    Main Class
    Dancer Lv 100
    If you've been playing since Stormblood, Shinryu, Tsukoyomi, and the Warrior of Light were all as tough, if not harder, than these raids, and yet you seemed to get past those just fine.

    If you're anxiety is so bad that you can't handle getting stuck in a video game, read a book or something. I don't have sympathy anymore. People have offered solutions, have offered to help, have offered to literally post videos of how to do the content, and it's not enough, never enough.

    Imagine this conversation in literally any other game. "I demand racing games be slower because I get motion sickness when I move too fast on screen." "We need to dumb down competitive fighting games, I have arthritis and can't comfortably hold a controller."

    It's not just "asking for an easy mode." You're asking to double the workload to accomodate a minority in a way that makes the game so boring that the developers themselves complain about falling asleep playing it. It is detrimental to the game, and the community.
    (101)