Quote Originally Posted by Deslyxic View Post
You will have to excuse me if I disregard anything being said from an account created 3 months ago with almost 200 posts.
I mean if we wanna play that game I can disregard the opinion of anyone who doesn't play savage, bc to me they dont know what 'difficult' really is. But here I am, trying to engage with you. And for the record, my forum account was created recently, bc i didn't feel a need to offer any feedback until the DT AST rework. But go off, keep putting me in your box, like a bratty teenager.

Because now I can tell you really are just bad at this game. You are level 100, you claim to be playing since stormblood, and yes, there is a step up in difficulty. But y'know why it exists? Because from heavensward to endwalker, each expansion has brought the difficulty level down. This is not a 'sudden increase in difficulty' it's a slight return to form. Like I'm sorry but if you think this is hard do you not remember, idk, eden ramuh? Giant circle aoe that had no obvious big circle to tell you it was about to straight up one shot you the size of the whole arena? The thing I see kill at least one person even now when I get it as my roulette?

You have an incredibly delusional view of how ff14 used to be, if you think this step up is a new level of difficulty for the game. Especially considering job design used to be more complex and difficult, this is the tradeoff. Easy jobs, difficult encounters. No one wants to play a visual novel. Git gud.