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  1. #1081
    Player
    DanielleFarlow's Avatar
    登録日
    2024/07/17
    投稿
    5
    Character
    Danielle Farlow
    World
    Cerberus
    Main Class
    赤魔道士 Lv 100
    Quote 引用元:jdtuggey 投稿を閲覧
    I actually agree with this and I'd say most would. It's fine if he's struggling. Hell I'd be willing to sit down and help if I came across someone who has genuine difficulty with this content. I do so on a daily basis with people.
    The problem I see here myself is the attitude ? This belief that it's other people's fault, that this "difficulty increase" will harm the game, the shifting of his personal responsibility, the misrepresentation of people that disagree that the content is too hard, the lack of willingness to put in any effort, the way he speaks about how his only option is to get carried by others if he's gonna do at all... This is the real problem in OP's post I think.

    Think if it was formulated with an open mind in a "I'm struggling and I'm looking for solutions, I feel the game is leaving me behind" way instead of an authoritative statement about how the game is too hard now and it needs to be fixed, he would've never gotten covered by any of these streamers, and he would've probably been swarmed in game with people looking to help. Only genuine trolls would be here putting him down for that, and he'd be right to call them that.

    If he was inclusive and empathized with my perspective, I would with his, but no, he chose to alienate people like me, and when you spit against the wind, well, you know. Personal responsibility, again.
    Exactly, but I already went over it somewhere in, like, 10-20 page of this thread, so I don't expect anyone to follow this hellhole. I am talking about how OP is actively looking for a way to run away from discussion with "my point still stands", yet is still active on this thread, sad about the attention it garnered online and can't see the valid solutions behind people clowning on them (for the right reasons, but still).

    Quote 引用元:PurebloodPriscilla 投稿を閲覧
    Sometimes people's opinions are not valid, especially when they stem from someone's active refusal to learn and improve.
    My bad, guess it was poorly worded on my part, what I mean is that they should either learn, take up another type of content or quit. Their feeling are valid in these three choises, but not in actively making the game more braindead than it was before Dawntrail.
    (1)
    skill issue.

  2. #1082
    Player
    jdtuggey's Avatar
    登録日
    2020/10/25
    投稿
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    賢者 Lv 100
    Quote 引用元:Benjo 投稿を閲覧
    -insert yoshi p/honey b photoshop-
    Yoshi B best girl.
    I hope he makes this a reality in the next fanfest.
    (5)
    2024/07/22 19:02; jdtuggey が最後に編集

  3. #1083
    Player
    Benjo's Avatar
    登録日
    2015/12/07
    Location
    Shirogane
    投稿
    191
    Character
    Gosetsu Daito
    World
    Odin
    Main Class
    ヴァイパー Lv 100

    Thanks!

    Quote 引用元:Besame 投稿を閲覧
    Benjo, I lol'd a while after viewing those pics hehe, ty for this. How true, how true hehe
    Quote 引用元:jdtuggey 投稿を閲覧
    Yoshi B best girl.
    I hope he makes this a reality in the next fanfest.
    Thank you very much!
    (4)

  4. #1084
    Player
    Banggugyangu's Avatar
    登録日
    2019/01/24
    投稿
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    ピクトマンサー Lv 100
    Quote 引用元:holydiver1286 投稿を閲覧
    This thread should be closed. OP said P2N when asked which content is too hard. If you have a semi functioning brain and at least one hand you can clear that fight, probably even blindfolded, as it's a sleep simulator of a fight. Good job on the bait though OP. Congrats on getting over 100 pages.
    While I don't disagree that p2n is easy, one of my favorite things to do is after progging a savage fight, going back and running the normal to see how much harder it is due to muscle memory from the savage. The first time I did it was on P2N, and I've never died so much to a normal fight as I did in that one. Again, it wasn't that it was hard, it's just that the mechanics are so dramatically different that my muscle memory kept pushing me the wrong way.
    (0)

  5. #1085
    Player
    Banggugyangu's Avatar
    登録日
    2019/01/24
    投稿
    200
    Character
    Amelia Aensland
    World
    Ultros
    Main Class
    ピクトマンサー Lv 100
    Quote 引用元:Wildheaven182 投稿を閲覧
    People who say it's too hard are understandable. FFXIV has terrible difficulty curve, it doesn't teach you how to be better at the game as you play it. There are subcommunities of rpers, socializers, and plotwatchers who really only use the game as a social media platform. They aren't interested in the gameplay beyond clearing mandatory content one time ever.
    The fault is on Squex/CB3, not on them for not getting good, because the game doesn't teach them how to get good.

    In line with wanting glamors and such from content they can't clear, they seem to have forgotten that they are playing a video game, not a 3d avatar chatroom.

    The game lacks reactive gameplay, the healer problem is the perfect example of that. The difficulty is in perfection of execution, memorization of puzzle mechanics with no rng. It's more like studying for and taking a test, like savage raids, and normal content is just the lite version
    I'm sorry... what? The game absolutely teaches you how to play it, but not with tutorials (outside of hall of the novice, which is extremely basic). It teaches you how to play the same way NES games taught you how to play. The game presents a scenario that you will either pass or fail. If you fail, you're given another chance to try it again and learn from it. This is a method of teaching. The game typically takes things a step further and clearly indicates whether or not you passed or failed that scenario by, USUALLY, giving you a negative status effect if you fail it, even if failing it doesn't mean you die. This is negative reinforcement training. It's a teaching method. It works fine for the vast majority of players. What the game DOESN'T teach you is how to properly play your job. This is for two reasons: 1, the player base will figure that out anyway, and they'll create their own teaching reasources (the Balance for instance). and 2: The devs don't want a cookie-cutter rotation for the jobs that has to be followed at all costs. This is why practically every job has multiple openers, rotations, burst windows, etc... Sure, some may squeak out a bit higher performance than others, but all are capable of clearing any of the content. This is literally the only part of the game that's not actually taught through gameplay, however. Even the most punishing two things in the game (BA and DRS) are fully taught to the players through gameplay.
    (2)

  6. #1086
    Player
    jdtuggey's Avatar
    登録日
    2020/10/25
    投稿
    123
    Character
    Tsuki Hori
    World
    Excalibur
    Main Class
    賢者 Lv 100
    Quote 引用元:Banggugyangu 投稿を閲覧
    I'm sorry... what? The game absolutely teaches you how to play it, but not with tutorials (outside of hall of the novice, which is extremely basic). It teaches you how to play the same way NES games taught you how to play. The game presents a scenario that you will either pass or fail. If you fail, you're given another chance to try it again and learn from it. This is a method of teaching. The game typically takes things a step further and clearly indicates whether or not you passed or failed that scenario by, USUALLY, giving you a negative status effect if you fail it, even if failing it doesn't mean you die. This is negative reinforcement training. It's a teaching method. It works fine for the vast majority of players. What the game DOESN'T teach you is how to properly play your job. This is for two reasons: 1, the player base will figure that out anyway, and they'll create their own teaching reasources (the Balance for instance). and 2: The devs don't want a cookie-cutter rotation for the jobs that has to be followed at all costs. This is why practically every job has multiple openers, rotations, burst windows, etc... Sure, some may squeak out a bit higher performance than others, but all are capable of clearing any of the content. This is literally the only part of the game that's not actually taught through gameplay, however. Even the most punishing two things in the game (BA and DRS) are fully taught to the players through gameplay.
    There's a factor I want to add to that: Many of the standards in our gameplay are introduced by the community, the game would teach you that a healer's primary duty is to heal, the community would disagree with that, it's a lot more nuanced. Looks more like "push max dps, use your ogcd's to heal, keep your party alive (not necessarily healthy~)". Things like snapshotting, slidecasting, uptime and other similar mechanics and concepts are also like, community driven standards. I think these things are better learned through osmosis. Pulling wall to wall is another example of this that is almost expected nowadays. Like, even weaving without clipping your gcd, the game wouldn't teach you that because it's an optimization thing, and the game doesn't want to push you to do max dps, the importance of that is never really emphasized, and for other reasons than "they forgor :skull:" or "they neglect teaching new players".
    (Edit: Just want to emphasize that I agree with you, and add that there's these additional layers that the game couldn't teach)
    (1)
    2024/07/22 22:33; jdtuggey が最後に編集

  7. #1087
    Player
    alfarini's Avatar
    登録日
    2022/01/16
    投稿
    115
    Character
    Alfarini Sintasmus
    World
    Midgardsormr
    Main Class
    竜騎士 Lv 100
    Quote 引用元:Revani 投稿を閲覧
    You expect me to believe that you and others here bullying someone for thinking normal is hard have no plans progressing past normal difficulty? Ya'll are transparent and it's embarrassing that you think you're fooling anyone.
    if you actually read the posts in here, we all tried to help OP and correct some points. but OP didn't want to have it, they just cant understand that people have differing opinions and they are not willing to change their mind set at all despite so many giving good advice. we are not harcore players pretending to be casual, what are you on about?? put simply its not bullying at all, they raised points of concern and we tried to help with how/why the content is how it is and how they can progress into understanding the gameplay that's now in DT.

    i have painfully read every post, every quote. if i was a stats nerd id make a spreadsheet in exel to show you raw numbers. the fact casual players agree that OP has made a bad take is telling that players do NOT want easy brain dead content, we just had this change less than a month ago lmao can we not let this ride for a while so we can get to grips with it??

    again, you are a new player or not using your main account. being new is awesome and that's great but if you haven't even been able to so SB raids or even trails onwards you dont understand fully what we are talking about. watching videos/ reading reviews are not a transferable experience to yourself. at least get the current content before attempting to ridicule people for having their opinions on a bad take.
    (2)

  8. #1088
    Player
    Saraide's Avatar
    登録日
    2021/06/28
    投稿
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    暗黒騎士 Lv 100
    Quote 引用元:Revani 投稿を閲覧
    You expect me to believe that you and others here bullying someone for thinking normal is hard have no plans progressing past normal difficulty? Ya'll are transparent and it's embarrassing that you think you're fooling anyone.
    I mean yea, I expect you to believe that. Why wouldnt you.
    (1)
    Quote 引用元:Orinori 投稿を閲覧
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

  9. #1089
    Player
    caffe_macchiato's Avatar
    登録日
    2021/08/25
    投稿
    717
    Character
    Macchi Ato
    World
    Balmung
    Main Class
    白魔道士 Lv 93
    Quote 引用元:Oku-1 投稿を閲覧
    hyperbolic remarks
    You and your ilk have spent over 100 pages and 1,000 posts obsessing over OP for posting an opinion. Not only that, but you lash out with ad hominems against anyone who defends OP. This doesn’t look good for Final Fantasy XIV. At this point, I don’t think the community can be saved. Let’s hope World of Warcraft’s new expansion is good and Blizzard can nurture a better community than this one. It’s sad that a multibillion-dollar corporation gets people to attack each other because it can’t fix the net code or the hitboxes in M2.
    (2)

  10. #1090
    Player
    Saraide's Avatar
    登録日
    2021/06/28
    投稿
    3,082
    Character
    Saraide Derosa
    World
    Odin
    Main Class
    暗黒騎士 Lv 100
    Quote 引用元:caffe_macchiato 投稿を閲覧
    You and your ilk have spent over 100 pages and 1,000 posts obsessing over OP for posting an opinion. Not only that, but you lash out with ad hominems against anyone who defends OP. This doesn’t look good for Final Fantasy XIV. At this point, I don’t think the community can be saved. Let’s hope World of Warcraft’s new expansion is good and Blizzard can nurture a better community than this one. It’s sad that a multibillion-dollar corporation gets people to attack each other because it can’t fix the net code or the hitboxes in M2.
    Werent you a parody account trying to make fun of people defending the game?
    (9)
    Quote 引用元:Orinori 投稿を閲覧
    Aren't you the same Saraide who makes every savage pf blacklist you because you can never do a mechanic correctly and constantly causes enrage wipes? Pretty ironic to read this lmfao

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