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  1. #1
    Player
    BradyWard's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    9
    Character
    Ashe Rosetta
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Deslyxic View Post
    No, I genuinely think the normal content is too hard for normal. I stand by what I wrote.
    please tell me what normal content you consider is best normal difficulty ballance, becasue I as one of the most casual players in the game (i only really do Savage and EX's when i can unsync them) , find all normal difficulty content rather easy, i wiped only on the 1 dungeon that did a tank stack + normal stack so i needed DPS to actually not die , but we eventually learnt the mechanics and passed with time to clear
    (2)

  2. #2
    Player
    Deslyxic's Avatar
    Join Date
    Sep 2018
    Posts
    97
    Character
    Noice Deeps
    World
    Shiva
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by BradyWard View Post
    please tell me what normal content you consider is best normal difficulty ballance, becasue I as one of the most casual players in the game (i only really do Savage and EX's when i can unsync them) , find all normal difficulty content rather easy, i wiped only on the 1 dungeon that did a tank stack + normal stack so i needed DPS to actually not die , but we eventually learnt the mechanics and passed with time to clear
    I think in average the last 3 expansions were pretty fair in terms of difficulty outside of some outliers like the Mist Dragon, Amauroth, Tower of Zot or Final Day that were on the harder side for dungeons. Orbornne Monastery was obviously overtuned to the point the had to nerf it and the butter dragon in Lighthouse had a lot of HP too ("Your suffering is not yet over!", "no sheet, MF! we being fighting for 3 hour and you are still at 40%").
    E5N was the sprout killer, in fact the missery I felt from Valigarmarda reminded me of that fight. P2N I remember with certain disdain too. Obviously O11 with the lardboard/starboard bullshit. As for trials Golbez I found particularly difficult.
    But the thing is those are outliers in terms of difficulty, dungeons and trials you do them once and when you have bad luck in roulettes. DT is consistently harder all across the board, there is no escape.
    (0)

  3. #3
    Player
    Aryn2382's Avatar
    Join Date
    Aug 2013
    Posts
    7
    Character
    Talynn Black
    World
    Gilgamesh
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Deslyxic View Post
    No, I genuinely think the normal content is too hard for normal. I stand by what I wrote.
    So basically, you're stubborn and don't want to engage with the game or anyone else and expect others to fall in line with your opinion. Got it.
    (11)

  4. #4
    Player
    Kaixer's Avatar
    Join Date
    Jun 2021
    Posts
    5
    Character
    Kaixer Almasy
    World
    Ragnarok
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Deslyxic View Post
    No, I genuinely think the normal content is too hard for normal. I stand by what I wrote.
    Devs should make a difficulty for dungeons where you cant die just for people like you to complete MSQ, but these wouldnt drop gear, tomes, exp, achievements or anything.

    But really, if you have a extremely low tolerance to frustration is not the games fault.
    If you dont even want people to carry you and the only way to make you happy is make content braindead, then you are jealous of players that can clear by themselves and you want to take away their fun.

    If you upload a video of how you play maybe we can figure out why you find it so difficult and we find it so easy, maybe its something we can fix with some tips or a guide.
    (1)

  5. #5
    Player
    Ypsila's Avatar
    Join Date
    May 2023
    Posts
    6
    Character
    Ypsila Nevius
    World
    Behemoth
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Deslyxic View Post
    No, I genuinely think the normal content is too hard for normal. I stand by what I wrote.
    Please, get a party together and run T9 MINE, A11 MINE and E6 MINE. These are all normal raids. Try those, but don't use guides (you didn't have them for Arcadion normal, did you?), then try Arcadion again. Let us know how that goes. c: Bonus points if you try doing Pharos Sirius MINE.
    (6)

  6. #6
    Player
    Alice_Rivers's Avatar
    Join Date
    Jul 2024
    Posts
    545
    Character
    Alice Rivers
    World
    Omega
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Ypsila View Post
    T9 MINE, A11 MINE and E6 MINE.
    Call me an idiot, but I've never heard of this before, what do you mean by "MINE"?
    (1)

  7. #7
    Player
    Lizvette's Avatar
    Join Date
    Jul 2024
    Posts
    47
    Character
    Lizvette Nyar
    World
    Ragnarok
    Main Class
    White Mage Lv 100
    Quote Originally Posted by BradyWard View Post
    , so this was just a rage bait thread ?
    probably, yeah, they're just overdoing it at this point.

    well, thankfully, community at large agrees this is fine and it's here to stay, no matter how much other detractors whine about big bad youtubers.
    (9)

  8. #8
    Player
    Axxion's Avatar
    Join Date
    Dec 2015
    Posts
    953
    Character
    Equinox Axxion
    World
    Behemoth
    Main Class
    Summoner Lv 100
    the op edit the post today and being very disingenuous. this post made it rounds to a lot of media and more than one content creator. this seems you made this who thread in bad faith
    (3)
    for a year, would you rather be secretly filmed at random moments and have the footage uploaded to your social media or loose $100 when ever you said a curse word?

  9. #9
    Player
    gyhliana's Avatar
    Join Date
    Jul 2024
    Location
    Uldah
    Posts
    1
    Character
    Gyhlian'a Fairh
    World
    Ultros
    Main Class
    Gladiator Lv 100
    Idk, as level increases, so too should the difficulty. And the difficulty of Dawntrail has been great for normal mode content. It's supposed to be a little harder, that's what makes it fun!
    By the time you reach lvl100 and completed the MSQ for all expansions, you probably have put in several hundreds of hours playing the game, and should be well-versed in mechanics and fight design even as a casual player. The devs generously re-use many of the same mechanics across all expansions (spread, stack, gaze, etc.), just re-packaged with different animations. The arena design and boss hitboxes also hint often how big or small an aoe or cleave will be.

    Normal raids is optional content too, so if it really is difficult for you, you don't have to do it. You already had all of the MSQ to enjoy, along with all other non-combat optional content to do as well. The difficulty of dungeons in Dawntrail is fantastic and I hope they continue in this direction; I haven't had this much fun in ages :3
    (0)

  10. #10
    Player
    Acesfool's Avatar
    Join Date
    May 2015
    Location
    Amelia OH
    Posts
    207
    Character
    Aces Fool
    World
    Malboro
    Main Class
    Gladiator Lv 100
    I'm not sure what counts as too difficult. I'm an average player at best. It's pretty common for groups to say "Aces is dead again." in raids. I don't do extremes or savage. But going into Arccadium blind I cleared all four in about 90 minutes. Maybe a little longer from doing the quests. There was nothing in them we haven't seen at least a dozen times before, except maybe one mechanic on the 1st raid. It's all just presented in different ways. Overall, I feel quite comfortable saying if I can clear them then anyone can.
    (2)

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