
We don't want you to already be good. We want you to learn how to fall and pick yourself back up rather than cry about it and make it so nobody gets to go out in the rain anymore when people actually don't mind.I think this is a great argument as to why Square Enix needs to consider new content that is below max level. Limiting multiplayer content to those that have already been playing for hundreds of hours is incredibly limiting for an MMO. The entire game before level 100 is single player. In a subscription MMO. And yet, you must do it, you must not skip, otherwise you are a bad player (per the posters here). You can not learn in level 100 content, you must already be good. Otherwise you need to unsubscribe (per the posters here). FFXIV will stop growing and your game will die out or become an elitist c-jerk like WoW Classic.
Your voice is being heard 3,127% more than OP judging by the number of posts in this thread.
And we also want a game that survives another few years without being turned into maintenance mode. We don't want FFXIV to be a stagnating ditch of level 100 players who've been playing for 10+ years. We don't want FFXIV to turn into a c-jerk like WoW. We'd rather FFXIV be more accommodating to new players, even if it means we're not allowed to dig up parses and harass people online. We think the TOS should be respected rather than e-celebs and 4chan brigading the forums just because of one person with a bad opinion.
(The difficulty of the raid here is irrelevant because we can all agree that it wasn't that hard)
Time to get a grip on reality. The difficulty of these dungeons and normal raids and trials is not even close to this point. Stop being the first to bring up streamers and blaming them for the opinions you're seeing here today. Not everyone is a sheep.And we also want a game that survives another few years without being turned into maintenance mode. We don't want FFXIV to be a stagnating ditch of level 100 players who've been playing for 10+ years. We don't want FFXIV to turn into a c-jerk like WoW. We'd rather FFXIV be more accommodating to new players, even if it means we're not allowed to dig up parses and harass people online. We think the TOS should be respected rather than e-celebs and 4chan brigading the forums just because of one person with a bad opinion.
(The difficulty of the raid here is irrelevant because we can all agree that it wasn't that hard)
Wait... YOU THINK WOW CLASSIC IS ELITIST? BAHAHAHAHAHAHA
Buddy, I think mmorpgs are not for you. They didn't suddenly make the game dark souls, there are plenty of older folks on here who completely disagree with you. You seem to be a terminally online forum complainer and I'm honestly not sure why you're still playing since you claim to hate all of the combat content on "design principles" even though the fundamentals of the game have never changed. Are you ok? Genuine question.
Agreed, and I think this is a MAJOR turning point in Final Fantasy XIV. FFXIV was my first serious MMO and I started playing in Heavensward. But, in 2024, that is now considered to be too late to have started playing. You do not believe that MMOs are for me, even though I have been playing for almost ten years. I have been "weeded out" as an undesirable, too late and too inexperienced, despite having completed mid-core (not hardcore) content. This is the new Final Fantasy XIV and you love it, as do the many other posters from 4chan and YouTube.Buddy, I think mmorpgs are not for you. They didn't suddenly make the game dark souls, there are plenty of older folks on here who completely disagree with you. You seem to be a terminally online forum complainer and I'm honestly not sure why you're still playing since you claim to hate all of the combat content on "design principles"
Why do you disagree with everyone else here? Everyone is praising the raids because they changed the design. Now you say they didn't?even though the fundamentals of the game have never changed.
I have been told by several people in this thread to uninstall the game because I merely defend the OP's right to post an opinion without being harassed. The only other, actual criticism I gave is that the netcode needs to be improved to accommodate the existing mechanics. Not that the mechanics should change. And if my opinion gets that reaction, and OP's milquetoast one gets 600 replies, then what is acceptable here? Because this thread contains a level of vitriol that was rarely seen before this new raid tier dropped. And people are practically celebrating that they can finally tell someone to "get gud" and "uninstall the game", because now is their time.
Why are you lying? Nearly everyone here says that these raids are different, and they like it. That's why you are here too. I am only offering a suggestion as to what the company can change in the future.
Correct!They did not change anything about the netcode of the game, or the way telegraphs or snapshotting works.
Incorrect! Why do you disagree with Yoshida?That is YOUR complaint, and everyone else is saying that it is not a problem
Naoki Yoshida : In truth, more than the game engine, which is getting a little old and limiting us in terms of possibilities, the biggest challenge with FFXIV - which offline games don't have - is the technology and the exchange between servers and clients. It imposes some very specific limitations on us, and really requires us to be flexible in our development and to have the means to compensate for the kind of problems that can arise. It's been our headache, literally, for over 10 years now. We've got lots of ideas, we'd like to implement them, but how are we going to manage to do so with the limitations that exist as a result of being an MMO?
That is what's so difficult about FFXIV. Every time you take an action in the game, the game will communicate with the server, check for cheating and come back afterwards. This creates a delay that an offline game doesn't have, since there's no need to check on the Internet. This limitation is something we've had to deal with for years, and it does limit us somewhat in what we can manage to implement in the game.
https://www.finaland.com/?rub=site&page=news&id=6801
Last edited by caffe_macchiato; 07-19-2024 at 07:54 AM.
At least try to represent people's arguments correctly. I do not believe this game is for you not because you are "too late" or "too inexperienced", I believe it is not for you BECAUSE you claim to have so much experience, and yet you are whining about core fundamentals of the game's design that have NOT CHANGED in 10 years, and demanding that they change to fit your personal needs, rather than considering that, perhaps, you might be the problem. All that people are asking for is for people like you to wake up and realize that the world does not revolve around you, no one is required to make their experience worse because YOU have a problem with the way something is designed. That is unbelievably selfish and entitled. And by the way, nothing about the CORE FUNDAMENTALS of these raids are difficult or even different from previous encounters. They did not change anything about the netcode of the game, or the way telegraphs or snapshotting works. That is YOUR complaint, and everyone else is saying that it is not a problem and they are correct. Why are you lying?You do not believe that MMOs are for me, even though I have been playing for almost ten years. I have been "weeded out" as an undesirable, too late and too inexperienced, despite having completed mid-core (not hardcore) content.
Why do you disagree with everyone else here? Everyone is praising the raids because they changed the design. Now you say they didn't?

This is such a bad faith argument that it's funny. This entire thread is full of people saying that it's fine to die, it's fine to be bad at new content (level 100 or otherwise), you just need to try and learn from it. No one is saying you can't learn in level 100 content and you must already be good. Even the people saying "get good" are literally saying that you just need to be willing to learn and adapt, blunt as they may be in their phrasing. I also do think that if you're someone who buys a story/level skip, you should expect to struggle with things more because you're passing over 10 years worth of content teaching you how to play the game, and you should take that into account when playing.I think this is a great argument as to why Square Enix needs to consider new content that is below max level. Limiting multiplayer content to those that have already been playing for hundreds of hours is incredibly limiting for an MMO. The entire game before level 100 is single player. In a subscription MMO. And yet, you must do it, you must not skip, otherwise you are a bad player (per the posters here). You can not learn in level 100 content, you must already be good. Otherwise you need to unsubscribe (per the posters here). FFXIV will stop growing and your game will die out or become an elitist c-jerk like WoW Classic.
It shouldn't baffle you.I haven't logged into the forums in years but I saw this post circulating and had to put my say in.
Absolutely I do not want them to adjust the difficulty to be easier at all and I want my voice to be heard just as much as OP.
It's quite literally a skill issue if you're incapable of learning these.fights. I'm sick of people being coddled. There are people at level 100 that don't understand basics and it baffles me how they got as far as they have.
This is a puzzle game. Raids are puzzles. Please figure them out. Don't nerf. I wouldn't even mind them being more difficult!
This game does a tragic job of teaching the fundamentals of the game, and this has only gotten worse and worse over the years.

It does, on that I will agree wholeheartedly, but that kind of spells out the issue: Rather than being willing to bring players up and teach them the fundamental skills underpinning the combat system, we're coddling them and willingly letting them be bad and the playerbase's overall skill level deteriorate because CBU3 isn't willing to make HotN more informative, isn't willing to put a stricter skill gate before current content, and isn't willing to start using EX/Savage to gate out bad mentors. Those are issues that can and should be fixed, but the fix isn't to make the entire game easier. There is no timeline where that's ideal, it's putting the cart before the horse, and shooting the horse so it stops complaining about the cart.
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