Page 36 of 125 FirstFirst ... 26 34 35 36 37 38 46 86 ... LastLast
Results 351 to 360 of 1403

Hybrid View

  1. #1
    Player
    CuteBucket's Avatar
    Join Date
    Apr 2024
    Location
    Amaurot
    Posts
    445
    Character
    F'helix Fraldarius
    World
    Cactuar
    Main Class
    Samurai Lv 100
    Quote Originally Posted by mancado22 View Post
    Most of you people calling people dumb for not enjoying the difficulty of the content are just a bunch of elitists, who are just selfcentered who can only see things of your own point of view. The MSQ being terrible is already a problem, but now we can't even enjoy the casual content, because we might land in a hard raid or dungeon, wipe 6 times in it because you land in a group where most players are extremely casual, who just want to do their dailies. Does it sound fun? no? oh right, ''just get better'', well you elitists, you forget that the huge majority of the players DON'T want to get better, most of them are casuals who enjoy playing with friends or do their dailies to relax after work.
    And herein lies the heart of the problem with your ilk. Why don't you want to get better? It's fun and rewarding to get better at a task that you weren't as skilled at to start, that's how games are designed from the ground up, to teach you how the game works and then present more challenges to overcome, thus giving a sense of accomplishment to the player that keeps them engaged and makes them want to continue to play the game. That's like intro to game design 101.

    This is a video game. There is the expectation of game play with that. You don't have to do daily roulettes. You don't have to do the raids. But you are the people that whine every time something other than Crystal Tower comes up on Alliance Raid Roulette because there's a CHANCE you may have to actually think and press some buttons instead of turning your brain off for another run of Syrcus Tower. Heaven forbid you queue into a roulette and have to play the VIDEO GAME you're paying a monthly sub for. If you start freaking out the moment something goes wrong in a run and people start dying to mechanics and you just can't handle that, sorry, that's not the game's fault, that's a you problem. If you want something to relax after work, may I suggest watching TV instead of playing a video game? It doesn't actually require you to do anything, you can just stare at a screen!
    (7)

  2. #2
    Player
    Urielparadox's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    500
    Character
    Smily Kweh
    World
    Maduin
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by mancado22 View Post
    Most of you people calling people dumb for not enjoying the difficulty of the content are just a bunch of elitists, who are just selfcentered who can only see things of your own point of view. The MSQ being terrible is already a problem, but now we can't even enjoy the casual content, because we might land in a hard raid or dungeon, wipe 6 times in it because you land in a group where most players are extremely casual, who just want to do their dailies. Does it sound fun? no? oh right, ''just get better'', well you elitists, you forget that the huge majority of the players DON'T want to get better, most of them are casuals who enjoy playing with friends or do their dailies to relax after work.


    Ah btw. Normal Raid ARE casual content, since they contain lore and story. The non casual content is Savage, Extreme,etc.

    Normal raids, are still raids. They are not easy raids or casual raids or they would be labeled as such. They are not MSQ related, or tied to MSQ, even if they contain lore. It has nothing to do with elitism, these fights aren't hard and if SE had continued to release fights like EW a larger portion of the player base would unsubbed. If you struggle that much, do them when the new gear comes out in 2 weeks, do them once the 24 man comes out. Nothing is forcing you to do them right now, except yourself. The fights are not hard, if you think they are, there are guides already out for them. A raid by definition is harder than normal content and SE has stated this. You are simply refusing to want to put any work or effort in to doing them. As you state you don't wanna put effort into anything. y everyone else should suffer cause I can't do this one daily, that's selfish. Taking everyone else's enjoyment away from something, that's selfish. You are literally calling everyone else selfish for your own personal viewpoint and your own self admitted desire to want to be lazy. That is the very definition of gaslighting. If you are doing your roulettes for daily there isn't a point right now cause we dont have the new tomestones yet. Once the new tomestones come out? guess what this roulette is a horrible way to get them u will get more tome/time doing a dungeon run or a variety of other things in this game. You are being selfish in your own demands. The vast majority of the player base is Excited for these raids, the vast majority is praising the funness of these raids. It has nothing to do with elitism, almost every mechanic in these trials has been done repeatedly in other content, including past raids, just wrapped up in a different package.
    (6)

  3. #3
    Player
    VanillaWafer's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    135
    Character
    Ren Nilla
    World
    Adamantoise
    Main Class
    Scholar Lv 100
    Quote Originally Posted by mancado22 View Post
    Most of you people calling people dumb for not enjoying the difficulty of the content are just a bunch of elitists, who are just selfcentered who can only see things of your own point of view. The MSQ being terrible is already a problem, but now we can't even enjoy the casual content, because we might land in a hard raid or dungeon, wipe 6 times in it because you land in a group where most players are extremely casual, who just want to do their dailies. Does it sound fun? no? oh right, ''just get better'', well you elitists, you forget that the huge majority of the players DON'T want to get better, most of them are casuals who enjoy playing with friends or do their dailies to relax after work.

    You know what killed WoW to many players? exactly the type of players like you all elitits, who kept pushing for harder and harder content, to the point where the regular players just couldn't even dream on keeping up with the content and had to content themselves with the ''whatever content''. Perhaps it is time to just unsub and leave FFXIV to the elitits, you can have the trash MSQ and hard content, perhaps once FFXIV lose a huge portion of their players, they may learn something that WoW seems to be learning now. That Casuals are your real customers, not the elitists who wants to ruin the game for everyone else but themselves.

    Ah btw. Normal Raid ARE casual content, since they contain lore and story. The non casual content is Savage, Extreme,etc.


    Fellow casual player here, an instance with simple mechanics =/= casual. It's new content, and as people said before, it's okay to fail and wipe, it's your first time seeing it. You can and will learn as you keep at it. In my time doing normal raids, no one has ever flamed at a player or made fun of them if they failed a mechanic, unless they were being deliberate and trolling.

    Casual content in this game, to my understanding, is simply content you play at your own pace. The new raid is fine, in my opinion, and I'm happy to see new mechanics to answer for. Of course you'll stumble at first, but you will get better at answering them.

    And if you don't want to get better, fine. There is always DoH/L stuff to do.
    (10)

  4. #4
    Player
    Jinglypockets's Avatar
    Join Date
    Jul 2024
    Posts
    77
    Character
    Kisori Petrova
    World
    Brynhildr
    Main Class
    Paladin Lv 100
    The biggest difference between the "good" Savage raiders and the "bad" casuals struggling through Normal has nothing to do with skill and has everything to do with tolerance for failure.

    The #1 most important skill someone needs to kill Savage bosses is the ability to make a mistake, dust themselves off, and try again.
    (Tied for #1 is the ability to handle it maturely when someone else makes a mistake)

    A huge chunk of the people who feel like they're struggling with the new content and feel like it's too hard are performing better than a lot of the more hardcore players around them. The only difference is that the hardcore players are taking their own mistakes in stride because they know mistakes are inevitable for every player.
    (18)

  5. #5
    Player
    HemlockEvergreen's Avatar
    Join Date
    Jan 2022
    Posts
    51
    Character
    Hemlock Evergreen
    World
    Zalera
    Main Class
    Monk Lv 100
    Quote Originally Posted by Jinglypockets View Post
    The biggest difference between the "good" Savage raiders and the "bad" casuals struggling through Normal has nothing to do with skill and has everything to do with tolerance for failure.

    The #1 most important skill someone needs to kill Savage bosses is the ability to make a mistake, dust themselves off, and try again.
    (Tied for #1 is the ability to handle it maturely when someone else makes a mistake)

    A huge chunk of the people who feel like they're struggling with the new content and feel like it's too hard are performing better than a lot of the more hardcore players around them. The only difference is that the hardcore players are taking their own mistakes in stride because they know mistakes are inevitable for every player.
    Exactly this.

    FFXIV is not a game that needs twitch reactions, it's all about memorization. If you repeat the fight enough times you can clear pretty much anything.
    (7)

  6. #6
    Player
    Xelanar's Avatar
    Join Date
    Dec 2015
    Posts
    298
    Character
    Xelanar Fhey
    World
    Shiva
    Main Class
    Dancer Lv 90
    I disaggree. Normal raids and trials look fine to me in terms of difficulty.
    Failing a mechanic or dying is not an issue, and it's ok to fail a couple of (or even many) times before understanding and recognizing patterns. Don't go into a new raid expecting to play perfectly from the get-go. Allow yourself to make mistakes. No reasonable person will yell at you for doing something wrong.

    If overlapping mechanics are too hard, only focus on one and ignore the other. One mistake will most likely not kill you, and healers tend to look after party members with higher number of vulnerability stacks (at least I do).

    These raids are made with a lot of personal responsibility in mind, meaning one person screwing up will not lead to a wipe. As time goes on, more players will learn how to do the fights correctly, leading to less wipes. And to be honest I had no issue clearing fights via duty roulette in the first place. People died, sure, but only once or twice we actually wiped because of too many mistakes.

    These raids are casual friendly because individual mistakes do not punish the entire party.

    My bet is, many healers out there are also very happy with the increase in difficulty, because mistakes make their job more interesting and keep them on their toes.

    Difficulty is and always will be a matter of opinion, and it's impossible to balance content in a way to satisfy everyone. If raids are not fun for you because you deem them to be too hard and not worth the effort to learn, then don't do them. The same way in past expansions people skipped them because they felt they were too boring and braindead to do.
    (4)

  7. #7
    Player
    Nael1337's Avatar
    Join Date
    Jul 2024
    Posts
    1
    Character
    Na'el Doyle
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    I don't even know where I want to start with this:

    Okay, there are a few gimmick fights/bosses, e.g the 1st in Tender Valley. He gets you once, maybe twice with his attacks, messing the hitboxes, sure.
    But other than that, everything is telegraphed by something very very simple:
    "Orange/Red = Bad" - it has been like that for I don't know how many hundred hours, 100 levels.
    If you cannot look at the ground and move out of the danger zone in usually 10-15 seconds mostly, I don't know what else to tell you other than that you deserve the hit.

    Not to mention every "important" fight does a Mechanic first without really consequences for you to learn and observe.
    And before anyone comes at me, yes I did do some Savage content in EW, I did the current EX trials like 30+ times each, I did ultimates.
    But that doesn't matter as even in those fights, stuff is clearly and I mean clearly telegraphed by what I stated above but do it again "Orange/Red = Bad"
    (0)

  8. #8
    Player
    CastDeath's Avatar
    Join Date
    May 2021
    Posts
    7
    Character
    Astros Cast
    World
    Adamantoise
    Main Class
    Paladin Lv 94
    I 1 shoted all four of the fights with randoms, although it was a chaotic experience with about a dozen deaths each time, it was honestly the most fun I've had in a long time. These raids have a higher requirement than just having a pulse. The one mechanic that might seem a tad unfair is the floor mechanic in the first fight but once you understand how it works it is simple to avoid. To be clear I consider myself a casual gamer, I dont do savage raids or ultimates I simply took 30 minutes to learn how my job works and paid attention to the telegraphs in each fight. This sounds like you are just not skilled enough and are blaming the game for it.
    (4)

  9. #9
    Player
    Auxqii's Avatar
    Join Date
    Sep 2021
    Location
    Limsa
    Posts
    3
    Character
    Samantha Auxilian
    World
    Louisoix
    Main Class
    Bard Lv 90
    I last posted on 13th page and we are now at 27th page oh looord
    (0)

  10. #10
    Player
    ShirakoShinkai's Avatar
    Join Date
    Jul 2023
    Location
    Limsa Lominsa
    Posts
    30
    Character
    Tamako Shinkai
    World
    Siren
    Main Class
    Red Mage Lv 100
    I read about 12 pages of this before I stopped to make this post. I was originally coming to this thread after a friend told me about it, and I was going to post something along the lines of "skill issue" but now....

    I want to give you a piece of advice that my static uses in our Savage/Ultimate prog: Stop attacking. Obviously in Extremes and up, there are enrages, damage checks, heal checks, etc, so you do have to eventually be able to attack while doing mechanics. But in normal content? No enrages. If you are struggling with a fight, just stop pressing your buttons for a moment and look around you. Take your time to dodge mechanics, take stock of the situation, etc. Is a mechanic coming up that you die to a lot? Just stop attacking. Do the mechanic. Continue attacking after. Yes, the fight will take a little bit longer each time you do it, but you will get through it. And what's more, you will be giving the mechanic your full attention, so you will be able to process it better. This is one way to get better.

    The fights are fine as they are. In fact, there were multiple instances during the fights where I told my friends "wow this is exactly what I was asking for" or "this is just like a mechanic I was praising a few months ago" as if the devs heard me without me saying anything. Most players seem to love the fights. The point is for everything to get more difficult as you go. This is easy mode compared to how hard it should be this far into the game. Do I still think the game needs a proper tutorial? GODS yes. Is this content doable without one? Also yes.

    At the end of the day, if you refuse to get better and just demand easier content, you're just going to get a lot of people angry at you. This is optional content. Either get better, get someone to carry you through it, or just stop doing it. For me, I got unlucky and the MSQ (non-optional content) lvl 100 trial gives me a really bad headache from all the flashing lights and moving effects (the ground grid that warps is KILLER on my head and I get super dizzy). I still need the triple triad card from it, but I dread doing that fight because of how it makes me physically feel. So you know what I'm doing about it? I'm not playing the fight. I'm just not going to do it. If I happen to get it in a roulette, I'll do my best to tough it out, and maybe I'll get lucky and get that card. But otherwise, I'm just not going to touch it. Cause it's not for me. Despite being normal content, it's difficult to me, but that's a me problem. No one else's. So I'm going to shut up and deal with it, because this game isn't designed for me alone. Everyone has something in this game that isn't made for them. Maybe these raids don't have to be for you.
    (9)

Page 36 of 125 FirstFirst ... 26 34 35 36 37 38 46 86 ... LastLast