I don't think anyone here wants story content to be extreme, that's what we have extremes for, rather we want something that involves actual thought and maybe even a little skill expression.
I don't think anyone here wants story content to be extreme, that's what we have extremes for, rather we want something that involves actual thought and maybe even a little skill expression.

And who is the arbiter on where the line is? It is quite clear the game has gone a bit too far.
These past few weeks, we have already seen the consequences. I've had several roulettes for dungeons and raids where half the group quit after the first wipe. We used to make fun of this - a problem the other MMOs had... NOT FFXIV. We prided how we soldier on, we wipe and just have another go!


People should run Sastasha to the end of days if anything above that is too difficult.These past few weeks, we have already seen the consequences. I've had several roulettes for dungeons and raids where half the group quit after the first wipe. We used to make fun of this - a problem the other MMOs had... NOT FFXIV. We prided how we soldier on, we wipe and just have another go!

... the reality is that the game is driving people away. A poorly received story coupled with a high difficulty ceiling of new story mode content has resulted in many people losing interest. Is that what you want? Maybe you do?
Well, congrats, you are getting your wish: people rage quitting after the first wipe and stop logging into the game.


The difficulty in Story Dungeons is still a joke, Have these people never played a videogame in their entire life befoe? every game gets more difficult over time and dieing is part of the game. It is honestly astonishing how pathetic players in this game are.... the reality is that the game is driving people away. A poorly received story coupled with a high difficulty ceiling of new story mode content has resulted in many people losing interest. Is that what you want? Maybe you do?
Well, congrats, you are getting your wish: people rage quitting after the first wipe and stop logging into the game.
The Story of Dawntrail was damn boring for the most part, yes , so at least have combat somewhat engaging .
There are a million guides for everything on youtube, it is just the unwillingness to learn and improve, and catering to the lowest denominator of players will just make the game even more boring.
I remember that one quest where Fandaniel steals your body and puts you in a weak soldier, oh wow i died ONCE in 100 hours of story content, the game is TOO HARD.
but at least i remember that part of the Story because i had to use my brain for once.
Last edited by Arohk; 08-02-2024 at 05:03 PM.




Is that the reality? Or are we getting 1guy'd on the forum.... the reality is that the game is driving people away. A poorly received story coupled with a high difficulty ceiling of new story mode content has resulted in many people losing interest. Is that what you want? Maybe you do?
Well, congrats, you are getting your wish: people rage quitting after the first wipe and stop logging into the game.

We prided on how we soldier on, wipe and just have another go!And who is the arbiter on where the line is? It is quite clear the game has gone a bit too far.
These past few weeks, we have already seen the consequences. I've had several roulettes for dungeons and raids where half the group quit after the first wipe. We used to make fun of this - a problem the other MMOs had... NOT FFXIV. We prided how we soldier on, we wipe and just have another go!
You said it yourself. If people are no longer doing that, then those people are quite literally going against your own description of the community at large. Maybe those people, too, aren't fit for this game and jumped in because Endwalker got a little too pampering, rather than that the game is "going too far" when wiping to mechanics, picking ourselves back up and trying again is literally something you yourself said we do and completely demolishes any credibility to your argument.
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