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  1. #1
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Boblawblah View Post
    As long as it's not locked behind a raid series, I'm looking forward to checking it out. I just hope it's not boring 'fates with a bunch of people' gameplay.
    Honestly.. how the hell else do you expect them to create some form of dynamic zone gameplay within the game's architecture? If you remove the "FATE" aspect.. do you just want an open world full of simple mobs to kill for arbitrary reasons? Scattered large mobs that need a group to kill? That's just a FATE anyway.

    It's almost got to be FATE-based, as that's how devs can spawn in things that don't constantly exist on the map, add specific scripted NPC interactions, add mobs with meaningful mechanics, etc.

    I'd love to hear what you imagine these zones could be without utilizing the FATE system at all, cuz the game doesn't exactly have a wealth of options to keep an open-world zone dynamic and active for group content otherwise.
    (0)

  2. #2
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,301
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hasrat View Post
    Honestly.. how the hell else do you expect them to create some form of dynamic zone gameplay within the game's architecture? If you remove the "FATE" aspect.. do you just want an open world full of simple mobs to kill for arbitrary reasons? Scattered large mobs that need a group to kill? That's just a FATE anyway.

    It's almost got to be FATE-based, as that's how devs can spawn in things that don't constantly exist on the map, add specific scripted NPC interactions, add mobs with meaningful mechanics, etc.

    I'd love to hear what you imagine these zones could be without utilizing the FATE system at all, cuz the game doesn't exactly have a wealth of options to keep an open-world zone dynamic and active for group content otherwise.
    GW2 has a bunch of meta events that are all more interesting than just FATEs, so *shrug*
    (3)

  3. #3
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Boblawblah View Post
    GW2 has a bunch of meta events that are all more interesting than just FATEs, so *shrug*
    Noticed how I specified "within the the game's architecture." You're out here asking for this game to be a different game.

    So I will ask again. Given what the devs currently have to work with, what do you actually propose?
    (2)

  4. #4
    Player
    Its_Kazzy_D's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    47
    Character
    Kazzy Delazzy
    World
    Alpha
    Main Class
    Pictomancer Lv 100
    So people are mad that relics may actually require...effort in 7.0? God forbid this game doesn't hand absolutely everything to you on a silver platter.

    If you want to do the new exploration zone content, do it. If you don't, then don't. However, don't complain if something you want is locked behind content you're not interested in. Do the content if you want it that badly, or find something else to occupy your time.
    (6)

  5. #5
    Player
    kinslayer-'s Avatar
    Join Date
    Mar 2023
    Posts
    71
    Character
    Raze K-
    World
    Diabolos
    Main Class
    Monk Lv 100
    Nahm if anything we need more content like Bozja and Eureka, in the previous expac out of boredom i had to do 4 ARR relics because island office, that one heaven and hell dungeon that no one does nor criterion or variant weren't fullfilling or rewarding.

    I must be one of the few ones who enjoyed the story of Bozja and Zadnor, the story told in the field notes and the characters from both factions, Gunnhildr's Blades and the IVth Imperial Legion. Bozja and Eureka has everything for almost everyone: lore, relics, gil, glams, gears, jobs playing differently thanks to lost actions (variant was a downgrade to this system) and especially an open world where newbies and veterans are welcome with the chat feeling alive instead of the sole greeting before doing a dungeon/raid/trial. If there's one i would remove is that annoying 10 min wait to do Delubrum reginae and add whatever currency is used to buy gear in the current expac to the activities in there.
    (2)

  6. #6
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Here's a crazy idea - if you don't like it, don't play it.

    A lot of people do like Eureka and Bozja and do want that style of content to return. If it isn't for you, that's okay. The game isn't being designed specifically to cater to you as an individual. There will be some things that you like and other things that you don't like.
    (3)

  7. #7
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    The relic is unlikely to be tied to them ever again so you could just not do them.
    (0)

  8. #8
    Player
    Tersi82's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Malice Princess
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    It seems they plan to combine the worst aspects of bozja and eureka
    (0)

  9. #9
    Player
    LucasC41's Avatar
    Join Date
    Jun 2024
    Posts
    2
    Character
    Lucas Fraener
    World
    Sophia
    Main Class
    Pictomancer Lv 98
    What do you mean “not fun”. There is literally discord dedicated to help ppl clear BA and DRS.

    And if you weren’t playing when this contents were freshly released, you dont know how much fun it is! Not everything will go as planned and things can be frustrating when you hit the hard part (BA death on ozma), bozja’s red chocobos, but thats for you to stand back up and try again! This are one of the contents where you can literally see the community coming together! Even until now, there are actual player to choose to stay and do only this contents.
    (6)

  10. #10
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Supersnow845 View Post
    1) of course you are going to have a not great time if you aren’t playing the content properly

    2) I wouldn’t be publicly announcing you MPK’ed
    I didn't, my buddies did. I was just there to heal stuff but can't heal instagibs. Besides, no one would have died if they hadn't been AFK leeching XP in the first place, so my friends are not the "bad guys" here, it was the system that scaled so ridiculous that players felt like they could not contribute and went AFK when they didn't yet have the level but wanted to ride the FATE train.

    I DID play the content properly and went in with an 8 man premade.
    People here just have too bad a memory and forget that Eureka MK II actually tried hard to nuke the possibility of FATE trains and all that was left was raw mob grinds.

    Until SE eventually caved and nerfed things, so you could get FATE trains going again and the second zone basically played like the first one.
    Quote Originally Posted by LucasC41 View Post
    What do you mean “not fun”. There is literally discord dedicated to help ppl clear BA and DRS.

    And if you weren’t playing when this contents were freshly released, you dont know how much fun it is! Not everything will go as planned and things can be frustrating when you hit the hard part (BA death on ozma), bozja’s red chocobos, but thats for you to stand back up and try again!
    Sorry but having to go to discord and deal with the hilariously contrived way to even get into BA was such a massive turn-off for me.

    As for the rest of the FATE mechanics: not really hard. Sure, Chocobro could kill you once but then it plays like any other raid boss whose mechanics you understand.

    Only aggravating fact: 94376728 randoms w/o skills you actually need to somehow stay alive. Ugh... but hey, at least I snagged the Samaritan title. :'D
    Quote Originally Posted by xbahax92 View Post
    Ok, ok. You dont like Bozja/Eureka. We got it. If that's such a big problem, then propose a better way for the relic questlines.
    I liked FATE train Bozja just fine. For a bit.

    It was Eureka MK II in it's initial stage that was just hilariously dumb design. Thankfully SE backpedaled eventually.

    Personally, I'd break it up a little.
    Doing all the stages via FATE grind is just as boring as doing all stages via "turn in 1600 tome stones" (seriously Manderville was like ... totally anticlimactic).

    Unfortunately, there is only so much you can do in an MMO when you want large scale, uncoordinated content.
    The masses have no skills to speak of, so .... shit has to take the "grind" route or they would riot.
    (0)
    Last edited by Granyala; 07-17-2024 at 09:56 PM.

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