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  1. #111
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,790
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    i am so excited for this content.

    my biggest hopes are basically just 2 things.

    removed exp loss completely, while i am not personally bothered by it, it is a big reason people won't play the content losing exp feels bad i get it.

    don't put the relic in it, if we go by how SE does relic's in pairs it won't be but that doesn't mean it isn't possible.
    (1)

  2. #112
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,301
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    As long as it's not locked behind a raid series, I'm looking forward to checking it out. I just hope it's not boring 'fates with a bunch of people' gameplay.
    (0)

  3. #113
    Player
    Hasrat's Avatar
    Join Date
    May 2016
    Posts
    3,288
    Character
    Hashmael Lightswain
    World
    Zalera
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Boblawblah View Post
    As long as it's not locked behind a raid series, I'm looking forward to checking it out. I just hope it's not boring 'fates with a bunch of people' gameplay.
    Honestly.. how the hell else do you expect them to create some form of dynamic zone gameplay within the game's architecture? If you remove the "FATE" aspect.. do you just want an open world full of simple mobs to kill for arbitrary reasons? Scattered large mobs that need a group to kill? That's just a FATE anyway.

    It's almost got to be FATE-based, as that's how devs can spawn in things that don't constantly exist on the map, add specific scripted NPC interactions, add mobs with meaningful mechanics, etc.

    I'd love to hear what you imagine these zones could be without utilizing the FATE system at all, cuz the game doesn't exactly have a wealth of options to keep an open-world zone dynamic and active for group content otherwise.
    (0)

  4. #114
    Player
    Boblawblah's Avatar
    Join Date
    May 2022
    Posts
    2,301
    Character
    Shara Dei-ji
    World
    Ultros
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hasrat View Post
    Honestly.. how the hell else do you expect them to create some form of dynamic zone gameplay within the game's architecture? If you remove the "FATE" aspect.. do you just want an open world full of simple mobs to kill for arbitrary reasons? Scattered large mobs that need a group to kill? That's just a FATE anyway.

    It's almost got to be FATE-based, as that's how devs can spawn in things that don't constantly exist on the map, add specific scripted NPC interactions, add mobs with meaningful mechanics, etc.

    I'd love to hear what you imagine these zones could be without utilizing the FATE system at all, cuz the game doesn't exactly have a wealth of options to keep an open-world zone dynamic and active for group content otherwise.
    GW2 has a bunch of meta events that are all more interesting than just FATEs, so *shrug*
    (3)

  5. #115
    Player
    Rein_eon_Osborne's Avatar
    Join Date
    Jun 2020
    Location
    Shadowflare - Ward Miasma II, Plot Broil IV
    Posts
    3,887
    Character
    Mira Clearweaver
    World
    Jenova
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Musashidon View Post
    i am so excited for this content.

    my biggest hopes are basically just 2 things.

    removed exp loss completely, while i am not personally bothered by it, it is a big reason people won't play the content losing exp feels bad i get it.

    don't put the relic in it, if we go by how SE does relic's in pairs it won't be but that doesn't mean it isn't possible.
    They can potentially separate the relic from the field content, but they'd have to add something of a similar value in its absence, one way or another.
    (0)

  6. #116
    Player
    Its_Kazzy_D's Avatar
    Join Date
    Sep 2021
    Location
    Ul'Dah
    Posts
    47
    Character
    Kazzy Delazzy
    World
    Alpha
    Main Class
    Pictomancer Lv 100
    So people are mad that relics may actually require...effort in 7.0? God forbid this game doesn't hand absolutely everything to you on a silver platter.

    If you want to do the new exploration zone content, do it. If you don't, then don't. However, don't complain if something you want is locked behind content you're not interested in. Do the content if you want it that badly, or find something else to occupy your time.
    (6)

  7. #117
    Player
    Equitable_Remedy's Avatar
    Join Date
    Oct 2020
    Posts
    917
    Character
    Eristede Kell
    World
    Sargatanas
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Karkarov View Post
    There are only two reasons you do brain dead bozja. You like spending hundreds of hours to get a relic weapon
    If you spend hundreds of hours to get one relic weapon, you did it wrong.
    (3)

  8. #118
    Player
    kinslayer-'s Avatar
    Join Date
    Mar 2023
    Posts
    71
    Character
    Raze K-
    World
    Diabolos
    Main Class
    Monk Lv 100
    Nahm if anything we need more content like Bozja and Eureka, in the previous expac out of boredom i had to do 4 ARR relics because island office, that one heaven and hell dungeon that no one does nor criterion or variant weren't fullfilling or rewarding.

    I must be one of the few ones who enjoyed the story of Bozja and Zadnor, the story told in the field notes and the characters from both factions, Gunnhildr's Blades and the IVth Imperial Legion. Bozja and Eureka has everything for almost everyone: lore, relics, gil, glams, gears, jobs playing differently thanks to lost actions (variant was a downgrade to this system) and especially an open world where newbies and veterans are welcome with the chat feeling alive instead of the sole greeting before doing a dungeon/raid/trial. If there's one i would remove is that annoying 10 min wait to do Delubrum reginae and add whatever currency is used to buy gear in the current expac to the activities in there.
    (2)

  9. #119
    Player
    BigCheez's Avatar
    Join Date
    Oct 2021
    Location
    Ul'Dah
    Posts
    732
    Character
    Cheez Whiz
    World
    Twintania
    Main Class
    Paladin Lv 100
    Here's a crazy idea - if you don't like it, don't play it.

    A lot of people do like Eureka and Bozja and do want that style of content to return. If it isn't for you, that's okay. The game isn't being designed specifically to cater to you as an individual. There will be some things that you like and other things that you don't like.
    (3)

  10. #120
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,634
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Isala View Post
    I'm all for an actual set of fun zones like Eureka, but please don't give us the Wuk Lamat of content again.
    I don't get what was so "fun" about Eureka / Bozja.
    It was just mind numbing mob grinds. Especially Eureka's early incarnation pre nerf was absolutely fuckin horrible.

    And then there is the bullshit that is Baldesions Arsenal. To this day I did not manage to get the mount because I can't be arsed to dick around with frikkin Discord servers etc just to get into instanced content.
    Quote Originally Posted by BigCheez View Post
    Here's a crazy idea - if you don't like it, don't play it.
    A lot of people do like Eureka and Bozja and do want that style of content to return. If it isn't for you, that's okay.
    It gets a problem when the gate the relic weapons exclusively behind said content.
    Quote Originally Posted by Its_Kazzy_D View Post
    So people are mad that relics may actually require...effort in 7.0?
    Effort LMAO.
    Both Bozja and Eureka were as mind boggingly simple as it gets. It was just trashmob grind for hours on end + a raid dungeon that is on the level of normal 8 man.
    (0)
    Last edited by Granyala; 07-17-2024 at 01:07 PM.

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