I did the fight again the bee girl (worse fight for me, Bee's, movement and love in ones^^) and Thunder cat with Blm (the other 2 was with Drg).

Its true, that whe have there phases, where whe have a lot of movement. And arent able to attack much in that phase (shit double canon, i allways stand in safe zone and was even counted as hitted).
But, the same problem have the other classes (mostly) to.
Other caster have even barely the time to attack (the same with the second Boss of 97er dungeon). Meele could maybe attack, if they are close to the target and rangers can do that from distance. But, the question is, how usefull that is. At last for me is it happens many times, that my chara is doing unwanted movement, when i doing attacks, while trying to dodge. And are than hit by the aoe (even, because the unwanted movement -mostly to the enemie- is bringing me into the attack, or is slowing me down for a moment, and is enough, that i was than hit).
This dodge sequences didnt look much like a time, where most charas are able to attack. And because of that, have i not much of a problem with it. I even stop attacking as a whole, or, try to attack, when im standing at a point, where i have a short moment time for it.
Full rotation isnt possible in that phase (mostly). But im simply adjusting as much as i can than.
Otherwise, am i switching into the ice phase and use umbral soul. Or am simply waiting and restart my rotation, when the phase is over (its not even save to say, if im even alive, in the full dodge sequence).