After wiping M4 for an hour due to the healer checks I can say I feel both pain and elation. It's been a while since Normal Content needed some effort.


After wiping M4 for an hour due to the healer checks I can say I feel both pain and elation. It's been a while since Normal Content needed some effort.
In terms of presentation of the fights, this might be the best raid tier they have ever done. Love the music, love the voices, love the visuals. I also greatly appreciate a slightly higher difficulty level. My one complaint is that at this point half-room cleaves have become one of the most overused and stale mechanics in the game, and THREE bosses in this tier use them, with the latter two having them as more or less their primary mechanic. The first two bosses are great, but please stop relying on half room cleaves so much.
It's not just this tier, there's so many dungeon bosses that use them and in Endwalker they were everywhere as well. We've all seen left/right and in/out so many times by now that it's just not interesting anymore, they've exhausted every possible permutation of these mechanics. More new stuff like the Black Cat floor panels and Honey Bee hearts, please!


Outside of the "jog around like a madman" hearts mechanic (which we've seen before on a FATE boss in Bozja), it's very much a pattern to be followed. Did we play the same raid?!
Also the story is pretty weak so far. Corrupt businessman hides negative side effects of beast soul use to make cash and one kitten wants to kill you to ensure her own survival.
It's pretty bleh and to be honest: I find it insulting that they go out and make my character put her life on the line just for some random people's entertainment.
That is NOT the WoL I play.
I quite enjoyed all of the raid so far. I was hoping the sister would show up later on but with the story about the disease it could lead to something interesting. Later still could of worked to appear to challenge us.
10/10 on the fight,npcs and music though
My only gripe is the awful colouring for the healer gear. Yes it is traditional whitemage colors but I would of liked something more in theme with the rest of the sets.It stands out like a sore thumb. They gave us dark coloring for the gimp coat at least while also being dyeable.
Last edited by Nyxs; 07-17-2024 at 01:48 PM.




Waaaay better than I expected! The honey bee fight was my favorite, both mechanically and the overall visuals/music. Love that the announcer is voiced, its such a cute little thing that actually makes it feel like a tournament![]()

And that they actually react to shit like people dying, LB being used, etc. I've been enjoying the reactive commentary this expansion like when Gulool asks if we've ever seen viper style/comments on us knowing viper style depending on if you'd levelled one yet.



I was looking forward for savage and had found a group but I just had to notify them that it wouldn't be happening. The first normal boss was quite easy despite the awful glowy floor. The 2nd, I can't even comment on the difficulty and mechanics as I had to abandon not even mid fight given that I suddenly felt really ill (started with the cutscene) from the visual effects. I even threw up a few minutes later and about an hour later I still have a massive headache. The visuals are not ok. I never had such a reaction in any game before and I've been gaming since 3 decades (I had a few reactions in this game but not as fast). You'd think a company like SE would have advisors concerning those things.
Storywise, I also find it stupid that my WoL suddenly lowers herself to arena fighting.
Last edited by Toutatis; 07-17-2024 at 01:55 PM.



Blue mage is a complete side game. Raids are expected in every expansion and normally bring a complement to the main experience but this brings absolutely nothing to the story. I guess it's in line with MSQ where you do a lot of quests that don't advance the plot. The Blue Mage arena is also not vulgar WWE style.
Last edited by Toutatis; 07-17-2024 at 07:13 PM.

It sucks ASS as a melee. First time I've ever considered swapping to ranged. It's not even about the hitbox size. They just move WAY too much. Screw positionals. Even True North can't save you.
I'll do it once a week to get my shit, but if I get it in roulettes otherwise I'll be leaving.
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