The raid is better than the MSQ. Enough said
The raid is better than the MSQ. Enough said
Most fun I've had in normal raids, and the story was far more neat than the MSQ already. I kept getting scared wuk lamat might pop up but thankfully she never did. The characters had some personality, loved the commentary during matches. Look forward to finding out more about what's going on in this story.
This is legitimately the best normal raid tier they've ever released. I've never had so much fun running them. Keep it up, encounter design team
I still consider Omega the best of breed when it comes to raids in this game, but this is much better than Pandemonium or Eden so far.
First and foremost, I'm not here defending the raid at all. I completely understand if some people don't like it or isn't their cup of tea. I only wanted to comment on one particular criticism / possible criticism (no one made a big deal out of it or anything, it's just the comments I read) about difficulty.
1. I one shotted it / I did all the mechanics / We cleared on first blind run: I don't understand why this is a bad thing in a normal raid. I've always been of the mind and I've read many times that one of the points of a good raid are clear telegraphs. I don't see how one shotting a normal raid fight is any barometer of quality of a fight due to difficulty if the fight teaches us how to do it. Personally, I was carried through the last 3 fights lol. Even though I knew and saw the mechanics, I kept making poor decisions regarding which mechanic to deal with first and chose poorly. Most of the fights I did half the party was dead and I had to res the healers multiple times to keep the fight from wiping. I'm thinking, after reading the forums, I'm honestly just not at the caliber of player I often read from responses here. I struggle to heal through mechanics and pulls sometimes during DT. I've seen so many Worqor farm parties break b/c the healers couldn't keep up with the damage. I see players struggling and having fun with the struggle. I also feel that the difficulty of a fight really largely depends on your party and how well everyone else is doing. If you get into a knowledgeable party you're going to have a really easy time and can just focus on mechanics. If you have a party struggling, your attention is going to be split and it'll be more of a challenge. I think the fights are a wonderful level of challenge for roulettes and normal raids. I don't need to watch a guide, I just need to watch the boss and my feet.
2. BLMs and casters struggling with movement: I totally see this as a problem, especially with positionals for melee. I truly hope they get rid of positionals at this point. Positionals are a relic from 1.x to try to spice the game up, it's seriously not needed and holds back the bosses designs imo. Either way, I absolutely understand this issue and I hope SE is listening to make the JOB more innovative instead of nerfing future fights.
Good or bad, it's been a blast to read people's reactions. There are so many incredibly fun aspects to each fight for me; music, designs, mechanics, announcer, zones. These are definitely my favorite raids in the entire game so far. Like or dislike, I really enjoy seeing other people's perspectives on these fights!
Last edited by LittleArrow; 07-17-2024 at 05:31 AM.
For me, apart from the fight, it was perfectly forgettable.
The raid story is annoying, the characters boring, the BGMs apart from the last one annoying... Annoying raid gear, we're going to have a resurgence of tasteless, shirtless fans. Say SE for me, a tank is made of plate, where's the plate?
At least it goes in the direction of some parts of the MSQ ... Maybe I was expecting too much, especially for glam and the good BGMs of Pandemonium and earlier.
In the end, after hearing it once, I cut the BGMs and put my own music on... -_-'...
Yes, it makes you dream, doesn't it?
It's a maudlin cliché with the little girl and the BGM between sad and happy, it's too much for me. And you can see it coming from afar that the 4th would be the sister, damn she spawned, I'm... surprised? -_-'...
And one of the bosses in magical girl mode with a Titania-type BGM, not for me...
Why am I complaining so much, when I wasn't expecting anything? Well, for me, a new expansion and raid means a new Glam, a new orchestrion that would have made me want to farm to get them, and I've already made my 450 tomestones while farming something I wanted... The thing is, I don't do Ex and savage trials, they don't interest me, it's glam and housing that I do and PvE for fun. Sometimes I do Ex for the glam players I like, like WoL and Haedelyn, but Haedelyn's SGE weapon is still the best skin I've ever had.
And now it's thanks and goodbye, see you at the next reset.
Last edited by Naoki34; 07-17-2024 at 05:59 AM.
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August 2024
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Still Useless... To have so many Commendations in 2024
I can't wait to see savage raiders slowly loosing their mind with the second fight music and aesthetics, after they wipe countless time on it.
What an absolute amazing raid tier, great music for each stage the dynamic commentary from the Jim Ross character was amazing, the plot was enticing
And the second coming of Riqi-Tio
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