Quote Originally Posted by KageTokage View Post
Point number 2 aggravates me the most because I've seen S ranks reset and minions despawn multiple times because they decided to randomly target some lazy bum who tapped them then ran into the distance.

I think just requiring them to remain with 50 yards of the hunt to get credit would work since they're still exposed to the hunt's mechanics at that distance and less likely to trigger a reset.
Counter point to the bolded. Could it perhaps be that people are trying to allow more people to get credit but not killing it quickly? On Dynamis, my experience has been when a mark is early pulled, people will tag and then hold off until the pulled timer.

I also am not sure about the people who think people are cheating. Many trains are scouted (I've done a few myself) and you just fly around to the different spawn points, report them, and then when the train is called, the conductor announces each mark in order. For S ranks, people will do checks (i.e. Mango checks) and then relay if it spawns. I find it interesting that some people complain 14 is more single player, but then when there are events that bring a lot of people together (Hunts, S ranks, etc.) that you get complaints.