Results 1 to 10 of 53

Hybrid View

  1. #1
    Player
    Menriq's Avatar
    Join Date
    Aug 2013
    Posts
    583
    Character
    Meridia Astra
    World
    Maduin
    Main Class
    Bard Lv 100
    Quote Originally Posted by KageTokage View Post
    Point number 2 aggravates me the most because I've seen S ranks reset and minions despawn multiple times because they decided to randomly target some lazy bum who tapped them then ran into the distance.

    I think just requiring them to remain with 50 yards of the hunt to get credit would work since they're still exposed to the hunt's mechanics at that distance and less likely to trigger a reset.
    Counter point to the bolded. Could it perhaps be that people are trying to allow more people to get credit but not killing it quickly? On Dynamis, my experience has been when a mark is early pulled, people will tag and then hold off until the pulled timer.

    I also am not sure about the people who think people are cheating. Many trains are scouted (I've done a few myself) and you just fly around to the different spawn points, report them, and then when the train is called, the conductor announces each mark in order. For S ranks, people will do checks (i.e. Mango checks) and then relay if it spawns. I find it interesting that some people complain 14 is more single player, but then when there are events that bring a lot of people together (Hunts, S ranks, etc.) that you get complaints.
    (2)

  2. #2
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Menriq View Post
    I also am not sure about the people who think people are cheating. Many trains are scouted (I've done a few myself) and you just fly around to the different spawn points, report them, and then when the train is called, the conductor announces each mark in order. For S ranks, people will do checks (i.e. Mango checks) and then relay if it spawns. I find it interesting that some people complain 14 is more single player, but then when there are events that bring a lot of people together (Hunts, S ranks, etc.) that you get complaints.
    Cheaters are not a problem with A ranks.

    S rank detecting add-ons have existed since ARR, but their functionality has gotten extremely advanced and now auto-relay to several different websites including Discord. If a S rank spawns and there is even one person using said add-on present in the zone when it happens, it means several hundred people also instantly know about it and they come flooding into the zone so quickly that they often end up at the hunt before me even if I was in zone and the one who spawned it. You're basically forced to rely on these add-on relays indirectly if you want to have a fair chance at getting to the hunts now.
    (1)

  3. #3
    Player
    EponaTBHSMH's Avatar
    Join Date
    Oct 2016
    Posts
    160
    Character
    Gyalva Guillen
    World
    Balmung
    Main Class
    Paladin Lv 100
    Quote Originally Posted by KageTokage View Post
    Cheaters are not a problem with A ranks.

    S rank detecting add-ons have existed since ARR, but their functionality has gotten extremely advanced and now auto-relay to several different websites including Discord. If a S rank spawns and there is even one person using said add-on present in the zone when it happens, it means several hundred people also instantly know about it and they come flooding into the zone so quickly that they often end up at the hunt before me even if I was in zone and the one who spawned it. You're basically forced to rely on these add-on relays indirectly if you want to have a fair chance at getting to the hunts now.
    While its true that their functionality improved over time, I do believe the scope of who can access the hunt is what really made a difference over the years, it went from world to cross world to cross datacenter and soon cross region when region travel wont be limited to Materia

    I can guarantee you if cross world or cross DC didnt exist, addons would produce the same result as back when we had manually updated tracker websites and linkshells (I remember the days of having 3 linkshells for hunts) but the number of people coming for the hunts is what is really causing the problem and the missing out, in my opinion
    (0)