Quote Originally Posted by Rekh View Post
Option 1: Increase their HP
Option 2: Make them into Fates like Ixion, etc

The current situation isn't fun. Hitting the Hunt mark 1 time and waiting for others to tag it to get credit is the definition of laughable content.

The fact that you've gone 8+ years like this without addressing it is a bad look. This isn't FFXII where you and your party are the only one who will discover hunt marks, this is an mmorpg, start treating it like it's actually one.
The problem is they don't scale. They need to scale off the number of people in the zone. If there is 60 people in the zone, then the HP should be 60x higher when they spawn. When the HP drops below 50 percent it then checks the combatant list and either gets a weakened debuff or a strengthened buff depending if it's dying too fast (hit 50% in less than 180 seconds, or too slowly) that either doubles or halves it's defense.

But realistically, they need to redesign it entirely so it's more like how some other MMO's do hunts/notorious monster/field boss's where the map location is not broadcast like a FATE, but it becomes known to everyone in the map as soon as someone hits it with a different icon on the map. Once defeated, it then despawns for at least an hour in a different location. And they need far more locations to spawn so people don't just sit there and camp them in the 50/50 chance of them appearing in the right place. They need like at least 10 different locations they can appear.

As it is, I think as soon as you out-level the boss, most people just come by and one-shot it anyway. So the one-shot'ness needs to not be doable even if you're level 100 and hitting a level 50 one.