I've felt this way from like...the first week cross-server was introduced.I'm gonna drop a controversial take as someone who used to enjoy hunts in Stormblood.
The zergfest trains are the problem. Players from other servers should not be able to claim credit on hunts outside of their home world.
I am fully aware that many are gonna hate this message, but hunts used to be a great community activity until every A-rank turned into a 200+ player zerg with the advent of world visit.
It's an awful system and puts you at the mercy of your platform being reasonably fast, not having potato connection and praying to gods you've never seen that the instance doesn't start having a stroke.
I understand it is incredibly efficient this way which is why I think rewards would need to be adjusted accordingly for the reduction on available hunts per player.
But zerging sucks and I'm tired of staying silent about this. World visit ruined the community aspect of hunting in favour of efficiency rushing.
It's now further exasperated by all of the hunt detecting add-ons making their locations/spawns public knowledge to everybody on the DC nowdays.
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