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  1. #1
    Player
    MoofiaBossVal's Avatar
    Join Date
    Feb 2019
    Location
    Gridania
    Posts
    587
    Character
    Kokoro Liliro
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    Quote Originally Posted by KageTokage View Post
    A DT A rank has 32 million HP and S ranks have 87 million HP. The current EX bosses have around 60 million HP. That alone should provide a good enough indicator of how undertuned they are.

    It does not matter, and has not mattered since the dawn of the hunt system that the developer "intent" was for them to be fought in small groups because people will inevitably min-max the heck out of any system you put into the game, and in this case it was by coordinating ridiculous amounts of players to gang up on the hunts so they die before they can get more then a few mechanics off, which fundamentally makes the experience feel like a dull grind.

    I think the simplest solution would be to just give the hunts a special buff that either raises their HP or reduces damage taken by a small percentage for every player over the "intended" amount for them (8 players for A ranks and 24 for S ranks would be reasonable IMO) within a 100 yard radius up to a certain limit.

    They added extremely aggressive scaling to the two special boss FATEs this go-around (Such that both can end up with over 1.5 billion HP if there are enough players around) so if they were willing to address that, I don't see why they can't do the same for hunts.
    The solution is to make it like Treasure Maps/FF11 where the party goes to the hunt location, use an item to spawn the monster, and only the players in the party that spawned the monster can hit the mob. There you go. Hard bosses for small groups set out in the open world.
    (0)

  2. #2
    Player
    Turtledeluxe's Avatar
    Join Date
    Feb 2023
    Posts
    1,267
    Character
    Kinda Hungry
    World
    Siren
    Main Class
    Black Mage Lv 100
    SE isn't going to do anything to fix the issue because it's totally braindead and best serves the no lifers of the game/content creators, two things SE cares the most about.
    (2)

  3. #3
    Player
    Xellith's Avatar
    Join Date
    Jul 2011
    Posts
    86
    Character
    Zellith Shivaan
    World
    Phoenix
    Main Class
    Samurai Lv 100
    The longer I play XIV, the more I think that the team is creatively bankrupt.
    (13)

  4. #4
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    208
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    I saw someone spawn an SS with some other players and then not actually reach it in time to hit it to get credit. They were on the other side of the map and the zerg was so thorough and fast that the SS was dead.

    The people who *spawned* the freaking thing got no credit. I'm all for buffing the HP.
    (10)

  5. #5
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Remove endgame tomestones from hunts (leave poetics and hunt currency). Could probably remove the materia clusters as well. People who only go to hunts for the quick and easy tomestones or the massive amounts of materia would need to look to other content to get them.

    Change Rank A respawn timers from 4-6 hours to 2-8 hours. They won't be left alone long enough for trains to happen on most worlds. Players can go back to hunting the old way.

    Fewer players in attendance means the hunts will die slower. There will be no need for invulns or iffy HP scaling systems. No more entitled players screaming "how dare you pull before I arrived!" The hunt can go back to those who like the hunt and not just the easy tomestones.

    Quote Originally Posted by SeriousPan View Post
    I saw someone spawn an SS with some other players and then not actually reach it in time to hit it to get credit. They were on the other side of the map and the zerg was so thorough and fast that the SS was dead.

    The people who *spawned* the freaking thing got no credit. I'm all for buffing the HP.
    I'd rather see the SS have random spawn locations so there's no specific spot for anyone to camp while others are doing the work of spawning it.
    (6)

  6. #6
    Player
    SeriousPan's Avatar
    Join Date
    May 2019
    Posts
    208
    Character
    Lugubrious Pan
    World
    Cerberus
    Main Class
    Black Mage Lv 100
    Oh it's in a set spot? That'd explain how they got to it so fast...
    (0)

  7. #7
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    This expansion is particularly bad about the SS rank spawn points because the zone 3/6 spawns points are about as far from an aetheryte as they could possibly be so at present you are almost guaranteed to miss out if you're out trying to actively spawn the thing and not at the minion that was closest to its spawn point.
    (4)

  8. #8
    Player
    FudoMyoo's Avatar
    Join Date
    Nov 2014
    Posts
    355
    Character
    Fudo Myoo
    World
    Tonberry
    Main Class
    Paladin Lv 100
    I remembered so many corpses in Shroud during Odin Fate. (ARR). So much lag until the zone exploded, we can only guess if our attacks landed on him.

    Becareful what we wish for, people.....
    (0)

  9. #9
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by FudoMyoo View Post
    I remembered so many corpses in Shroud during Odin Fate. (ARR). So much lag until the zone exploded, we can only guess if our attacks landed on him.

    Becareful what we wish for, people.....
    Hilariously, I have seen the zone 5 S rank nearly wipe a group of 200+ people because someone instapulled it so it had time to get the spicy part of mechanics.

    It was beautiful chaos.
    (0)

  10. #10
    Player
    AurisNix's Avatar
    Join Date
    Oct 2022
    Posts
    70
    Character
    Auris Nix
    World
    Lamia
    Main Class
    Red Mage Lv 100
    This sounds more like a DPS role problem, and honestly ppl that do hunt trains or S ranks should know that playing dps is just griefing your party, you either play healer or tank you only need to throw a couple aoe heals or use your range attack as tank with the stance on, turning the hunts into fates wouldn't change the situation that much either cuz to ensure a full reward on a fate you will also end up spamming heals or enmity as tank
    (0)

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