these people really thinks recording your own gameplay is against the rules, I can't jfc!!!
these people really thinks recording your own gameplay is against the rules, I can't jfc!!!
If someone's worried about how they're parsing in a dungeon, they have more problems than just their rotation.
Just do real content and someone there will absolutely upload it.
The method you suggest is wildly inaccurate and does not give you a full picture of what is happening. You cannot eyeball things like this.
If someone wants to improve through parsing then they should go do the content that will give a more accurate picture. Dungeons have to keep in mind the variety of skill levels of the playerbase, even Expert dungeons. Something like the Extremes is going to have people more focused, who will be using food and pots, who will be trying to line up raid buffs, etc. That is going to give a much more accurate view.
It´s absolutely the same and 100% accurate if you just want to now your own damage/performance. The only thing what can make it inaccurate is when you do the wrong comparing like use different times/time cuts OR if you calculate your stuff wrong. I admit it´s a lot of work though analysing your video and calculate stuff. It´s an option if you have some free time, can´t ask someone to parse you and really want to know with who you are up to/what dps range you are in(or basically how good you are for real or how your build does compare).
Actually you don´t even have to be super accurate in what damage/dps you EXACTLY do if you don´t have the time or motivation for big analysis, if you just compare your recorded rotation to others in their logs(same runtime ofc) and it is identic, you are already solid - the rest is about finding out/comparing with others how and when to use your buffs, which don´t show in the logs(the increased damage portion from it does show up though). Ofc gear makes some difference too, but in FF14 everyone is more or less equalized very quick sooner or later anyway.
It´s nonsense. If you compare, you do it with the same content, same class and the best players and there are A LOT of dungeon entrys in the rankings. I admit, that other halloween like expert dungeon for example is kinda messy, but knowing all mechs etc is a part of getting good/better.If someone wants to improve through parsing then they should go do the content that will give a more accurate picture. Dungeons have to keep in mind the variety of skill levels of the playerbase, even Expert dungeons. Something like the Extremes is going to have people more focused, who will be using food and pots, who will be trying to line up raid buffs, etc. That is going to give a much more accurate view.
It´s the same for any other type of content. It´s not like raids will be easier or will have less going on, lol. Whatever content you compare, you compare it with the same class having to handle the same shait. The reason why you can´t keep up with the same rotation of that player is up to you to find out though.
I really hope arcadion raids will be parsed more than dungeons, sure then it´s the better option. But if it will be like 1 log every 10 runs, it´s not enough for me personally.
Still, dungeons are still a competing thing... just watch how many new logs there are in the rankings every day.
Last edited by Prishax; 07-16-2024 at 10:21 AM.
Or you know, People are allowed to optimise their rotation in dungeon too for some funsies. It also the next step over doing your rotation on a random dummy.If someone wants to improve through parsing then they should go do the content that will give a more accurate picture. Dungeons have to keep in mind the variety of skill levels of the playerbase, even Expert dungeons. Something like the Extremes is going to have people more focused, who will be using food and pots, who will be trying to line up raid buffs, etc. That is going to give a much more accurate view.
Like seriously why do you care about people parsing in a dungeon? That the equivalent of complaining that some people roleplay in some FC house.
Well I play in a static, so nearly all my important logs are there
Sure, no one cares about the trash mobs and everything else between bosses but you can filter only the boss fights in fflogs and even in the rankings so it´s basically like parsing raids, only shorter(still long enough to do multiple full buffed rotations).Or you know, People are allowed to optimise their rotation in dungeon too for some funsies. It also the next step over doing your rotation on a random dummy.
Like seriously why do you care about people parsing in a dungeon? That the equivalent of complaining that some people roleplay in some FC house.
Thats why many people upload dungeon logs too, just look at the rankings and how many uploads there are daily.
Anyway, i finished a really good setup for me to calculate my dps in excel. Whenever i feel to check it again, i just have to type in the new skill damage numbers from the recorded boss video and change the time calculated for dps. To make sure it´s accuarate i also registered a comparison example from fflogs there(total damage and dps from same content with the same runtime as me) and recreated the dps result from that example with 1 or 2 formulas. That way i assured both my and the examples formulas and results are accurate.
The only thing i don´t count in my videos though is autoattack, lol(there are just too many). Here i just put an average number from my previous logs or from other players(it´s pretty much the same everwhere) with a fitting runtime.
This setup also lets me compare different own builds easily.
Last edited by Prishax; 07-17-2024 at 05:01 AM.
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